Player Matchup

Horus
Horus
Aesclops
Horus
Level 27
God Stats
8W - 1L
1,500 SR
Queue Stats
47W - 34L
1,576 Elo+
Solo
Loki
Loki
Khaiak
Loki
Level 14
God Stats
2W - 0L
1,801 SR
Queue Stats
37W - 12L
1,711 Elo+
Party 2
Sol
Sol
RIPDOOM
Sol
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,667 Elo+
Solo
Merlin
Merlin
RodBegVal
Merlin
Level 20
God Stats
2W - 1L
1,276 SR
Queue Stats
116W - 104L
1,564 Elo+
Solo
Tyr
Tyr
Zateler
Tyr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 13L
1,765 Elo+
Party 2
Team Averages
Level 21
1,515 SR
1,657 Elo+

VS

Team Averages
Level 26
1,600 SR
1,575 Elo+
Loki
Loki
AuBarca
Loki
Level 27
God Stats
0W - 8L
1,139 SR
Queue Stats
56W - 46L
1,626 Elo+
Solo
Bellona
Bellona
Charm1llionair3
Bellona
Level 44
God Stats
7W - 1L
1,869 SR
Queue Stats
25W - 26L
1,481 Elo+
Party 1
Baba Yaga
Baba Yaga
DemonicPhenom
Baba Yaga
Level 17
God Stats
5W - 4L
1,666 SR
Queue Stats
91W - 70L
1,624 Elo+
Party 1
Ymir
Ymir
EverlastingRoses
Ymir
Level 17
God Stats
37W - 23L
1,653 SR
Queue Stats
59W - 44L
1,474 Elo+
Party 1
Rama
Rama
SunBurntPancake
Rama
Level 24
God Stats
16W - 17L
1,674 SR
Queue Stats
290W - 279L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aesclops
Horus
10
4 / 1 / 5
6,675
607
3,595
9,976
4,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
Khaiak
Loki
11
1 / 1 / 4
6,268
570
3,951
4,285
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
13
5 / 0 / 1
7,749
704
6,725
5,632
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
RodBegVal
Merlin
11
3 / 3 / 3
6,557
596
6,633
6,491
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
12
4 / 0 / 1
6,720
611
5,241
7,373
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AuBarca
Loki
12
5 / 3 / 0
6,856
623
3,300
6,774
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
4,834
439
2,477
9,867
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
DemonicPhenom
Baba Yaga
9
0 / 3 / 4
5,421
493
5,576
7,213
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 3
5,272
479
2,204
8,281
3,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,536
503
1,473
5,361
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
5
5
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
Aesclops
Horus
4
1
5
6.5
L
Loki
AuBarca
Loki
5
3
0
1.67
L
0
5
0
0
L
Baba Yaga
DemonicPhenom
Baba Yaga
0
3
4
0.67
L
0
5
3
0.3
W
Loki
Khaiak
Loki
1
1
4
3
W
Sol
5
0
1
5.5
W
Merlin
RodBegVal
Merlin
3
3
3
1.5
L
0
1
0
0
W
Tyr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,145
Damage
15,030
33,757
Taken
37,496
16,043
Mitigated
13,650
16,511
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aesclops
Horus
3,595
2,072
802
3,457
9,976
4,998
125
3,188
6,788
0
14,226
L
Loki
AuBarca
Loki
3,300
654
0
2,612
6,774
2,000
0
2,172
4,575
0
36,564
L
2,477
844
0
2,723
9,867
4,962
0
0
9,387
0
18,174
L
Baba Yaga
DemonicPhenom
Baba Yaga
5,576
549
0
2,126
7,213
2,312
42
3,445
3,768
31,394
0
L
2,204
841
0
0
8,281
3,111
0
5,281
3,000
9,374
0
W
Loki
Khaiak
Loki
3,951
508
0
2,018
4,285
1,220
326
103
4,182
0
33,175
W
Sol
6,725
3,005
0
4,752
5,632
1,701
182
639
4,993
54,476
0
W
Merlin
RodBegVal
Merlin
6,633
565
0
756
6,491
2,326
246
3,672
2,819
46,808
0
L
1,473
1,351
0
1,776
5,361
1,265
0
2,460
2,901
0
29,735
W
Tyr
5,241
546
0
4,726
7,373
5,798
37
178
7,195
0
34,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
27,919
380
Minions Killed
266
0
Camps Cleared
0
1,077,449
Distance Traveled
1,061,474
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,675
607
19
2
0
224,017
8
L
Loki
6,856
623
77
7
0
223,121
1
L
Bellona
4,834
439
39
4
0
221,413
0
L
Baba Yaga
5,421
493
62
6
0
218,226
1
L
Ymir
5,272
479
21
2
0
231,657
5
W
Loki
6,268
570
90
8
0
261,702
3
W
Sol
7,749
704
107
10
0
189,421
1
W
Merlin
6,557
596
91
8
0
194,912
6
L
Rama
5,536
503
67
6
0
167,057
4
W
Tyr
6,720
611
73
7
0
207,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role