Player Matchup

Cerberus
Cerberus
Bahlow
Cerberus
Level 29
God Stats
7W - 1L
1,979 SR
Queue Stats
128W - 111L
1,648 Elo+
Solo
Chronos
Chronos
Cybora
Chronos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 18L
1,586 Elo+
Party 1
Sol
Sol
LitCoolAid
Sol
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
155W - 122L
1,596 Elo+
Solo
Nemesis
Nemesis
x420x69xXDx
Nemesis
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
138W - 102L
1,731 Elo+
Solo
Serqet
Serqet
xXxPapaSmurffxXx
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,739 Elo+
Party 1
Team Averages
Level 18
1,596 SR
1,660 Elo+

VS

Team Averages
Level 23
1,553 SR
1,594 Elo+
Chiron
Chiron
Chubbyleek
Chiron
Level 27
God Stats
2W - 2L
1,713 SR
Queue Stats
110W - 103L
1,591 Elo+
Solo
The Morrigan
The Morrigan
LatinoTwink305
The Morrigan
Level 17
God Stats
5W - 9L
1,454 SR
Queue Stats
304W - 292L
1,586 Elo+
Party 2
Hel
Hel
RicoNastyy
Hel
Level 26
God Stats
6W - 5L
1,405 SR
Queue Stats
133W - 121L
1,627 Elo+
Solo
Hercules
Hercules
SmileATW
Hercules
Level 21
God Stats
9W - 6L
1,678 SR
Queue Stats
219W - 215L
1,625 Elo+
Solo
Medusa
Medusa
WhiteTwink305
Medusa
Level 24
God Stats
2W - 3L
1,517 SR
Queue Stats
80W - 55L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bahlow
Cerberus
11
2 / 0 / 7
7,420
571
2,441
6,034
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
Cybora
Chronos
14
8 / 1 / 1
8,575
660
6,184
6,284
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 1 / 0
7,317
563
1,686
5,181
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
x420x69xXDx
Nemesis
13
0 / 1 / 3
7,432
572
10,191
10,770
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 2 / 3
7,941
611
5,546
9,594
3,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chubbyleek
Chiron
11
1 / 5 / 0
6,782
522
3,346
7,389
1,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
LatinoTwink305
The Morrigan
13
0 / 2 / 2
6,977
537
4,049
4,061
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,532
502
1,397
6,157
1,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
SmileATW
Hercules
13
1 / 2 / 1
7,458
574
7,772
15,335
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 5 / 0
6,925
533
3,068
8,307
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
5
5
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bahlow
Cerberus
2
0
7
5.5
L
Chiron
Chubbyleek
Chiron
1
5
0
0.2
W
Chronos
Cybora
Chronos
8
1
1
8.5
L
The Morrigan
LatinoTwink305
The Morrigan
0
2
2
0.5
W
2
1
0
2
L
0
3
1
0.17
L
Hercules
SmileATW
Hercules
1
2
1
0.75
L
3
5
0
0.6
W
Nemesis
x420x69xXDx
Nemesis
0
1
3
1.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,048
Damage
19,632
37,863
Taken
41,249
17,486
Mitigated
15,835
13,387
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bahlow
Cerberus
2,441
359
0
1,568
6,034
4,822
91
1,896
4,108
26,270
0
L
Chiron
Chubbyleek
Chiron
3,346
1,987
212
2,015
7,389
1,903
0
4,060
3,291
0
38,004
W
Chronos
Cybora
Chronos
6,184
2,771
0
1,980
6,284
2,396
552
768
5,516
53,826
5,583
L
The Morrigan
LatinoTwink305
The Morrigan
4,049
417
0
884
4,061
1,228
0
1,093
2,613
47,164
437
W
1,686
579
0
3,133
5,181
1,352
279
1,103
4,078
45,083
0
L
1,397
201
382
1,604
6,157
1,833
0
2,261
3,896
17,654
0
L
Hercules
SmileATW
Hercules
7,772
2,550
0
8,192
15,335
7,816
90
550
14,685
0
46,612
L
3,068
1,259
0
838
8,307
3,055
0
1,874
5,929
0
43,091
W
Nemesis
x420x69xXDx
Nemesis
10,191
5,062
0
5,025
10,770
5,583
0
0
10,052
0
46,819
W
5,546
1,198
0
1,681
9,594
3,333
0
1,364
8,170
0
43,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
34,674
440
Minions Killed
392
0
Camps Cleared
0
1,221,688
Distance Traveled
1,181,215
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,420
571
53
4
0
235,964
4
L
Chiron
6,782
522
90
7
0
219,589
2
W
Chronos
8,575
660
109
8
0
234,099
5
L
The Morrigan
6,977
537
92
7
0
240,057
3
W
Sol
7,317
563
98
8
0
172,858
3
L
Hel
6,532
502
28
2
0
243,663
5
L
Hercules
7,458
574
103
8
0
242,647
1
L
Medusa
6,925
533
79
6
0
235,259
0
W
Nemesis
7,432
572
94
7
0
285,485
1
W
Serqet
7,941
611
86
7
0
293,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role