Player Matchup

Pele
Pele
Gubbiss
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,454 Elo+
Party 1
Thanatos
Thanatos
Kisamka
Thanatos
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 32L
1,358 Elo+
Party 3
Izanami
Izanami
Teslow96
Izanami
Level 24
God Stats
0W - 3L
1,207 SR
Queue Stats
53W - 49L
1,490 Elo+
Party 1
Achilles
Achilles
inalmisakov
Achilles
Level 62
God Stats
1W - 1L
1,770 SR
Queue Stats
41W - 56L
1,435 Elo+
Party 3
Athena
Athena
taperunge
Athena
Level 24
God Stats
16W - 10L
1,623 SR
Queue Stats
49W - 51L
1,438 Elo+
Party 1
Team Averages
Level 28
1,520 SR
1,435 Elo+

VS

Team Averages
Level 24
1,423 SR
1,409 Elo+
Thanatos
Thanatos
CrimsonHare22
Thanatos
Level 29
God Stats
11W - 4L
1,601 SR
Queue Stats
64W - 62L
1,476 Elo+
Party 2
Anhur
Anhur
DankOIL
Anhur
Level 29
God Stats
23W - 34L
1,289 SR
Queue Stats
57W - 57L
1,318 Elo+
Solo
Chang'e
Chang'e
GonzaaaMoon535
Chang'e
Level 27
God Stats
14W - 11L
1,382 SR
Queue Stats
34W - 31L
1,467 Elo+
Party 2
Bellona
Bellona
NoctisLovesLuna
Bellona
Level 6
God Stats
9W - 10L
1,343 SR
Queue Stats
18W - 22L
1,364 Elo+
Solo
Discordia
Discordia
redonred
Discordia
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 122L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gubbiss
Pele
11
1 / 5 / 2
7,134
476
3,506
11,234
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Kisamka
Thanatos
13
4 / 7 / 1
8,499
567
8,244
13,153
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Teslow96
Izanami
12
2 / 5 / 0
7,411
494
4,023
10,438
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
inalmisakov
Achilles
11
0 / 3 / 1
6,817
454
2,237
8,938
8,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
taperunge
Athena
11
2 / 5 / 4
7,396
493
4,254
15,742
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrimsonHare22
Thanatos
14
11 / 1 / 0
9,103
607
8,047
9,079
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
DankOIL
Anhur
13
3 / 4 / 4
8,032
535
11,370
10,861
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 4
7,861
524
5,584
8,403
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 0
8,445
563
6,649
9,948
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
redonred
Discordia
16
5 / 1 / 3
9,524
635
8,685
6,235
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
25
25
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CrimsonHare22
Thanatos
11
1
0
11
W
Anhur
DankOIL
Anhur
3
4
4
1.25
W
2
1
4
4
L
Pele
Gubbiss
Pele
1
5
2
0.4
L
Thanatos
Kisamka
Thanatos
4
7
1
0.64
W
4
2
0
2
L
Izanami
Teslow96
Izanami
2
5
0
0.4
L
Achilles
inalmisakov
Achilles
0
3
1
0.17
W
Discordia
redonred
Discordia
5
1
3
6.5
L
Athena
taperunge
Athena
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,264
Damage
40,335
59,505
Taken
44,526
25,343
Mitigated
22,918
16,814
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CrimsonHare22
Thanatos
8,047
3,338
0
7,606
9,079
3,246
0
0
9,079
0
54,406
W
Anhur
DankOIL
Anhur
11,370
7,663
0
3,081
10,861
3,295
2,516
2,173
8,658
0
43,078
W
5,584
703
1,211
3,982
8,403
6,809
493
1,643
6,760
19,386
0
L
Pele
Gubbiss
Pele
3,506
794
0
2,242
11,234
3,402
0
2,028
9,122
0
34,784
L
Thanatos
Kisamka
Thanatos
8,244
1,963
0
6,953
13,153
5,011
0
6,356
6,425
0
34,939
W
6,649
2,595
0
4,091
9,948
7,507
1,724
438
9,510
0
41,453
L
Izanami
Teslow96
Izanami
4,023
2,986
0
3,171
10,438
2,188
338
1,125
9,297
0
49,245
L
Achilles
inalmisakov
Achilles
2,237
788
0
1,581
8,938
8,449
748
934
7,934
0
23,640
W
Discordia
redonred
Discordia
8,685
802
195
3,383
6,235
2,061
2,171
0
6,235
55,838
0
L
Athena
taperunge
Athena
4,254
1,311
0
2,867
15,742
6,293
33
3,242
12,458
21,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,257
Gold Earned
42,965
309
Minions Killed
356
0
Camps Cleared
0
1,344,076
Distance Traveled
1,311,191
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,103
607
82
5
0
273,429
0
W
Anhur
8,032
535
68
5
0
251,221
1
W
Chang'e
7,861
524
29
2
0
254,308
4
L
Pele
7,134
476
66
4
0
318,067
0
L
Thanatos
8,499
567
64
4
0
259,988
0
W
Bellona
8,445
563
82
5
0
234,103
1
L
Izanami
7,411
494
97
6
0
256,832
2
L
Achilles
6,817
454
50
3
0
218,466
0
W
Discordia
9,524
635
95
6
0
298,130
0
L
Athena
7,396
493
32
2
0
290,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role