Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BaneQ2
Pele
Level 55
God Stats
21W - 4L
1,606 SR
Queue Stats
133W - 91L
1,516 Elo+
Party 1
Merlin
Merlin
TrexGaming13
Merlin
Level 29
God Stats
6W - 1L
1,534 SR
Queue Stats
25W - 10L
1,500 Elo+
Party 1
Team Averages
Level 44
1,546 SR
1,505 Elo+

VS

Team Averages
Level 40
1,598 SR
1,349 Elo+
Thor
Thor
ACOR813N
Thor
Level 23
God Stats
0W - 2L
1,532 SR
Queue Stats
6W - 16L
1,223 Elo+
Party 2
Anhur
Anhur
MoneyBagsFoy
Anhur
Level 69
God Stats
1W - 1L
1,762 SR
Queue Stats
65W - 93L
1,396 Elo+
Party 2
Tiamat
Tiamat
greaterthanu777
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
11 / 0 / 5
8,735
971
10,013
8,181
2,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
BaneQ2
Pele
12
7 / 0 / 10
8,335
926
8,578
6,316
2,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
10
2 / 1 / 12
7,365
818
4,162
3,557
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 6 / 0
5,593
621
1,011
8,131
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 5 / 1
5,711
635
4,076
8,667
2,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 9 / 1
5,670
630
5,916
9,581
4,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
20
Kills
1
1
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
0
5
13.5
L
Thor
1
6
0
0.17
W
Pele
BaneQ2
Pele
7
0
10
12
L
0
5
1
0.1
W
Merlin
2
1
12
8
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
11,003
18,054
Taken
26,379
6,209
Mitigated
9,959
7,123
Healing
2,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,013
5,519
0
3,100
8,181
2,567
687
3,374
4,807
0
25,099
L
Thor
1,011
70
0
228
8,131
2,888
0
1,306
6,645
0
4,156
W
Pele
BaneQ2
Pele
8,578
2,166
0
3,518
6,316
2,571
780
1,331
4,985
0
40,443
L
4,076
1,192
0
991
8,667
2,442
0
1,354
7,075
0
17,272
W
Merlin
4,162
166
0
505
3,557
1,071
449
1,251
2,306
17,551
0
L
5,916
445
111
898
9,581
4,629
0
912
8,473
18,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
16,974
109
Minions Killed
55
0
Camps Cleared
0
499,659
Distance Traveled
444,910
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,735
971
19
2
0
159,064
2
L
Thor
5,593
621
7
1
0
130,451
0
W
Pele
8,335
926
56
6
0
180,482
1
L
Anhur
5,711
635
24
3
0
167,958
2
W
Merlin
7,365
818
34
4
0
160,113
0
L
Tiamat
5,670
630
24
3
0
146,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role