Player Matchup

Danzaburou
Danzaburou
MisteurVinzZ
Danzaburou
Level 28
God Stats
71W - 60L
1,571 SR
Queue Stats
115W - 111L
1,448 Elo+
Party 3
Thanatos
Thanatos
Mr Blobbyyy x
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,391 Elo+
Party 2
Chang'e
Chang'e
Nxshyy
Chang'e
Level 56
God Stats
3W - 2L
1,737 SR
Queue Stats
426W - 374L
1,509 Elo+
Party 2
Scylla
Scylla
iceicebxby
Scylla
Level 67
God Stats
15W - 13L
1,481 SR
Queue Stats
666W - 594L
1,516 Elo+
Party 2
Cerberus
Cerberus
legrandhawaw
Cerberus
Level 34
God Stats
66W - 62L
1,540 SR
Queue Stats
139W - 140L
1,411 Elo+
Party 3
Team Averages
Level 40
1,566 SR
1,455 Elo+

VS

Team Averages
Level 49
1,372 SR
1,383 Elo+
Sol
Sol
Dov3y92
Sol
Level 27
God Stats
28W - 27L
1,322 SR
Queue Stats
327W - 372L
1,405 Elo+
Party 1
Cerberus
Cerberus
KCBirch
Cerberus
Level 27
God Stats
3W - 4L
1,572 SR
Queue Stats
44W - 42L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
ismail_casa
Cthulhu
Level 36
God Stats
1W - 1L
1,199 SR
Queue Stats
34W - 43L
1,309 Elo+
Solo
Mulan
Mulan
literary-lead5
Mulan
Level 32
God Stats
0W - 13L
1,184 SR
Queue Stats
109W - 154L
1,326 Elo+
Solo
Heimdallr
Heimdallr
oii JacobbxLaaa
Heimdallr
Level 124
God Stats
7W - 11L
1,585 SR
Queue Stats
669W - 655L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MisteurVinzZ
Danzaburou
17
3 / 2 / 3
10,205
537
9,251
16,064
5,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Mr Blobbyyy x
Thanatos
15
4 / 2 / 6
9,589
505
3,548
9,225
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Nxshyy
Chang'e
20
9 / 0 / 4
12,418
654
12,483
11,613
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
iceicebxby
Scylla
19
6 / 2 / 5
11,696
616
17,488
9,683
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
legrandhawaw
Cerberus
16
1 / 0 / 6
10,047
529
6,386
10,828
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 5 / 1
8,996
473
2,998
14,545
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
KCBirch
Cerberus
12
2 / 4 / 2
8,424
443
6,471
18,550
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
ismail_casa
Cthulhu
10
0 / 2 / 0
7,277
383
2,569
7,562
3,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 10 / 1
7,979
420
4,603
15,270
6,095
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
oii JacobbxLaaa
Heimdallr
16
2 / 2 / 1
9,343
492
10,604
11,357
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
23
Kills
5
6
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
1
5
1
0.3
L
Cerberus
KCBirch
Cerberus
2
4
2
0.75
W
Danzaburou
MisteurVinzZ
Danzaburou
3
2
3
2.25
W
Thanatos
Mr Blobbyyy x
Thanatos
4
2
6
3.5
W
Chang'e
Nxshyy
Chang'e
9
0
4
11
W
Scylla
iceicebxby
Scylla
6
2
5
4.25
L
Cthulhu
ismail_casa
Cthulhu
0
2
0
0
W
Cerberus
legrandhawaw
Cerberus
1
0
6
4
L
0
10
1
0.05
L
Heimdallr
oii JacobbxLaaa
Heimdallr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,156
Damage
27,245
57,413
Taken
67,284
31,811
Mitigated
29,269
28,090
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
2,998
598
0
4,086
14,545
4,549
113
11,107
3,378
57,167
3,354
L
Cerberus
KCBirch
Cerberus
6,471
219
0
4,615
18,550
11,635
0
7,888
10,602
24,391
0
W
Danzaburou
MisteurVinzZ
Danzaburou
9,251
5,557
806
9,202
16,064
5,926
3,521
2,807
13,257
0
88,051
W
Thanatos
Mr Blobbyyy x
Thanatos
3,548
1,093
0
5,338
9,225
3,518
0
843
8,382
0
41,571
W
Chang'e
Nxshyy
Chang'e
12,483
2,717
452
7,959
11,613
8,442
1,954
3,195
8,418
86,335
0
W
Scylla
iceicebxby
Scylla
17,488
1,709
0
1,620
9,683
3,893
842
3,049
6,634
92,571
0
L
Cthulhu
ismail_casa
Cthulhu
2,569
96
0
2,076
7,562
3,462
0
4,285
2,959
30,926
0
W
Cerberus
legrandhawaw
Cerberus
6,386
374
265
2,448
10,828
10,032
65
2,083
8,745
26,799
0
L
4,603
2,790
0
396
15,270
6,095
993
6,459
8,572
0
47,733
L
Heimdallr
oii JacobbxLaaa
Heimdallr
10,604
4,379
0
3,727
11,357
3,528
0
5,911
5,416
0
73,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,955
Gold Earned
42,019
613
Minions Killed
466
0
Camps Cleared
0
1,771,332
Distance Traveled
1,500,402
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,996
473
111
6
0
322,065
2
L
Cerberus
8,424
443
54
3
0
345,828
3
W
Danzaburou
10,205
537
139
7
0
331,495
2
W
Thanatos
9,589
505
85
4
0
379,360
0
W
Chang'e
12,418
654
159
8
0
311,192
2
W
Scylla
11,696
616
167
9
0
360,671
7
L
Cthulhu
7,277
383
62
3
0
235,090
1
W
Cerberus
10,047
529
63
3
0
388,614
3
L
Mulan
7,979
420
105
6
0
261,886
1
L
Heimdallr
9,343
492
134
7
0
335,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role