Player Matchup

Khepri
Khepri
Masters
EvilRaiu
Khepri
Masters
Level 160
God Stats
11W - 14L
1,781 SR
Queue Stats
679W - 651L
2,611 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Kiburu
Sun Wukong
Masters
Level 143
God Stats
1W - 1L
1,447 SR
Queue Stats
422W - 339L
2,929 MMR
Solo
Thoth
Thoth
Masters
NChooch
Thoth
Masters
Level 160
God Stats
5W - 3L
1,914 SR
Queue Stats
483W - 437L
2,712 MMR
Solo
Fenrir
Fenrir
Masters
Rushology
Fenrir
Masters
Level 160
God Stats
1W - 1L
1,832 SR
Queue Stats
210W - 164L
2,648 MMR
Party 1
Anhur
Anhur
Masters
XxGapeHornxX
Anhur
Masters
Level 155
God Stats
0W - 2L
1,697 SR
Queue Stats
141W - 115L
2,788 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 156
1,734 SR
2,738 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,725 SR
2,516 MMR
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
Hispiria
Cabrakan
Masters
Level 86
God Stats
9W - 7L
1,637 SR
Queue Stats
372W - 348L
2,684 MMR
Solo
He Bo
He Bo
Masters
Im Kaxi
He Bo
Masters
Level 156
God Stats
7W - 1L
1,797 SR
Queue Stats
163W - 164L
2,499 MMR
Solo
Loki
Loki
Masters
ItsThisIsJayy
Loki
Masters
Level 144
God Stats
67W - 31L
1,843 SR
Queue Stats
177W - 127L
3,072 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Jinxed Q
Ah Muzen Cab
Masters
Level 160
God Stats
3W - 1L
1,847 SR
Queue Stats
1,035W - 933L
2,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EvilRaiu
Khepri
16
3 / 5 / 12
11,833
493
5,725
20,351
23,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Kiburu
Sun Wukong
20
3 / 2 / 5
12,370
515
17,768
29,136
25,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
NChooch
Thoth
18
2 / 7 / 4
11,481
478
9,353
16,245
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Rushology
Fenrir
18
10 / 9 / 5
12,354
515
17,343
22,095
9,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 5 / 7
12,325
514
14,974
19,133
7,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetTiamatApolloAthenaGuan Yu

VS

Bans
GilgameshJanusCu ChulainnNu WaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 6 / 19
13,699
571
9,389
24,741
25,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Hispiria
Cabrakan
20
5 / 3 / 4
14,585
608
19,031
21,730
27,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Im Kaxi
He Bo
20
6 / 3 / 11
13,555
565
15,507
14,754
6,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
12 / 3 / 7
14,605
609
24,756
16,274
7,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Jinxed Q
Ah Muzen Cab
20
3 / 5 / 11
14,574
607
20,456
18,595
8,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
80
20
Kills
28
28
Deaths
20
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
6
19
1.92
L
Khepri
EvilRaiu
Khepri
3
5
12
1.8
W
Cabrakan
Hispiria
Cabrakan
5
3
4
2.33
W
He Bo
Im Kaxi
He Bo
6
3
11
3.83
W
12
3
7
5.17
W
Ah Muzen Cab
Jinxed Q
Ah Muzen Cab
3
5
11
1.7
L
Sun Wukong
Kiburu
Sun Wukong
3
2
5
2.75
L
Thoth
NChooch
Thoth
2
7
4
0.57
L
Fenrir
Rushology
Fenrir
10
9
5
1.39
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,163
Damage
89,139
106,960
Taken
96,094
73,144
Mitigated
75,559
23,327
Healing
39,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,389
230
0
6,342
24,741
25,836
365
4,618
20,123
26,845
0
L
Khepri
EvilRaiu
Khepri
5,725
726
0
1,327
20,351
23,497
0
5,892
14,148
32,249
0
W
Cabrakan
Hispiria
Cabrakan
19,031
2,050
0
13,903
21,730
27,480
428
1,366
20,364
106,653
0
W
He Bo
Im Kaxi
He Bo
15,507
476
340
5,521
14,754
6,096
1,117
2,945
11,809
105,432
0
W
24,756
9,576
0
3,665
16,274
7,181
712
4,032
12,242
0
106,557
W
Ah Muzen Cab
Jinxed Q
Ah Muzen Cab
20,456
10,727
0
10,090
18,595
8,966
7,310
2,649
15,946
0
142,218
L
Sun Wukong
Kiburu
Sun Wukong
17,768
3,550
0
10,268
29,136
25,102
0
17,173
11,963
0
96,812
L
Thoth
NChooch
Thoth
9,353
436
0
873
16,245
7,083
0
8,062
8,183
81,931
0
L
Fenrir
Rushology
Fenrir
17,343
5,806
0
3,178
22,095
9,663
0
5,867
15,908
0
82,330
L
14,974
7,794
0
7,681
19,133
7,799
0
6,302
12,831
0
108,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,363
Gold Earned
71,018
743
Minions Killed
738
0
Camps Cleared
0
2,108,742
Distance Traveled
2,297,466
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,699
571
31
1
0
455,824
10
L
Khepri
11,833
493
45
2
0
437,523
10
W
Cabrakan
14,585
608
210
9
0
431,251
5
W
He Bo
13,555
565
145
6
0
481,004
1
W
Loki
14,605
609
145
6
0
498,963
2
W
Ah Muzen Cab
14,574
607
207
9
0
430,424
2
L
Sun Wukong
12,370
515
175
7
0
469,293
9
L
Thoth
11,481
478
173
7
0
385,259
5
L
Fenrir
12,354
515
122
5
0
426,988
1
L
Anhur
12,325
514
228
10
0
389,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role