Player Matchup

Medusa
Medusa
AlexisOfRivia
Medusa
Level 115
God Stats
4W - 2L
1,766 SR
Queue Stats
245W - 251L
1,505 Elo+
Party 2
Chronos
Chronos
DimetriASafadi
Chronos
Level 97
God Stats
4W - 6L
1,657 SR
Queue Stats
129W - 118L
1,480 Elo+
Party 2
Discordia
Discordia
Elektronapas
Discordia
Level 29
God Stats
0W - 2L
1,233 SR
Queue Stats
106W - 119L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
Melleven
Kukulkan
Level 105
God Stats
21W - 18L
1,583 SR
Queue Stats
407W - 387L
1,519 Elo+
Party 3
Jing Wei
Jing Wei
MohannadXDD
Jing Wei
Level 114
God Stats
0W - 2L
1,758 SR
Queue Stats
271W - 267L
1,524 Elo+
Party 2
Team Averages
Level 92
1,599 SR
1,513 Elo+

VS

Team Averages
Level 97
1,748 SR
1,757 Elo+
Hera
Hera
BlueyAuto
Hera
Level 106
God Stats
8W - 2L
1,860 SR
Queue Stats
87W - 32L
1,811 Elo+
Party 1
Hachiman
Hachiman
CBXND
Hachiman
Level 141
God Stats
4W - 0L
1,767 SR
Queue Stats
216W - 160L
1,776 Elo+
Party 1
Chang'e
Chang'e
Gremloid
Chang'e
Level 156
God Stats
2W - 2L
1,587 SR
Queue Stats
263W - 187L
1,787 Elo+
Party 1
Horus
Horus
ItzForce
Horus
Level 23
God Stats
1W - 0L
2,027 SR
Queue Stats
36W - 8L
1,953 Elo+
Party 1
Nemesis
Nemesis
sixela0506
Nemesis
Level 61
God Stats
12W - 7L
1,497 SR
Queue Stats
27W - 36L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
5,827
583
3,630
5,420
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 0
5,448
545
4,573
8,792
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Elektronapas
Discordia
8
1 / 2 / 1
4,745
475
2,554
3,347
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Melleven
Kukulkan
10
0 / 2 / 2
5,592
559
2,118
4,078
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
MohannadXDD
Jing Wei
10
1 / 4 / 0
5,592
559
2,993
8,148
1,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 1 / 2
5,905
591
1,621
3,153
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
CBXND
Hachiman
12
5 / 0 / 2
7,498
750
7,669
7,162
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Gremloid
Chang'e
12
0 / 0 / 0
6,617
662
5,639
6,062
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
ItzForce
Horus
9
3 / 1 / 1
5,666
567
1,940
4,807
1,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
sixela0506
Nemesis
10
1 / 4 / 1
5,737
574
1,646
7,033
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
9
9
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
W
Hera
0
1
2
1
W
Hachiman
CBXND
Hachiman
5
0
2
6
L
0
0
0
0
L
Discordia
Elektronapas
Discordia
1
2
1
0.75
W
Chang'e
Gremloid
Chang'e
0
0
0
0
W
Horus
ItzForce
Horus
3
1
1
3.5
L
Kukulkan
Melleven
Kukulkan
0
2
2
0.5
L
Jing Wei
MohannadXDD
Jing Wei
1
4
0
0.25
W
Nemesis
sixela0506
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,868
Damage
18,515
29,785
Taken
28,217
7,952
Mitigated
8,428
8,588
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,630
1,056
0
750
5,420
1,433
0
429
4,991
0
26,889
W
Hera
1,621
177
0
499
3,153
778
0
654
2,313
35,924
0
W
Hachiman
CBXND
Hachiman
7,669
5,107
0
3,916
7,162
1,885
126
740
6,146
0
48,264
L
4,573
2,048
0
3,398
8,792
2,910
205
5,311
3,481
36,704
0
L
Discordia
Elektronapas
Discordia
2,554
333
0
1,261
3,347
564
0
138
3,113
12,487
0
W
Chang'e
Gremloid
Chang'e
5,639
594
138
4,184
6,062
2,100
0
3,823
2,239
42,782
0
W
Horus
ItzForce
Horus
1,940
721
659
1,447
4,807
1,482
58
1,012
3,457
0
10,806
L
Kukulkan
Melleven
Kukulkan
2,118
0
0
250
4,078
1,166
0
1,382
2,592
33,446
0
L
Jing Wei
MohannadXDD
Jing Wei
2,993
2,254
0
2,929
8,148
1,879
0
0
8,072
0
32,202
W
Nemesis
sixela0506
Nemesis
1,646
371
0
526
7,033
2,183
0
2,104
4,817
0
30,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
31,423
299
Minions Killed
366
0
Camps Cleared
0
1,022,539
Distance Traveled
999,305
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,827
583
51
5
0
214,672
1
W
Hera
5,905
591
80
8
0
172,749
2
W
Hachiman
7,498
750
95
10
0
177,378
3
L
Chronos
5,448
545
65
7
0
208,285
4
L
Discordia
4,745
475
35
4
0
211,904
3
W
Chang'e
6,617
662
96
10
0
204,312
5
W
Horus
5,666
567
23
2
0
225,460
4
L
Kukulkan
5,592
559
82
8
0
211,417
4
L
Jing Wei
5,592
559
66
7
0
176,261
2
W
Nemesis
5,737
574
72
7
0
219,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role