Player Matchup

Chang'e
Chang'e
GoddessOfFeeding
Chang'e
Level 26
God Stats
30W - 18L
1,679 SR
Queue Stats
105W - 80L
1,602 Elo+
Solo
Amaterasu
Amaterasu
GuanNew7
Amaterasu
Level 23
God Stats
4W - 4L
1,546 SR
Queue Stats
101W - 71L
1,598 Elo+
Solo
Ullr
Ullr
LetMeFarm112
Ullr
Level 25
God Stats
33W - 24L
1,448 SR
Queue Stats
95W - 57L
1,699 Elo+
Solo
Susano
Susano
Ligmabouls
Susano
Level 24
God Stats
6W - 3L
1,658 SR
Queue Stats
58W - 44L
1,619 Elo+
Party 3
Janus
Janus
Ruben_5833
Janus
Level 28
God Stats
11W - 10L
1,581 SR
Queue Stats
97W - 76L
1,554 Elo+
Party 3
Team Averages
Level 25
1,582 SR
1,614 Elo+

VS

Team Averages
Level 14
1,509 SR
1,704 Elo+
Nemesis
Nemesis
GuanYuSupremacy
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,784 Elo+
Party 1
Raijin
Raijin
Icaost
Raijin
Level 24
God Stats
4W - 1L
1,744 SR
Queue Stats
39W - 38L
1,591 Elo+
Party 2
Neith
Neith
KeRoSaN
Neith
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 1
Gilgamesh
Gilgamesh
SlouchyDragon
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,674 Elo+
Solo
Hades
Hades
Superfilete
Hades
Level 29
God Stats
3W - 5L
1,513 SR
Queue Stats
182W - 157L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 11
11,268
537
15,960
15,628
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
GuanNew7
Amaterasu
20
3 / 0 / 3
13,073
623
11,173
23,058
21,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 5 / 6
12,054
574
15,342
13,090
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Ligmabouls
Susano
20
15 / 3 / 4
13,334
635
20,378
20,030
8,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
18
6 / 3 / 9
11,568
551
6,547
14,506
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
9,855
469
8,188
14,422
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Icaost
Raijin
18
4 / 8 / 1
11,766
560
6,107
18,878
6,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
KeRoSaN
Neith
15
3 / 5 / 2
10,002
476
4,419
13,363
4,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SlouchyDragon
Gilgamesh
14
3 / 7 / 5
10,737
511
12,198
23,677
18,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 5 / 1
10,385
495
12,164
18,658
16,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
32
Kills
13
14
Deaths
32
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
W
Amaterasu
GuanNew7
Amaterasu
3
0
3
4.5
L
3
7
3
0.64
L
Raijin
Icaost
Raijin
4
8
1
0.56
L
Neith
KeRoSaN
Neith
3
5
2
0.8
W
4
5
6
1.4
W
Susano
Ligmabouls
Susano
15
3
4
5.67
W
Janus
6
3
9
3.5
L
Gilgamesh
SlouchyDragon
Gilgamesh
3
7
5
0.79
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,400
Damage
43,076
86,312
Taken
88,998
46,475
Mitigated
52,823
39,793
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,960
1,089
3,864
9,435
15,628
5,918
274
2,799
12,729
70,827
0
W
Amaterasu
GuanNew7
Amaterasu
11,173
6,135
0
12,283
23,058
21,765
3,108
9,499
13,535
0
97,027
L
8,188
3,793
0
1,616
14,422
7,019
2,854
4,836
9,504
243
79,516
L
Raijin
Icaost
Raijin
6,107
343
116
4,190
18,878
6,754
84
4,009
14,799
68,410
0
L
Neith
KeRoSaN
Neith
4,419
1,067
0
1,984
13,363
4,494
468
1,810
11,553
0
49,220
W
15,342
5,661
0
564
13,090
5,021
1,876
1,765
11,223
0
87,310
W
Susano
Ligmabouls
Susano
20,378
8,331
0
8,078
20,030
8,752
0
4,364
15,520
0
94,790
W
Janus
6,547
983
230
5,339
14,506
5,019
1,812
2,661
11,601
66,474
0
L
Gilgamesh
SlouchyDragon
Gilgamesh
12,198
4,216
0
2,099
23,677
18,372
0
8,745
14,732
0
35,713
L
12,164
2,614
0
7,269
18,658
16,184
38
2,694
15,766
79,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,297
Gold Earned
52,745
705
Minions Killed
595
0
Camps Cleared
0
2,016,655
Distance Traveled
1,834,616
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,268
537
89
4
0
419,794
5
W
Amaterasu
13,073
623
203
10
0
389,663
3
L
Nemesis
9,855
469
112
5
0
417,884
1
L
Raijin
11,766
560
157
7
0
320,420
1
L
Neith
10,002
476
106
5
0
356,820
2
W
Ullr
12,054
574
138
7
0
365,736
6
W
Susano
13,334
635
141
7
0
434,810
2
W
Janus
11,568
551
134
6
0
406,652
3
L
Gilgamesh
10,737
511
45
2
0
406,804
2
L
Hades
10,385
495
175
8
0
332,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role