Player Matchup

Olorun
Olorun
Alaa_sami879
Olorun
Level 29
God Stats
28W - 20L
1,588 SR
Queue Stats
114W - 97L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
C12_ICARUS
Danzaburou
Level 22
God Stats
5W - 5L
1,628 SR
Queue Stats
84W - 61L
1,505 Elo+
Party 1
Set
Set
FeliiX32_
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 100L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
MegaYakxza
Gilgamesh
Level 23
God Stats
1W - 4L
1,345 SR
Queue Stats
87W - 77L
1,507 Elo+
Party 1
Ymir
Ymir
Yarbleu10
Ymir
Level 19
God Stats
6W - 8L
1,352 SR
Queue Stats
79W - 54L
1,566 Elo+
Party 1
Team Averages
Level 23
1,483 SR
1,498 Elo+

VS

Team Averages
Level 30
1,589 SR
1,459 Elo+
Kuzenbo
Kuzenbo
DonCorleone1312
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 202L
1,260 Elo+
Party 3
Kukulkan
Kukulkan
DsiignXI
Kukulkan
Level 68
God Stats
4W - 1L
1,721 SR
Queue Stats
11W - 8L
1,596 Elo+
Party 2
Chaac
Chaac
Phyros465
Chaac
Level 14
God Stats
4W - 2L
1,916 SR
Queue Stats
10W - 5L
1,648 Elo+
Party 2
Sol
Sol
factoni23
Sol
Level 41
God Stats
96W - 163L
1,248 SR
Queue Stats
106W - 203L
1,260 Elo+
Party 3
Danzaburou
Danzaburou
thomate50
Danzaburou
Level 20
God Stats
6W - 6L
1,563 SR
Queue Stats
11W - 11L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
3 / 2 / 1
5,713
571
5,089
5,557
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
C12_ICARUS
Danzaburou
10
1 / 0 / 0
5,913
591
3,983
4,863
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,552
455
667
6,726
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
MegaYakxza
Gilgamesh
9
0 / 1 / 0
4,865
487
1,288
5,941
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
9
1 / 1 / 3
5,715
572
2,322
8,541
3,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,619
462
1,342
4,797
2,720
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
DsiignXI
Kukulkan
10
1 / 0 / 1
5,407
541
2,960
4,217
1,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Phyros465
Chaac
10
2 / 0 / 1
5,990
599
4,903
4,763
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 2 / 0
5,743
574
6,305
5,073
1,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
thomate50
Danzaburou
9
1 / 1 / 1
4,987
499
3,290
3,869
1,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
7
7
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
2
1
1.75
L
Danzaburou
C12_ICARUS
Danzaburou
1
0
0
1
W
0
2
3
0.75
W
Kukulkan
DsiignXI
Kukulkan
1
0
1
1.5
L
0
3
0
0
L
Gilgamesh
MegaYakxza
Gilgamesh
0
1
0
0
W
Chaac
Phyros465
Chaac
2
0
1
2.5
L
Ymir
1
1
3
2.5
W
3
2
0
1.5
W
Danzaburou
thomate50
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,349
Damage
18,800
31,628
Taken
22,719
11,463
Mitigated
10,063
10,152
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,089
2,270
392
2,498
5,557
1,943
0
4,086
1,471
34,288
0
L
Danzaburou
C12_ICARUS
Danzaburou
3,983
945
0
2,423
4,863
1,698
0
1,553
3,310
0
33,800
W
1,342
693
0
172
4,797
2,720
176
3,167
1,630
5,813
0
W
Kukulkan
DsiignXI
Kukulkan
2,960
143
419
1,654
4,217
1,313
105
177
4,040
30,657
0
L
667
224
0
1,192
6,726
2,029
0
1,029
5,637
0
15,595
L
Gilgamesh
MegaYakxza
Gilgamesh
1,288
175
0
1,167
5,941
2,241
70
0
5,641
0
15,209
W
Chaac
Phyros465
Chaac
4,903
276
0
1,247
4,763
3,561
69
0
4,763
0
25,982
L
Ymir
2,322
645
0
2,480
8,541
3,552
0
3,939
4,602
16,590
0
W
6,305
1,984
0
2,433
5,073
1,359
1,102
3,520
1,553
31,684
0
W
Danzaburou
thomate50
Danzaburou
3,290
1,400
258
1,337
3,869
1,110
300
547
3,322
0
19,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
26,746
241
Minions Killed
210
0
Camps Cleared
0
890,652
Distance Traveled
988,853
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,713
571
57
6
0
144,594
0
L
Danzaburou
5,913
591
80
8
0
187,319
6
W
Kuzenbo
4,619
462
3
0
0
198,209
0
W
Kukulkan
5,407
541
65
7
0
204,460
3
L
Set
4,552
455
37
4
0
192,337
0
L
Gilgamesh
4,865
487
42
4
0
175,092
0
W
Chaac
5,990
599
44
4
0
214,375
0
L
Ymir
5,715
572
25
3
0
191,310
4
W
Sol
5,743
574
59
6
0
181,620
2
W
Danzaburou
4,987
499
39
4
0
190,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role