Player Matchup

Ra
Ra
Fussy224
Ra
Level 28
God Stats
2W - 2L
1,323 SR
Queue Stats
76W - 74L
1,410 Elo+
Solo
Bacchus
Bacchus
MirageFan69
Bacchus
Level 5
God Stats
12W - 4L
1,685 SR
Queue Stats
24W - 21L
1,212 Elo+
Party 2
Tiamat
Tiamat
lizzofan21
Tiamat
Level 68
God Stats
8W - 9L
1,440 SR
Queue Stats
322W - 414L
1,477 Elo+
Party 2
Anhur
Anhur
roberto2105
Anhur
Level 17
God Stats
7W - 7L
1,512 SR
Queue Stats
241W - 238L
1,604 Elo+
Solo
Bellona
Bellona
xKunaiWithChain
Bellona
Level 27
God Stats
4W - 5L
1,242 SR
Queue Stats
112W - 81L
1,601 Elo+
Solo
Team Averages
Level 29
1,440 SR
1,461 Elo+

VS

Team Averages
Level 8
1,650 SR
1,640 Elo+
Kukulkan
Kukulkan
Pillo1045
Kukulkan
Level 7
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 3L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
Quichicho
Heimdallr
Level 4
God Stats
3W - 3L
1,602 SR
Queue Stats
80W - 69L
1,666 Elo+
Party 1
Loki
Loki
Squipi
Loki
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 5L
1,530 Elo+
Party 1
Chiron
Chiron
XxDREDLOKSxX4
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Cthulhu
Cthulhu
francoxxx503
Cthulhu
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 3L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,861
524
7,209
6,315
4,645
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
MirageFan69
Bacchus
13
4 / 0 / 8
9,049
603
3,208
5,618
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
lizzofan21
Tiamat
15
4 / 1 / 3
9,274
618
7,326
5,606
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 0 / 4
10,069
671
8,191
8,805
3,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 2
9,852
657
8,177
8,465
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pillo1045
Kukulkan
11
0 / 3 / 1
6,638
443
1,649
6,186
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Quichicho
Heimdallr
11
2 / 4 / 0
7,539
503
6,339
13,640
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
Squipi
Loki
6
0 / 4 / 0
5,458
364
244
5,089
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 8 / 0
6,525
435
3,367
8,431
1,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
francoxxx503
Cthulhu
9
1 / 7 / 1
6,039
403
4,877
10,521
7,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
26
Kills
3
3
Deaths
26
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Bacchus
MirageFan69
Bacchus
4
0
8
8
L
Kukulkan
Pillo1045
Kukulkan
0
3
1
0.17
L
Heimdallr
Quichicho
Heimdallr
2
4
0
0.5
L
Loki
Squipi
Loki
0
4
0
0
L
0
8
0
0
L
Cthulhu
francoxxx503
Cthulhu
1
7
1
0.21
W
Tiamat
lizzofan21
Tiamat
4
1
3
5.5
W
9
0
4
11
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,111
Damage
16,476
34,809
Taken
43,867
23,543
Mitigated
16,622
12,892
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,209
1,081
289
2,626
6,315
4,645
1,533
469
5,786
35,094
0
W
Bacchus
MirageFan69
Bacchus
3,208
560
84
1,092
5,618
6,561
1,193
877
4,590
20,663
0
L
Kukulkan
Pillo1045
Kukulkan
1,649
282
0
0
6,186
1,903
295
2,266
3,614
33,094
0
L
Heimdallr
Quichicho
Heimdallr
6,339
3,475
0
4,061
13,640
5,209
0
7,204
6,356
0
40,447
L
Loki
Squipi
Loki
244
46
0
1,504
5,089
889
0
1,036
4,017
0
13,202
L
3,367
1,116
32
932
8,431
1,370
902
1,542
6,889
0
30,502
L
Cthulhu
francoxxx503
Cthulhu
4,877
745
173
675
10,521
7,251
0
5,051
5,248
10,905
0
W
Tiamat
lizzofan21
Tiamat
7,326
577
0
1,804
5,606
3,654
1,036
2,801
2,485
54,481
0
W
8,191
6,380
0
6,375
8,805
3,411
2,814
371
8,374
0
72,785
W
8,177
4,257
0
622
8,465
5,272
0
1,237
7,048
0
76,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,105
Gold Earned
32,199
509
Minions Killed
251
0
Camps Cleared
0
1,501,694
Distance Traveled
1,105,290
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,861
524
60
4
0
331,467
1
W
Bacchus
9,049
603
26
2
0
267,168
1
L
Kukulkan
6,638
443
78
5
0
252,923
2
L
Heimdallr
7,539
503
68
5
0
244,259
2
L
Loki
5,458
364
36
2
0
149,393
0
L
Chiron
6,525
435
54
4
0
209,664
1
L
Cthulhu
6,039
403
15
1
0
249,051
0
W
Tiamat
9,274
618
135
9
0
282,902
1
W
Anhur
10,069
671
141
9
0
264,323
0
W
Bellona
9,852
657
147
10
0
355,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role