Player Matchup

Khepri
Khepri
BOING Cereza
Khepri
Level 128
God Stats
6W - 0L
1,965 SR
Queue Stats
367W - 349L
1,525 Elo+
Party 3
Chiron
Chiron
BOING Mango3975
Chiron
Level 106
God Stats
14W - 6L
1,695 SR
Queue Stats
105W - 105L
1,529 Elo+
Party 3
Tiamat
Tiamat
Gonti_3199
Tiamat
Level 44
God Stats
13W - 17L
1,451 SR
Queue Stats
34W - 43L
1,443 Elo+
Party 4
Scylla
Scylla
TheAkozta
Scylla
Level 123
God Stats
10W - 6L
1,752 SR
Queue Stats
187W - 167L
1,495 Elo+
Solo
Awilix
Awilix
nahje101
Awilix
Level 88
God Stats
8W - 13L
1,490 SR
Queue Stats
163W - 150L
1,490 Elo+
Party 4
Team Averages
Level 98
1,671 SR
1,497 Elo+

VS

Team Averages
Level 113
1,575 SR
1,500 Elo+
Cthulhu
Cthulhu
A Big Iguana
Cthulhu
Level 160
God Stats
10W - 9L
1,689 SR
Queue Stats
428W - 454L
1,482 Elo+
Party 1
Bellona
Bellona
Darth_Clamity
Bellona
Level 104
God Stats
3W - 4L
1,366 SR
Queue Stats
152W - 149L
1,587 Elo+
Party 2
Pele
Pele
Hallamander
Pele
Level 128
God Stats
7W - 8L
1,605 SR
Queue Stats
1,099W - 1,149L
1,461 Elo+
Party 1
Skadi
Skadi
eloquentfox
Skadi
Level 108
God Stats
131W - 94L
1,635 SR
Queue Stats
557W - 561L
1,577 Elo+
Party 2
Chronos
Chronos
yungsap
Chronos
Level 66
God Stats
10W - 10L
1,580 SR
Queue Stats
160W - 215L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 0 / 6
4,889
489
2,059
3,779
1,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 0
6,297
630
4,446
2,759
867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Gonti_3199
Tiamat
10
1 / 0 / 0
5,500
550
2,897
5,018
4,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
TheAkozta
Scylla
11
3 / 0 / 3
5,948
595
3,400
3,285
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
nahje101
Awilix
10
5 / 0 / 3
5,883
588
4,875
5,439
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Big Iguana
Cthulhu
8
0 / 4 / 0
5,136
514
2,395
7,908
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
10
0 / 1 / 0
5,710
571
2,864
6,115
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,933
493
1,960
6,862
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 0
5,672
567
1,177
4,501
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
yungsap
Chronos
9
0 / 2 / 0
5,144
514
1,519
3,923
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
11
Kills
0
0
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A Big Iguana
Cthulhu
0
4
0
0
W
Khepri
0
0
6
3
W
2
0
0
2
L
Bellona
0
1
0
0
W
Tiamat
Gonti_3199
Tiamat
1
0
0
1
L
0
4
0
0
W
Scylla
TheAkozta
Scylla
3
0
3
4.5
L
0
0
0
0
W
Awilix
nahje101
Awilix
5
0
3
6.5
L
Chronos
yungsap
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
9,915
20,280
Taken
29,309
9,192
Mitigated
11,978
10,102
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A Big Iguana
Cthulhu
2,395
0
0
1,666
7,908
3,269
0
2,003
5,863
19,574
0
W
Khepri
2,059
306
218
1,827
3,779
1,407
0
1,997
1,746
14,058
0
W
4,446
2,373
347
1,752
2,759
867
0
30
2,729
0
44,784
L
Bellona
2,864
1,145
0
1,058
6,115
4,363
0
2,796
3,319
0
31,365
W
Tiamat
Gonti_3199
Tiamat
2,897
512
0
3,095
5,018
4,182
198
0
5,018
25,039
0
L
1,960
525
0
266
6,862
1,998
0
1,506
5,240
0
27,686
W
Scylla
TheAkozta
Scylla
3,400
526
0
1,493
3,285
1,020
126
859
2,346
35,723
0
L
1,177
217
0
1,480
4,501
1,194
0
356
4,145
0
32,156
W
Awilix
nahje101
Awilix
4,875
2,122
0
1,370
5,439
1,716
0
890
4,527
0
25,213
L
Chronos
yungsap
Chronos
1,519
348
0
670
3,923
1,154
0
1,477
2,386
24,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
26,595
312
Minions Killed
338
0
Camps Cleared
0
944,636
Distance Traveled
941,617
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,136
514
36
4
0
199,922
1
W
Khepri
4,889
489
18
2
0
205,119
4
W
Chiron
6,297
630
100
10
0
177,250
2
L
Bellona
5,710
571
97
10
0
194,450
0
W
Tiamat
5,500
550
66
7
0
174,849
1
L
Pele
4,933
493
63
6
0
180,852
1
W
Scylla
5,948
595
80
8
0
158,861
4
L
Skadi
5,672
567
80
8
0
191,924
1
W
Awilix
5,883
588
48
5
0
228,557
2
L
Chronos
5,144
514
62
6
0
174,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role