Player Matchup

Gilgamesh
Gilgamesh
BiGxSLY
Gilgamesh
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3
Artemis
Artemis
Elwing37
Artemis
Level 8
God Stats
138W - 161L
1,291 SR
Queue Stats
154W - 198L
1,169 Elo+
Party 4
Tiamat
Tiamat
FrecklyCorn178
Tiamat
Level 28
God Stats
1W - 4L
1,437 SR
Queue Stats
134W - 118L
1,468 Elo+
Solo
Cernunnos
Cernunnos
Kxtriinx07
Cernunnos
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
49W - 72L
1,461 Elo+
Party 3
Nike
Nike
MACEDONIEN
Nike
Level 17
God Stats
65W - 76L
1,489 SR
Queue Stats
221W - 302L
1,331 Elo+
Party 4
Team Averages
Level 31
1,443 SR
1,386 Elo+

VS

Team Averages
Level 15
1,538 SR
1,395 Elo+
Kukulkan
Kukulkan
Amonodin
Kukulkan
Level 7
God Stats
9W - 3L
1,620 SR
Queue Stats
40W - 38L
1,235 Elo+
Party 2
Discordia
Discordia
ReigningRana
Discordia
Level 6
God Stats
3W - 1L
1,320 SR
Queue Stats
39W - 40L
1,133 Elo+
Party 2
Medusa
Medusa
honeyleaves
Medusa
Level 17
God Stats
2W - 1L
1,647 SR
Queue Stats
18W - 11L
1,571 Elo+
Party 1
Hel
Hel
snipervlu
Hel
Level 26
God Stats
36W - 26L
1,547 SR
Queue Stats
48W - 43L
1,512 Elo+
Party 1
Hercules
Hercules
ymirnolikethis
Hercules
Level 20
God Stats
4W - 3L
1,554 SR
Queue Stats
15W - 11L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiGxSLY
Gilgamesh
16
1 / 11 / 10
9,849
895
5,037
22,275
22,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Elwing37
Artemis
16
1 / 11 / 10
10,172
925
7,143
18,878
8,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 10 / 8
11,838
1,076
20,492
21,672
16,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Kxtriinx07
Cernunnos
17
3 / 7 / 11
10,818
983
21,063
21,760
8,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 9 / 9
11,538
1,049
10,348
20,230
25,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amonodin
Kukulkan
17
8 / 8 / 17
12,044
1,095
16,999
15,888
7,217
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
ReigningRana
Discordia
19
2 / 1 / 30
11,095
1,009
7,098
5,976
2,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
22 / 4 / 21
15,512
1,410
38,401
16,754
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 2 / 32
12,568
1,143
16,911
13,992
16,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
20
10 / 1 / 31
14,194
1,290
18,665
17,074
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
179
16
Kills
48
48
Deaths
16
48
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Amonodin
Kukulkan
8
8
17
2.06
L
Gilgamesh
BiGxSLY
Gilgamesh
1
11
10
0.55
L
Artemis
Elwing37
Artemis
1
11
10
0.55
L
5
10
8
0.9
L
Cernunnos
Kxtriinx07
Cernunnos
3
7
11
1.21
L
6
9
9
1.17
W
Discordia
ReigningRana
Discordia
2
1
30
17
W
Medusa
22
4
21
8.13
W
6
2
32
11
W
Hercules
10
1
31
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,083
Damage
98,074
104,815
Taken
69,684
81,489
Mitigated
53,728
7,471
Healing
30,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Amonodin
Kukulkan
16,999
5,245
0
130
15,888
7,217
0
5,062
10,826
31,777
0
L
Gilgamesh
BiGxSLY
Gilgamesh
5,037
1,806
0
443
22,275
22,810
0
7,945
14,330
694
9,209
L
Artemis
Elwing37
Artemis
7,143
1,918
0
1,012
18,878
8,363
0
6,194
12,684
0
31,100
L
20,492
1,119
0
2,235
21,672
16,105
0
9,940
11,732
41,142
0
L
Cernunnos
Kxtriinx07
Cernunnos
21,063
7,402
732
2,508
21,760
8,845
0
8,842
12,918
0
45,356
L
10,348
1,084
0
541
20,230
25,366
0
8,087
12,143
159
30,607
W
Discordia
ReigningRana
Discordia
7,098
1,093
0
138
5,976
2,055
0
2,265
3,711
17,004
0
W
Medusa
38,401
28,330
0
6,205
16,754
7,669
0
5,662
11,092
0
74,561
W
16,911
3,185
8,450
7,399
13,992
16,621
0
4,383
9,609
37,457
0
W
Hercules
18,665
5,939
0
8,032
17,074
20,166
0
3,830
13,244
0
28,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,215
Gold Earned
65,413
186
Minions Killed
214
3
Camps Cleared
5
816,051
Distance Traveled
984,724
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,044
1,095
40
4
1
150,319
0
L
Gilgamesh
9,849
895
4
0
0
102,155
2
L
Artemis
10,172
925
59
5
1
122,990
0
L
Tiamat
11,838
1,076
44
4
2
210,641
1
L
Cernunnos
10,818
983
34
3
0
189,140
0
L
Nike
11,538
1,049
45
4
0
191,125
1
W
Discordia
11,095
1,009
29
3
0
208,282
2
W
Medusa
15,512
1,410
77
7
1
185,090
1
W
Hel
12,568
1,143
49
4
2
208,395
2
W
Hercules
14,194
1,290
19
2
1
232,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role