Player Matchup

Ganesha
Ganesha
CrustyKrew
Ganesha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 84L
1,551 Elo+
Solo
Janus
Janus
KingQuo
Janus
Level 29
God Stats
2W - 5L
1,503 SR
Queue Stats
77W - 81L
1,648 Elo+
Solo
Guan Yu
Guan Yu
SaltySpitoon98
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,504 Elo+
Solo
Fenrir
Fenrir
ZuessDad
Fenrir
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 89L
1,566 Elo+
Solo
Jing Wei
Jing Wei
crossdaboss08
Jing Wei
Level 24
God Stats
26W - 28L
1,533 SR
Queue Stats
42W - 46L
1,498 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,553 Elo+

VS

Team Averages
Level 16
1,705 SR
1,681 Elo+
Loki
Loki
Cookiee1
Loki
Level 4
God Stats
3W - 2L
1,768 SR
Queue Stats
58W - 33L
1,733 Elo+
Party 1
Danzaburou
Danzaburou
Dolphiinn
Danzaburou
Level 28
God Stats
2W - 1L
1,332 SR
Queue Stats
114W - 79L
1,654 Elo+
Party 1
Sylvanus
Sylvanus
Meechymoo
Sylvanus
Level 7
God Stats
6W - 2L
1,887 SR
Queue Stats
17W - 11L
1,724 Elo+
Party 1
Yemoja
Yemoja
Postmates
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
ThickBick
Zhong Kui
Level 33
God Stats
4W - 0L
2,039 SR
Queue Stats
93W - 62L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CrustyKrew
Ganesha
10
0 / 7 / 7
6,738
481
3,177
12,245
6,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
KingQuo
Janus
12
6 / 9 / 0
8,039
574
9,462
10,679
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 2
8,080
577
7,488
11,404
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ZuessDad
Fenrir
11
3 / 5 / 0
6,629
474
4,486
10,807
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
crossdaboss08
Jing Wei
11
1 / 8 / 4
6,285
449
4,778
12,255
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
12 / 3 / 4
9,791
699
11,766
10,214
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Dolphiinn
Danzaburou
15
11 / 2 / 7
9,759
697
16,253
15,679
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Meechymoo
Sylvanus
12
2 / 4 / 16
7,564
540
4,553
9,901
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Postmates
Yemoja
13
1 / 3 / 3
7,759
554
6,174
9,350
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ThickBick
Zhong Kui
15
4 / 2 / 3
9,012
644
6,011
9,780
7,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
30
30
Deaths
14
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
12
3
4
4.67
L
Ganesha
CrustyKrew
Ganesha
0
7
7
0.5
W
Danzaburou
Dolphiinn
Danzaburou
11
2
7
7.25
L
Janus
KingQuo
Janus
6
9
0
0.67
W
Sylvanus
Meechymoo
Sylvanus
2
4
16
2.5
W
Yemoja
Postmates
Yemoja
1
3
3
0.83
L
2
1
2
3
W
Zhong Kui
ThickBick
Zhong Kui
4
2
3
2.75
L
Fenrir
ZuessDad
Fenrir
3
5
0
0.6
L
Jing Wei
crossdaboss08
Jing Wei
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
44,757
57,390
Taken
54,924
27,674
Mitigated
29,927
13,468
Healing
22,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,766
5,848
0
3,042
10,214
4,722
0
907
9,172
0
54,109
L
Ganesha
CrustyKrew
Ganesha
3,177
514
0
640
12,245
6,878
0
3,176
9,069
14,034
0
W
Danzaburou
Dolphiinn
Danzaburou
16,253
7,874
0
7,260
15,679
5,904
3,752
3,605
11,964
0
66,553
L
Janus
KingQuo
Janus
9,462
1,642
0
1,285
10,679
3,259
0
2,921
7,758
36,714
0
W
Sylvanus
Meechymoo
Sylvanus
4,553
1,229
1,484
1,630
9,901
7,301
521
2,081
7,750
15,842
3,204
W
Yemoja
Postmates
Yemoja
6,174
1,337
521
2,974
9,350
4,973
126
180
8,720
39,570
0
L
7,488
923
282
5,563
11,404
9,645
249
5,021
6,383
0
38,907
W
Zhong Kui
ThickBick
Zhong Kui
6,011
1,283
0
5,658
9,780
7,027
504
5,333
4,139
53,978
0
L
Fenrir
ZuessDad
Fenrir
4,486
1,106
0
3,187
10,807
4,367
0
2,947
7,860
0
34,745
L
Jing Wei
crossdaboss08
Jing Wei
4,778
2,746
0
2,511
12,255
3,525
0
2,472
9,783
0
32,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
43,885
313
Minions Killed
424
0
Camps Cleared
0
1,246,026
Distance Traveled
1,247,809
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,791
699
105
8
0
294,589
2
L
Ganesha
6,738
481
9
1
0
247,213
2
W
Danzaburou
9,759
697
106
8
0
232,535
3
L
Janus
8,039
574
76
5
0
250,023
5
W
Sylvanus
7,564
540
27
2
0
247,813
0
W
Yemoja
7,759
554
77
6
0
220,306
4
L
Guan Yu
8,080
577
90
6
0
265,886
0
W
Zhong Kui
9,012
644
109
8
0
252,566
1
L
Fenrir
6,629
474
66
5
0
253,575
2
L
Jing Wei
6,285
449
72
5
0
229,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role