Player Matchup

Hades
Hades
Daddy9797896998
Hades
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 45L
1,284 Elo+
Solo
Zeus
Zeus
DarthBear00
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Thor
Thor
Havaanax
Thor
Level 13
God Stats
0W - 4L
1,108 SR
Queue Stats
19W - 21L
1,349 Elo+
Party 2
Bellona
Bellona
Ninja_Magus
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,266 Elo+
Solo
Izanami
Izanami
man5reds
Izanami
Level 16
God Stats
13W - 6L
1,633 SR
Queue Stats
22W - 26L
1,339 Elo+
Party 2
Team Averages
Level 10
1,448 SR
1,348 Elo+

VS

Team Averages
Level 45
1,369 SR
1,399 Elo+
Gilgamesh
Gilgamesh
DanielRamm
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ElmataFeos6093
Heimdallr
Level 16
God Stats
2W - 4L
1,215 SR
Queue Stats
50W - 41L
1,498 Elo+
Party 1
Olorun
Olorun
GreenWarlock69
Olorun
Level 7
God Stats
4W - 1L
1,260 SR
Queue Stats
13W - 7L
1,183 Elo+
Solo
Ymir
Ymir
MrJ3rkGamrr
Ymir
Level 16
God Stats
48W - 36L
1,624 SR
Queue Stats
77W - 61L
1,518 Elo+
Party 1
Da Ji
Da Ji
wolfdefender775
Da Ji
Level 29
God Stats
2W - 4L
1,248 SR
Queue Stats
24W - 37L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 4
9,074
825
2,770
19,030
9,500
15
5 / 8 / 0
10,295
936
5,854
11,911
7,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
17
4 / 8 / 7
11,490
1,045
14,658
19,156
8,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Ninja_Magus
Bellona
17
1 / 8 / 8
10,669
970
8,856
20,377
14,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
man5reds
Izanami
17
4 / 7 / 8
11,404
1,037
16,625
16,936
7,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanielRamm
Gilgamesh
18
17 / 2 / 9
13,983
1,271
21,308
11,787
7,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ElmataFeos6093
Heimdallr
18
7 / 2 / 18
12,000
1,091
15,596
8,411
3,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 0 / 19
13,147
1,195
24,880
7,831
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 3 / 20
11,939
1,085
10,407
15,528
17,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
1 / 7 / 12
10,245
931
8,557
11,717
5,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
121
14
Kills
43
43
Deaths
14
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
W
Gilgamesh
DanielRamm
Gilgamesh
17
2
9
10.75
L
5
8
0
0.63
W
Heimdallr
ElmataFeos6093
Heimdallr
7
2
18
8
W
11
0
19
20.5
L
Thor
4
8
7
0.94
W
7
3
20
5.67
L
Bellona
Ninja_Magus
Bellona
1
8
8
0.63
L
Izanami
man5reds
Izanami
4
7
8
1.14
W
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,763
Damage
80,748
87,410
Taken
55,274
47,759
Mitigated
38,987
1,873
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,770
729
19
69
19,030
9,500
0
10,706
8,114
5,801
0
W
Gilgamesh
DanielRamm
Gilgamesh
21,308
7,530
0
526
11,787
7,913
0
1,166
10,621
234
34,383
L
5,854
1,612
0
0
11,911
7,640
0
3,052
8,707
18,218
0
W
Heimdallr
ElmataFeos6093
Heimdallr
15,596
9,258
0
1,359
8,411
3,741
0
1,193
7,218
0
29,451
W
24,880
11,977
3,308
7,077
7,831
4,113
0
1,259
6,572
65,474
0
L
Thor
14,658
1,539
0
0
19,156
8,728
0
6,738
12,216
0
31,921
W
10,407
1,999
0
0
15,528
17,289
0
2,888
12,640
18,786
0
L
Bellona
Ninja_Magus
Bellona
8,856
3,671
0
956
20,377
14,297
0
7,766
12,447
0
23,602
L
Izanami
man5reds
Izanami
16,625
11,625
183
646
16,936
7,594
0
6,293
10,405
0
42,280
W
8,557
5,389
0
329
11,717
5,931
0
2,118
9,599
0
17,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
61,314
149
Minions Killed
204
3
Camps Cleared
10
864,165
Distance Traveled
827,518
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,074
825
3
0
0
178,359
1
W
Gilgamesh
13,983
1,271
24
2
3
164,270
0
L
Zeus
10,295
936
22
2
0
114,990
0
W
Heimdallr
12,000
1,091
28
3
1
170,640
0
W
Olorun
13,147
1,195
101
9
5
185,031
1
L
Thor
11,490
1,045
35
3
3
190,168
0
W
Ymir
11,939
1,085
22
2
0
181,287
0
L
Bellona
10,669
970
32
3
0
183,180
0
L
Izanami
11,404
1,037
57
5
0
197,468
1
W
Da Ji
10,245
931
29
3
1
126,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role