Player Matchup

Bellona
Bellona
AYX007
Bellona
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 5L
1,236 Elo+
Solo
Mulan
Mulan
CorrosionVGC
Mulan
Level 12
God Stats
1W - 5L
1,136 SR
Queue Stats
18W - 23L
1,324 Elo+
Solo
Cupid
Cupid
S0ulKeyper
Cupid
Level 27
God Stats
60W - 50L
1,512 SR
Queue Stats
99W - 103L
1,377 Elo+
Solo
Yemoja
Yemoja
Uzi啊
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Anubis
Anubis
ramancer1023
Anubis
Level 27
God Stats
11W - 7L
1,512 SR
Queue Stats
237W - 246L
1,370 Elo+
Party 1
Team Averages
Level 15
1,389 SR
1,298 Elo+

VS

Team Averages
Level 20
1,418 SR
1,469 Elo+
Fenrir
Fenrir
OffTheV
Fenrir
Level 28
God Stats
10W - 14L
1,443 SR
Queue Stats
104W - 99L
1,523 Elo+
Solo
Pele
Pele
Riizzin
Pele
Level 12
God Stats
29W - 30L
1,433 SR
Queue Stats
280W - 279L
1,355 Elo+
Solo
Cernunnos
Cernunnos
SargentMeat
Cernunnos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 217L
1,588 Elo+
Solo
Scylla
Scylla
jaggahog
Scylla
Level 18
God Stats
3W - 5L
1,473 SR
Queue Stats
30W - 25L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
notDaze
Cu Chulainn
Level 15
God Stats
2W - 5L
1,243 SR
Queue Stats
27W - 28L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AYX007
Bellona
17
5 / 9 / 3
11,308
452
11,199
25,032
21,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 6 / 0
9,317
373
3,360
19,468
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
17
0 / 5 / 0
10,759
430
7,008
13,280
5,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
Uzi啊
Yemoja
14
0 / 9 / 4
9,732
389
3,433
20,351
18,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
18
5 / 11 / 1
12,218
489
18,064
21,578
12,683
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OffTheV
Fenrir
19
10 / 4 / 13
12,526
501
12,750
19,660
13,080
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Riizzin
Pele
20
12 / 3 / 7
14,229
569
13,262
18,184
5,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
SargentMeat
Cernunnos
20
4 / 0 / 8
13,254
530
14,189
15,725
6,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
jaggahog
Scylla
19
10 / 0 / 12
12,782
511
23,340
6,253
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
notDaze
Cu Chulainn
19
4 / 5 / 5
12,639
506
9,967
16,867
12,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
11
Kills
40
40
Deaths
12
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
AYX007
Bellona
5
9
3
0.72
L
1
6
0
0.17
W
Fenrir
OffTheV
Fenrir
10
4
13
4.13
W
Pele
Riizzin
Pele
12
3
7
5.17
L
Cupid
0
5
0
0
W
Cernunnos
SargentMeat
Cernunnos
4
0
8
8
L
Yemoja
Uzi啊
Yemoja
0
9
4
0.22
W
Scylla
jaggahog
Scylla
10
0
12
16
W
Cu Chulainn
notDaze
Cu Chulainn
4
5
5
1.3
L
Anubis
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
73,508
99,709
Taken
76,689
66,035
Mitigated
39,677
22,219
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AYX007
Bellona
11,199
5,653
0
1,418
25,032
21,435
413
5,446
19,270
0
59,636
L
3,360
1,001
0
7,751
19,468
8,438
1,122
1,885
17,477
0
63,485
W
Fenrir
OffTheV
Fenrir
12,750
2,967
0
2,712
19,660
13,080
1,130
4,393
15,267
0
67,233
W
Pele
Riizzin
Pele
13,262
4,734
414
9,076
18,184
5,496
0
6,742
11,442
0
116,929
L
Cupid
7,008
2,814
232
3,125
13,280
5,100
2,166
1,438
11,816
0
68,589
W
Cernunnos
SargentMeat
Cernunnos
14,189
7,703
0
6,566
15,725
6,435
2,834
3,084
12,641
0
98,329
L
Yemoja
Uzi啊
Yemoja
3,433
821
1,454
993
20,351
18,379
0
5,399
14,706
24,064
0
W
Scylla
jaggahog
Scylla
23,340
1,129
0
504
6,253
2,273
1,856
2,201
4,052
59,025
0
W
Cu Chulainn
notDaze
Cu Chulainn
9,967
2,554
0
1,017
16,867
12,393
2,063
5,077
11,790
0
69,003
L
Anubis
18,064
1,603
0
7,246
21,578
12,683
56
7,976
13,100
82,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
65,430
498
Minions Killed
644
0
Camps Cleared
0
1,988,177
Distance Traveled
2,295,738
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,308
452
108
4
0
407,193
4
L
Mulan
9,317
373
94
4
0
417,437
1
W
Fenrir
12,526
501
84
3
0
469,498
5
W
Pele
14,229
569
180
7
0
490,649
0
L
Cupid
10,759
430
130
5
0
405,360
8
W
Cernunnos
13,254
530
142
6
0
459,222
5
L
Yemoja
9,732
389
43
2
0
381,059
1
W
Scylla
12,782
511
104
4
0
462,519
3
W
Cu Chulainn
12,639
506
134
5
0
413,850
4
L
Anubis
12,218
489
123
5
0
377,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role