Player Matchup

Amaterasu
Amaterasu
AFTMTobi02
Amaterasu
Level 20
God Stats
18W - 15L
1,526 SR
Queue Stats
104W - 79L
1,538 Elo+
Party 2
Nike
Nike
ApolloXai
Nike
Level 107
God Stats
18W - 21L
1,512 SR
Queue Stats
298W - 311L
1,425 Elo+
Party 2
Neith
Neith
FSG-_-KAMI
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,660 Elo+
Party 2
Khepri
Khepri
NeymarsKillzzz77
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,417 Elo+
Solo
Vulcan
Vulcan
gamerboy099
Vulcan
Level 107
God Stats
10W - 3L
1,934 SR
Queue Stats
362W - 330L
1,517 Elo+
Party 2
Team Averages
Level 50
1,594 SR
1,511 Elo+

VS

Team Averages
Level 32
1,536 SR
1,493 Elo+
Tiamat
Tiamat
Chipil0n
Tiamat
Level 25
God Stats
17W - 16L
1,536 SR
Queue Stats
79W - 78L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
TySmith10
Nu Wa
Level 4
God Stats
2W - 4L
1,554 SR
Queue Stats
3W - 5L
1,449 Elo+
Solo
Ymir
Ymir
XXdeathMetal9XX
Ymir
Level 22
God Stats
5W - 8L
1,561 SR
Queue Stats
52W - 65L
1,493 Elo+
Party 1
Agni
Agni
vKingFish
Agni
Level 84
God Stats
0W - 2L
1,340 SR
Queue Stats
356W - 331L
1,474 Elo+
Party 1
Apollo
Apollo
xXxSentinel1xXx
Apollo
Level 26
God Stats
59W - 43L
1,687 SR
Queue Stats
71W - 67L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AFTMTobi02
Amaterasu
17
12 / 3 / 6
11,322
566
14,523
17,526
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
15
5 / 4 / 7
10,018
501
11,199
14,110
8,655
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
13
0 / 5 / 13
7,950
398
6,061
12,154
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 0
5,907
295
38
2,492
1,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
16
5 / 4 / 8
9,822
491
13,917
13,612
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chipil0n
Tiamat
16
5 / 4 / 6
9,936
497
10,716
13,566
9,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
TySmith10
Nu Wa
11
1 / 4 / 2
7,627
381
4,048
5,970
1,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 8
8,703
435
3,428
16,227
13,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
16
2 / 5 / 4
9,720
486
12,468
13,411
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 6 / 5
10,476
524
13,564
16,963
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
22
Kills
17
18
Deaths
23
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AFTMTobi02
Amaterasu
12
3
6
5
W
Nike
5
4
7
2.13
L
Tiamat
Chipil0n
Tiamat
5
4
6
2
W
Neith
0
5
13
1.3
W
0
2
0
0
L
Nu Wa
TySmith10
Nu Wa
1
4
2
0.5
L
1
4
8
1.25
W
Vulcan
5
4
8
2.25
L
Agni
2
5
4
0.8
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,738
Damage
44,224
59,894
Taken
66,137
26,277
Mitigated
37,321
15,321
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AFTMTobi02
Amaterasu
14,523
7,257
0
6,655
17,526
7,282
0
6,698
10,570
0
57,897
W
Nike
11,199
2,817
0
50
14,110
8,655
798
6,650
7,204
0
66,992
L
Tiamat
Chipil0n
Tiamat
10,716
2,013
0
4,621
13,566
9,857
362
448
13,095
64,452
0
W
Neith
6,061
1,976
0
1,823
12,154
4,866
0
5,454
6,346
0
20,124
W
38
0
0
113
2,492
1,040
0
1,295
1,167
1,928
0
L
Nu Wa
TySmith10
Nu Wa
4,048
1,265
72
434
5,970
1,668
0
302
5,664
25,235
0
L
3,428
814
0
2,187
16,227
13,476
90
3,810
12,258
28,006
0
W
Vulcan
13,917
2,154
1,127
5,553
13,612
4,434
0
8,983
3,947
60,175
0
L
Agni
12,468
516
0
1,629
13,411
5,254
46
6,300
6,755
69,554
0
L
13,564
8,600
0
870
16,963
7,066
340
2,379
14,410
0
69,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,019
Gold Earned
46,462
359
Minions Killed
431
0
Camps Cleared
0
1,546,182
Distance Traveled
1,685,849
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,322
566
79
4
0
372,646
0
W
Nike
10,018
501
135
7
0
345,572
2
L
Tiamat
9,936
497
98
5
0
354,726
2
W
Neith
7,950
398
33
2
0
303,376
0
W
Khepri
5,907
295
3
0
0
150,206
0
L
Nu Wa
7,627
381
34
2
0
249,716
0
L
Ymir
8,703
435
45
2
0
373,615
2
W
Vulcan
9,822
491
109
5
0
374,382
2
L
Agni
9,720
486
142
7
0
361,458
0
L
Apollo
10,476
524
112
6
0
346,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role