Player Matchup

Tiamat
Tiamat
Bigoltrucks
Tiamat
Level 40
God Stats
7W - 3L
1,881 SR
Queue Stats
50W - 23L
1,763 Elo+
Party 2
Loki
Loki
GroovyKay
Loki
Level 67
God Stats
19W - 16L
1,552 SR
Queue Stats
461W - 348L
1,604 Elo+
Party 2
Merlin
Merlin
Obedthi
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Stainkee
Danzaburou
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
255W - 203L
1,585 Elo+
Party 2
Tyr
Tyr
xXTHANATOSXx688
Tyr
Level 28
God Stats
1W - 2L
1,484 SR
Queue Stats
45W - 44L
1,553 Elo+
Solo
Team Averages
Level 63
1,583 SR
1,605 Elo+

VS

Team Averages
Level 103
1,715 SR
1,684 Elo+
Hou Yi
Hou Yi
EliteSaiyan15
Hou Yi
Level 157
God Stats
4W - 0L
1,680 SR
Queue Stats
78W - 37L
1,733 Elo+
Party 1
Hel
Hel
Kaweeb
Hel
Level 127
God Stats
4W - 0L
1,945 SR
Queue Stats
120W - 86L
1,672 Elo+
Party 1
King Arthur
King Arthur
Pontara06
King Arthur
Level 29
God Stats
1W - 0L
1,979 SR
Queue Stats
17W - 11L
1,717 Elo+
Solo
Geb
Geb
sealzman
Geb
Level 154
God Stats
6W - 0L
1,635 SR
Queue Stats
145W - 117L
1,661 Elo+
Party 1
Hera
Hera
xThePotatoGodx
Hera
Level 46
God Stats
4W - 1L
1,337 SR
Queue Stats
86W - 58L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
3 / 5 / 4
11,847
658
33,926
20,133
14,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
2 / 6 / 5
10,394
577
10,122
15,122
12,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Obedthi
Merlin
15
0 / 5 / 2
9,377
521
15,901
18,593
7,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Stainkee
Danzaburou
17
2 / 5 / 3
11,225
624
18,833
21,737
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 7 / 3
10,928
607
13,043
28,143
32,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 9
16,775
932
36,908
30,890
16,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
Kaweeb
Hel
18
0 / 2 / 19
11,711
651
10,273
20,608
14,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Pontara06
King Arthur
20
5 / 3 / 7
13,763
765
16,229
24,299
18,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 1 / 21
13,984
777
8,751
21,082
25,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 15
12,820
712
22,849
15,924
8,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
9
Kills
28
28
Deaths
9
17
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
5
4
1
W
17
0
9
21.5
L
Loki
2
6
5
0.75
W
Hel
Kaweeb
Hel
0
2
19
4.75
L
Merlin
Obedthi
Merlin
0
5
2
0.2
W
King Arthur
Pontara06
King Arthur
5
3
7
2.83
L
Danzaburou
Stainkee
Danzaburou
2
5
3
0.7
W
2
1
21
12.5
W
4
3
15
3.83
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,825
Damage
95,010
103,728
Taken
112,803
75,718
Mitigated
83,291
11,742
Healing
62,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
33,926
1,463
0
2,763
20,133
14,159
0
8,074
11,693
74,982
0
W
36,908
24,721
0
9,415
30,890
16,202
2,616
17,239
11,574
0
95,869
L
Loki
10,122
1,265
0
275
15,122
12,098
0
6,736
7,916
0
28,224
W
Hel
Kaweeb
Hel
10,273
876
28,614
14,979
20,608
14,750
0
11,409
8,958
29,070
0
L
Merlin
Obedthi
Merlin
15,901
188
0
118
18,593
7,157
175
6,806
11,309
34,443
0
W
King Arthur
Pontara06
King Arthur
16,229
3,437
0
5,692
24,299
18,173
1,838
7,998
16,033
0
65,327
L
Danzaburou
Stainkee
Danzaburou
18,833
7,343
0
3,595
21,737
9,447
0
8,538
12,754
0
58,074
W
8,751
1,377
0
2,197
21,082
25,939
0
6,838
12,718
10,608
0
W
22,849
3,249
0
2,010
15,924
8,227
1,188
6,856
8,737
47,357
0
L
13,043
1,110
0
4,991
28,143
32,857
1
10,470
16,833
5,810
41,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,771
Gold Earned
69,053
366
Minions Killed
405
10
Camps Cleared
7
1,544,548
Distance Traveled
1,754,093
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,847
658
114
6
4
329,763
1
W
Hou Yi
16,775
932
149
8
2
344,643
1
L
Loki
10,394
577
33
2
1
355,377
1
W
Hel
11,711
651
45
3
2
376,041
1
L
Merlin
9,377
521
48
3
1
238,964
5
W
King Arthur
13,763
765
130
7
3
336,106
2
L
Danzaburou
11,225
624
96
5
0
306,872
3
W
Geb
13,984
777
6
0
0
356,271
5
W
Hera
12,820
712
75
4
0
341,032
1
L
Tyr
10,928
607
75
4
4
313,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role