Player Matchup

Thor
Thor
Cj-DaXtEr680
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Matzoka
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,291 Elo+
Party 2
Ra
Ra
ObiWanKenobi 49
Ra
Level 2
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 2L
1,366 Elo+
Party 2
Neith
Neith
RaiiSnake
Neith
Level 7
God Stats
0W - 2L
1,129 SR
Queue Stats
11W - 15L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
matros_st42
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,417 Elo+
Solo
Team Averages
Level 8
1,377 SR
1,398 Elo+

VS

Team Averages
Level 11
1,399 SR
1,256 Elo+
Fenrir
Fenrir
ChieF WigguM171
Fenrir
Level 10
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 3
Nu Wa
Nu Wa
Imed92270
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,624 Elo+
Solo
Cthulhu
Cthulhu
RuinerOfFun6695
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 3
Izanami
Izanami
ShoOmValeska
Izanami
Level 11
God Stats
2W - 9L
1,213 SR
Queue Stats
35W - 44L
1,104 Elo+
Solo
Scylla
Scylla
TheHydraHunter
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 7
8,932
893
4,330
14,684
4,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Matzoka
Yemoja
15
3 / 5 / 4
9,752
975
6,070
19,415
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 8 / 3
8,850
885
3,304
14,175
4,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
RaiiSnake
Neith
15
5 / 7 / 4
10,148
1,015
9,811
18,628
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
matros_st42
Cthulhu
13
0 / 3 / 2
8,198
820
1,596
4,940
1,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
9,379
938
6,891
9,518
4,064
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Imed92270
Nu Wa
18
6 / 0 / 17
12,109
1,211
22,978
6,124
2,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 17
10,423
1,042
6,559
9,559
4,193
Izanami
ShoOmValeska
Izanami
17
0 / 1 / 18
10,329
1,033
6,278
6,839
2,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
23 / 0 / 4
13,957
1,396
26,402
4,247
1,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
97
9
Kills
32
32
Deaths
10
20
Assists
65
Player
Kills
Deaths
Assists
KDA
W
1
6
9
0.92
L
0
9
7
0.39
W
Nu Wa
Imed92270
Nu Wa
6
0
17
14.5
L
Yemoja
Matzoka
Yemoja
3
5
4
1
L
1
8
3
0.31
L
Neith
RaiiSnake
Neith
5
7
4
1
W
2
3
17
3.5
W
Izanami
ShoOmValeska
Izanami
0
1
18
9
W
23
0
4
25
L
Cthulhu
matros_st42
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
69,108
71,842
Taken
36,287
29,755
Mitigated
14,966
3,593
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,891
2,274
0
220
9,518
4,064
0
1,760
7,487
0
13,084
L
4,330
1,354
0
0
14,684
4,677
0
10,842
3,842
0
12,477
W
Nu Wa
Imed92270
Nu Wa
22,978
6,173
418
1,703
6,124
2,381
0
1,668
4,396
52,897
0
L
Yemoja
Matzoka
Yemoja
6,070
2,571
1,181
841
19,415
14,213
0
14,700
4,715
15,684
0
L
3,304
1,275
0
415
14,175
4,882
0
12,286
1,889
15,950
0
L
Neith
RaiiSnake
Neith
9,811
5,123
0
1,156
18,628
4,152
0
14,932
3,696
0
17,500
W
6,559
389
156
0
9,559
4,193
0
3,735
5,674
15,005
0
W
Izanami
ShoOmValeska
Izanami
6,278
4,877
0
790
6,839
2,670
0
1,491
5,228
0
27,209
W
26,402
785
0
778
4,247
1,658
0
1,836
2,291
40,848
0
L
Cthulhu
matros_st42
Cthulhu
1,596
210
0
0
4,940
1,831
0
3,179
1,761
4,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
56,197
83
Minions Killed
175
0
Camps Cleared
7
636,994
Distance Traveled
867,438
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,379
938
12
1
0
142,184
1
L
Thor
8,932
893
13
1
0
137,819
0
W
Nu Wa
12,109
1,211
68
7
2
170,811
0
L
Yemoja
9,752
975
25
3
0
151,190
0
L
Ra
8,850
885
26
3
0
166,451
2
L
Neith
10,148
1,015
15
2
0
136,147
1
W
Cthulhu
10,423
1,042
15
2
1
170,575
0
W
Izanami
10,329
1,033
50
5
3
192,712
2
W
Scylla
13,957
1,396
30
3
1
191,156
0
L
Cthulhu
8,198
820
4
0
0
45,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role