Player Matchup

Persephone
Persephone
DavyyyDG
Persephone
Level 126
God Stats
41W - 37L
1,498 SR
Queue Stats
126W - 142L
1,487 Elo+
Solo
Xbalanque
Xbalanque
LEGOIgrac
Xbalanque
Level 104
God Stats
10W - 8L
1,470 SR
Queue Stats
291W - 312L
1,499 Elo+
Party 2
Osiris
Osiris
TheNecroKing
Osiris
Level 146
God Stats
13W - 15L
1,266 SR
Queue Stats
169W - 183L
1,409 Elo+
Party 2
Cupid
Cupid
nikola1231230
Cupid
Level 84
God Stats
9W - 17L
1,427 SR
Queue Stats
199W - 217L
1,395 Elo+
Party 2
Cabrakan
Cabrakan
stevanjebac
Cabrakan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 109
1,432 SR
1,458 Elo+

VS

Team Averages
Level 131
1,447 SR
1,513 Elo+
Skadi
Skadi
Bombylove
Skadi
Level 103
God Stats
76W - 70L
1,594 SR
Queue Stats
324W - 365L
1,495 Elo+
Solo
Sobek
Sobek
Dimondus
Sobek
Level 158
God Stats
0W - 1L
1,396 SR
Queue Stats
23W - 32L
1,547 Elo+
Solo
Sol
Sol
Dinklebae420
Sol
Level 103
God Stats
3W - 9L
1,341 SR
Queue Stats
140W - 131L
1,551 Elo+
Party 1
King Arthur
King Arthur
ImRexch
King Arthur
Level 155
God Stats
10W - 14L
1,508 SR
Queue Stats
231W - 213L
1,553 Elo+
Party 1
Nemesis
Nemesis
Snakovitch
Nemesis
Level 135
God Stats
4W - 8L
1,396 SR
Queue Stats
552W - 522L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DavyyyDG
Persephone
20
7 / 0 / 6
15,085
629
14,850
7,862
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
LEGOIgrac
Xbalanque
20
5 / 5 / 7
13,983
583
14,607
20,751
10,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
20
5 / 3 / 4
13,702
571
18,526
24,873
30,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 4
9,977
416
5,289
6,981
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
stevanjebac
Cabrakan
19
6 / 1 / 8
12,881
537
8,340
13,044
15,868
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bombylove
Skadi
18
3 / 5 / 1
11,519
480
9,674
14,066
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Dimondus
Sobek
17
1 / 4 / 4
11,053
461
5,812
17,933
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 3 / 1
11,279
470
6,535
10,831
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ImRexch
King Arthur
19
4 / 5 / 1
12,623
526
14,214
22,144
23,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Snakovitch
Nemesis
18
2 / 8 / 2
11,204
467
11,431
25,281
13,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
25
Kills
10
10
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bombylove
Skadi
3
5
1
0.7
W
Persephone
DavyyyDG
Persephone
7
0
6
10
L
Sobek
Dimondus
Sobek
1
4
4
0.75
L
0
3
1
0.17
L
King Arthur
ImRexch
King Arthur
4
5
1
0.9
W
Xbalanque
LEGOIgrac
Xbalanque
5
5
7
1.7
L
Nemesis
Snakovitch
Nemesis
2
8
2
0.38
W
Osiris
5
3
4
2.33
W
2
1
4
4
W
Cabrakan
stevanjebac
Cabrakan
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,612
Damage
47,666
73,511
Taken
90,255
61,988
Mitigated
64,688
22,939
Healing
25,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bombylove
Skadi
9,674
4,892
0
2,749
14,066
4,818
1,302
2,674
11,392
0
69,680
W
Persephone
DavyyyDG
Persephone
14,850
214
0
2,776
7,862
3,228
162
2,150
5,462
134,473
0
L
Sobek
Dimondus
Sobek
5,812
602
0
4,779
17,933
18,931
0
3,930
14,003
64,750
0
L
6,535
1,876
0
3,650
10,831
3,940
243
6,298
4,533
72,490
0
L
King Arthur
ImRexch
King Arthur
14,214
2,386
0
4,500
22,144
23,965
132
3,642
18,502
0
82,686
W
Xbalanque
LEGOIgrac
Xbalanque
14,607
10,193
0
9,120
20,751
10,283
994
3,223
17,524
0
115,663
L
Nemesis
Snakovitch
Nemesis
11,431
5,780
0
9,904
25,281
13,034
0
6,759
18,522
0
88,634
W
Osiris
18,526
5,681
0
5,115
24,873
30,250
0
2,276
22,563
113
96,794
W
5,289
2,674
149
3,041
6,981
2,359
248
1,053
5,867
0
39,991
W
Cabrakan
stevanjebac
Cabrakan
8,340
1,206
308
2,430
13,044
15,868
780
3,085
9,748
45,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,628
Gold Earned
57,678
687
Minions Killed
671
0
Camps Cleared
0
2,132,026
Distance Traveled
2,140,811
38
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,519
480
124
5
0
387,831
7
W
Persephone
15,085
629
225
9
0
516,059
7
L
Sobek
11,053
461
91
4
0
420,946
11
L
Sol
11,279
470
169
7
0
439,218
10
L
King Arthur
12,623
526
167
7
0
421,681
4
W
Xbalanque
13,983
583
162
7
0
375,075
7
L
Nemesis
11,204
467
120
5
0
471,135
0
W
Osiris
13,702
571
168
7
0
454,004
8
W
Cupid
9,977
416
74
3
0
314,306
4
W
Cabrakan
12,881
537
58
2
0
472,582
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role