Player Matchup

Artemis
Artemis
AdrenalinGod
Artemis
Level 16
God Stats
3W - 3L
1,450 SR
Queue Stats
14W - 12L
1,258 Elo+
Party 1
Ra
Ra
BuffaloEz
Ra
Level 6
God Stats
1W - 2L
1,285 SR
Queue Stats
13W - 12L
1,101 Elo+
Party 1
Yemoja
Yemoja
Gain8
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 1
Chaac
Chaac
Sativa88
Chaac
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
258W - 304L
1,366 Elo+
Solo
Mercury
Mercury
YoungKöfte
Mercury
Level 5
God Stats
4W - 2L
1,712 SR
Queue Stats
8W - 8L
1,258 Elo+
Party 1
Team Averages
Level 11
1,489 SR
1,260 Elo+

VS

Team Averages
Level 12
1,466 SR
1,300 Elo+
Cthulhu
Cthulhu
Crëps
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 239L
1,449 Elo+
Solo
Thor
Thor
Gom20
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 2
Agni
Agni
NxmGhumbo
Agni
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 85L
1,367 Elo+
Solo
Bellona
Bellona
Torr3sZIKA
Bellona
Level 5
God Stats
0W - 3L
1,331 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 2
Anhur
Anhur
wh0rror
Anhur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdrenalinGod
Artemis
14
10 / 2 / 1
9,039
646
7,543
10,158
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 4
7,829
559
4,489
7,187
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Gain8
Yemoja
12
3 / 0 / 7
7,895
564
3,228
5,599
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Sativa88
Chaac
14
6 / 2 / 1
8,574
612
5,693
9,673
3,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
YoungKöfte
Mercury
10
0 / 1 / 2
6,603
472
1,476
8,620
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crëps
Cthulhu
1
0 / 0 / 0
2,806
200
0
0
0
Thor
Gom20
Thor
7
0 / 4 / 2
5,359
383
1,360
7,499
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
12
2 / 5 / 2
7,053
504
8,732
9,050
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Torr3sZIKA
Bellona
10
1 / 7 / 3
5,959
426
2,912
8,882
4,831
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anhur
wh0rror
Anhur
12
3 / 4 / 1
7,173
512
7,019
8,326
2,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
6
8
Deaths
20
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdrenalinGod
Artemis
10
2
1
5.25
W
0
3
4
0.67
L
Cthulhu
Crëps
Cthulhu
0
0
0
0
W
Yemoja
Gain8
Yemoja
3
0
7
6.5
L
Thor
Gom20
Thor
0
4
2
0.25
L
Agni
2
5
2
0.6
W
Chaac
Sativa88
Chaac
6
2
1
3.25
L
Bellona
Torr3sZIKA
Bellona
1
7
3
0.36
W
Mercury
YoungKöfte
Mercury
0
1
2
1
L
Anhur
wh0rror
Anhur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
20,023
41,237
Taken
33,757
15,724
Mitigated
12,038
16,285
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdrenalinGod
Artemis
7,543
3,876
0
3,185
10,158
3,835
2,059
2,396
7,554
0
45,659
W
4,489
976
745
1,912
7,187
2,381
387
2,416
4,349
39,405
0
L
Cthulhu
Crëps
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Gain8
Yemoja
3,228
577
1,759
962
5,599
3,148
693
2,326
3,009
16,231
0
L
Thor
Gom20
Thor
1,360
512
0
1,445
7,499
2,138
0
252
7,207
0
20,832
L
Agni
8,732
876
0
1,904
9,050
2,598
0
3,505
5,373
40,175
0
W
Chaac
Sativa88
Chaac
5,693
1,315
0
4,986
9,673
3,960
2,618
8
9,625
0
36,848
L
Bellona
Torr3sZIKA
Bellona
2,912
540
0
190
8,882
4,831
80
1,934
6,930
0
13,891
W
Mercury
YoungKöfte
Mercury
1,476
378
0
2,736
8,620
2,400
0
590
7,968
0
26,140
L
Anhur
wh0rror
Anhur
7,019
3,242
0
1,271
8,326
2,471
612
1,728
6,530
0
37,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,940
Gold Earned
28,350
332
Minions Killed
207
0
Camps Cleared
0
1,268,627
Distance Traveled
1,016,132
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,039
646
100
7
0
247,704
0
W
Ra
7,829
559
94
7
0
251,575
2
L
Cthulhu
2,806
200
0
0
0
0
0
W
Yemoja
7,895
564
16
1
0
254,624
2
L
Thor
5,359
383
39
3
0
272,624
1
L
Agni
7,053
504
70
5
0
250,000
2
W
Chaac
8,574
612
67
5
0
277,476
1
L
Bellona
5,959
426
25
2
0
260,181
1
W
Mercury
6,603
472
55
4
0
237,248
1
L
Anhur
7,173
512
73
5
0
233,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role