Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DarkFireborn
Cerberus
Level 148
God Stats
36W - 27L
1,610 SR
Queue Stats
440W - 429L
1,454 Elo+
Solo
Achilles
Achilles
Skarpneckadam
Achilles
Level 125
God Stats
5W - 2L
1,774 SR
Queue Stats
350W - 331L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
nikinsurance
Zhong Kui
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 116L
1,489 Elo+
Solo
Team Averages
Level 114
1,577 SR
1,483 Elo+

VS

Team Averages
Level 120
1,469 SR
1,495 Elo+
Thanatos
Thanatos
Aljono97
Thanatos
Level 127
God Stats
2W - 5L
1,263 SR
Queue Stats
117W - 123L
1,488 Elo+
Party 1
Zeus
Zeus
InsaneCrazyVaas
Zeus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 175L
1,469 Elo+
Party 1
Hachiman
Hachiman
IntrudingSalmon
Hachiman
Level 123
God Stats
14W - 14L
1,552 SR
Queue Stats
321W - 324L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Thorocin
Zhong Kui
Level 119
God Stats
0W - 2L
1,479 SR
Queue Stats
140W - 134L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
lil-Darkies-Boss
Cthulhu
Level 83
God Stats
39W - 30L
1,551 SR
Queue Stats
111W - 105L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 0 / 3
4,733
592
4,017
3,780
924
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
 
Ratatoskr
7
1 / 3 / 0
4,705
588
3,347
5,372
2,062
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
DarkFireborn
Cerberus
8
2 / 0 / 3
4,507
563
3,120
4,733
1,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Skarpneckadam
Achilles
9
2 / 0 / 1
5,260
658
1,363
3,439
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
nikinsurance
Zhong Kui
9
2 / 3 / 1
5,329
666
3,147
6,315
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aljono97
Thanatos
10
4 / 0 / 0
5,716
715
1,417
4,997
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 2
4,587
573
3,160
4,074
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
8
0 / 1 / 0
4,529
566
3,519
4,076
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Thorocin
Zhong Kui
10
2 / 1 / 0
5,546
693
3,773
5,585
3,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 3 / 0
4,058
507
1,420
4,699
1,025
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
6
6
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
3
2.5
W
Ratatoskr
 
Ratatoskr
1
3
0
0.33
L
Thanatos
Aljono97
Thanatos
4
0
0
4
W
Cerberus
DarkFireborn
Cerberus
2
0
3
3.5
L
0
3
2
0.33
L
Hachiman
0
1
0
0
W
Achilles
Skarpneckadam
Achilles
2
0
1
2.5
L
Zhong Kui
Thorocin
Zhong Kui
2
1
0
2
L
0
3
0
0
W
Zhong Kui
nikinsurance
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,994
Damage
13,289
23,639
Taken
23,431
9,177
Mitigated
8,449
7,537
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,017
1,836
0
877
3,780
924
0
672
3,108
0
21,178
W
Ratatoskr
 
Ratatoskr
3,347
1,507
0
1,660
5,372
2,062
0
3,577
1,795
0
19,645
L
Thanatos
Aljono97
Thanatos
1,417
0
0
5,698
4,997
1,452
0
1,214
3,783
0
23,372
W
Cerberus
DarkFireborn
Cerberus
3,120
186
0
2,250
4,733
1,690
0
1,020
3,661
12,806
0
L
3,160
312
0
168
4,074
1,149
0
3,162
912
17,189
0
L
Hachiman
3,519
1,296
0
980
4,076
876
0
913
3,163
0
17,209
W
Achilles
Skarpneckadam
Achilles
1,363
344
0
442
3,439
1,041
0
233
3,206
0
25,965
L
Zhong Kui
Thorocin
Zhong Kui
3,773
709
0
3,865
5,585
3,947
244
0
5,585
29,112
0
L
1,420
98
79
691
4,699
1,025
0
978
3,721
5,653
0
W
Zhong Kui
nikinsurance
Zhong Kui
3,147
646
0
2,308
6,315
3,460
0
2,523
3,516
29,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
24,436
239
Minions Killed
210
0
Camps Cleared
0
802,550
Distance Traveled
710,209
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,733
592
53
7
0
167,939
1
W
Ratatoskr
4,705
588
41
5
0
156,330
1
L
Thanatos
5,716
715
70
9
0
172,004
0
W
Cerberus
4,507
563
21
3
0
151,859
1
L
Zeus
4,587
573
38
5
0
149,417
1
L
Hachiman
4,529
566
33
4
0
143,257
1
W
Achilles
5,260
658
56
7
0
174,730
3
L
Zhong Kui
5,546
693
62
8
0
128,696
2
L
Cthulhu
4,058
507
7
1
0
116,835
2
W
Zhong Kui
5,329
666
68
9
0
151,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role