Player Matchup

Baron Samedi
Baron Samedi
Godzilla2e
Baron Samedi
Level 28
God Stats
7W - 0L
2,037 SR
Queue Stats
79W - 26L
1,749 Elo+
Party 2
Bellona
Bellona
agent00077
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 81L
1,629 Elo+
Party 2
Mercury
Mercury
fiesam
Mercury
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 79L
1,633 Elo+
Party 2
Team Averages
Level 68
1,679 SR
1,670 Elo+

VS

Team Averages
Level 33
1,502 SR
1,574 Elo+
Olorun
Olorun
BigBoyTomato
Olorun
Level 40
God Stats
1W - 4L
1,474 SR
Queue Stats
37W - 19L
1,587 Elo+
Party 1
Da Ji
Da Ji
TUBALIBRE123
Da Ji
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 97L
1,567 Elo+
Party 1
Ares
Ares
xX1337killerxX69
Ares
Level 28
God Stats
0W - 1L
1,531 SR
Queue Stats
20W - 13L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godzilla2e
Baron Samedi
17
3 / 8 / 13
13,564
678
14,975
17,464
7,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
agent00077
Bellona
18
6 / 6 / 11
14,353
718
15,938
22,832
26,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
fiesam
Mercury
20
12 / 6 / 4
15,981
799
19,998
15,159
6,769
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
8 / 4 / 9
13,617
681
15,818
19,006
11,774
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
9 / 9 / 7
13,822
691
13,254
18,618
15,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 8 / 12
11,838
592
13,831
24,295
18,951
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
21
Kills
19
20
Deaths
21
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
8
4
9
3.13
W
Baron Samedi
Godzilla2e
Baron Samedi
3
8
13
1.19
L
9
9
7
1.39
W
Bellona
agent00077
Bellona
6
6
11
1.92
W
Mercury
fiesam
Mercury
12
6
4
2.33
L
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,911
Damage
42,903
55,455
Taken
61,919
40,752
Mitigated
46,053
13,770
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
15,818
8,015
1,584
9,598
19,006
11,774
43
5,373
13,137
79,989
0
W
Baron Samedi
Godzilla2e
Baron Samedi
14,975
898
2,442
5,698
17,464
7,584
1,481
9,149
8,315
76,035
0
L
13,254
2,553
0
1,911
18,618
15,328
0
3,516
14,522
0
49,134
W
Bellona
agent00077
Bellona
15,938
2,829
0
4,346
22,832
26,399
684
13,356
9,476
386
33,071
W
Mercury
fiesam
Mercury
19,998
14,890
0
1,284
15,159
6,769
989
7,238
7,921
0
80,501
L
13,831
571
0
1,360
24,295
18,951
0
5,630
17,776
32,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
39,277
235
Minions Killed
197
0
Camps Cleared
0
1,077,074
Distance Traveled
988,774
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,617
681
118
6
0
317,892
4
W
Baron Samedi
13,564
678
107
5
0
320,374
2
L
Da Ji
13,822
691
56
3
0
339,892
7
W
Bellona
14,353
718
40
2
0
374,664
2
W
Mercury
15,981
799
88
4
0
382,036
4
L
Ares
11,838
592
23
1
0
330,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role