Player Matchup

Cu Chulainn
Cu Chulainn
Apocalypto II
Cu Chulainn
Level 24
God Stats
2W - 2L
1,176 SR
Queue Stats
35W - 49L
1,255 Elo+
Party 1
Gilgamesh
Gilgamesh
AraLzy
Gilgamesh
Level 6
God Stats
5W - 4L
1,383 SR
Queue Stats
6W - 7L
1,214 Elo+
Party 1
Heimdallr
Heimdallr
Enma XV
Heimdallr
Level 29
God Stats
8W - 9L
1,390 SR
Queue Stats
182W - 235L
1,245 Elo+
Party 1
Nox
Nox
VxXTheBigOXxV
Nox
Level 28
God Stats
7W - 5L
1,686 SR
Queue Stats
122W - 114L
1,435 Elo+
Solo
Cthulhu
Cthulhu
ll MOSA ll
Cthulhu
Level 27
God Stats
27W - 31L
1,463 SR
Queue Stats
140W - 201L
1,277 Elo+
Party 1
Team Averages
Level 23
1,420 SR
1,285 Elo+

VS

Team Averages
Level 20
1,395 SR
1,382 Elo+
Sylvanus
Sylvanus
Albino__Baby
Sylvanus
Level 10
God Stats
3W - 3L
1,161 SR
Queue Stats
39W - 28L
1,562 Elo+
Solo
Izanami
Izanami
BossLee09
Izanami
Level 8
God Stats
7W - 8L
1,475 SR
Queue Stats
8W - 8L
1,350 Elo+
Party 3
Anhur
Anhur
Fachala_13
Anhur
Level 58
God Stats
4W - 8L
1,351 SR
Queue Stats
361W - 367L
1,432 Elo+
Party 2
Hades
Hades
donalejandrino24
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 2
Loki
Loki
mynameisgabriel6
Loki
Level 19
God Stats
14W - 14L
1,488 SR
Queue Stats
15W - 16L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Apocalypto II
Cu Chulainn
20
1 / 0 / 1
12,481
567
3,854
8,539
5,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
AraLzy
Gilgamesh
15
3 / 2 / 5
10,528
479
7,887
13,163
9,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Enma XV
Heimdallr
17
5 / 3 / 6
11,345
516
9,248
10,682
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 0 / 1
13,344
607
10,789
9,587
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
ll MOSA ll
Cthulhu
18
7 / 1 / 7
11,543
525
8,835
17,907
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Albino__Baby
Sylvanus
11
2 / 7 / 1
7,836
356
5,211
14,281
7,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
BossLee09
Izanami
17
1 / 1 / 1
10,074
458
7,617
10,674
3,998
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
10
2 / 5 / 2
8,140
370
6,324
9,273
2,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 7 / 0
6,435
293
619
5,455
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 6 / 1
8,830
401
4,285
15,031
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
26
Kills
6
6
Deaths
26
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Albino__Baby
Sylvanus
2
7
1
0.36
W
Cu Chulainn
Apocalypto II
Cu Chulainn
1
0
1
1.5
W
Gilgamesh
AraLzy
Gilgamesh
3
2
5
2.75
L
Izanami
BossLee09
Izanami
1
1
1
1.5
W
Heimdallr
Enma XV
Heimdallr
5
3
6
2.67
L
Anhur
2
5
2
0.6
W
10
0
1
10.5
L
0
7
0
0
W
Cthulhu
ll MOSA ll
Cthulhu
7
1
7
10.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,613
Damage
24,056
59,878
Taken
54,714
41,126
Mitigated
21,596
20,643
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Albino__Baby
Sylvanus
5,211
2,538
153
1,726
14,281
7,627
100
4,840
8,871
17,875
0
W
Cu Chulainn
Apocalypto II
Cu Chulainn
3,854
898
0
1,679
8,539
5,730
2,898
0
8,539
12,570
58,288
W
Gilgamesh
AraLzy
Gilgamesh
7,887
2,371
0
1,784
13,163
9,266
320
728
12,435
0
60,635
L
Izanami
BossLee09
Izanami
7,617
4,590
0
1,588
10,674
3,998
1,155
3,254
7,330
0
63,084
W
Heimdallr
Enma XV
Heimdallr
9,248
5,690
0
3,766
10,682
3,928
4,585
2,073
8,609
0
73,171
L
Anhur
6,324
3,004
0
1,298
9,273
2,623
886
2,415
6,618
0
27,488
W
10,789
391
0
4,556
9,587
4,999
4,033
399
9,188
86,638
0
L
619
411
0
319
5,455
1,838
0
3,973
1,482
6,596
0
W
Cthulhu
ll MOSA ll
Cthulhu
8,835
576
368
8,490
17,907
17,203
707
2,630
15,277
51,410
0
L
4,285
357
243
1,805
15,031
5,510
464
4,590
10,387
0
44,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,241
Gold Earned
41,315
539
Minions Killed
298
0
Camps Cleared
0
2,081,693
Distance Traveled
1,515,094
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,836
356
28
1
0
291,169
0
W
Cu Chulainn
12,481
567
142
6
0
389,563
0
W
Gilgamesh
10,528
479
83
4
0
456,696
0
L
Izanami
10,074
458
135
6
0
393,383
0
W
Heimdallr
11,345
516
110
5
0
407,827
0
L
Anhur
8,140
370
49
2
0
257,523
3
W
Nox
13,344
607
149
7
0
376,047
0
L
Hades
6,435
293
13
1
0
175,029
1
W
Cthulhu
11,543
525
55
3
0
451,560
0
L
Loki
8,830
401
73
3
0
397,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role