Player Matchup

Gilgamesh
Gilgamesh
Paloschi3
Gilgamesh
Level 11
God Stats
4W - 1L
1,824 SR
Queue Stats
12W - 13L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
SRMlulo
Sun Wukong
Level 12
God Stats
0W - 1L
1,256 SR
Queue Stats
10W - 19L
1,236 Elo+
Party 2
He Bo
He Bo
Skrollkillex
He Bo
Level 113
God Stats
1W - 4L
1,387 SR
Queue Stats
92W - 115L
1,362 Elo+
Party 2
Team Averages
Level 45
1,489 SR
1,325 Elo+

VS

Team Averages
Level 12
1,601 SR
1,431 Elo+
Neith
Neith
ElMaestroDelNico
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,441 Elo+
Party 1
Loki
Loki
JACKPRIS
Loki
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,485 Elo+
Solo
Olorun
Olorun
nikilloelpillo
Olorun
Level 7
God Stats
2W - 0L
1,802 SR
Queue Stats
7W - 19L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Paloschi3
Gilgamesh
11
2 / 6 / 3
8,229
633
3,627
9,050
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
SRMlulo
Sun Wukong
11
1 / 2 / 6
7,923
609
3,462
7,754
4,650
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
6 / 8 / 3
9,511
732
7,870
11,284
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
10,718
824
11,370
8,093
2,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
4 / 1 / 8
9,755
750
5,612
4,840
1,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 6 / 7
9,255
712
3,643
8,079
2,521
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
16
16
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
Loki
4
1
8
8
L
Gilgamesh
Paloschi3
Gilgamesh
2
6
3
0.58
L
Sun Wukong
SRMlulo
Sun Wukong
1
2
6
2
L
6
8
3
0.94
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,959
Damage
20,625
28,088
Taken
21,012
16,389
Mitigated
6,829
4,687
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,370
5,194
0
2,952
8,093
2,658
2,729
3,200
4,690
0
63,286
W
Loki
5,612
1,089
0
339
4,840
1,650
0
875
3,913
0
41,792
L
Gilgamesh
Paloschi3
Gilgamesh
3,627
715
0
463
9,050
8,058
0
1,051
7,999
0
20,918
L
Sun Wukong
SRMlulo
Sun Wukong
3,462
767
0
1,278
7,754
4,650
0
827
6,927
2
28,006
L
7,870
408
0
2,946
11,284
3,681
0
1,881
9,403
28,925
0
W
3,643
1,932
126
1,979
8,079
2,521
445
3,377
4,513
19,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
29,728
121
Minions Killed
177
0
Camps Cleared
0
638,719
Distance Traveled
694,016
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,718
824
98
8
0
209,001
5
W
Loki
9,755
750
58
4
0
280,988
3
L
Gilgamesh
8,229
633
34
3
0
206,724
4
L
Sun Wukong
7,923
609
33
3
0
235,964
4
L
He Bo
9,511
732
54
4
0
196,031
3
W
Olorun
9,255
712
21
2
0
204,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role