Player Matchup

Ra
Ra
BoxoutForBoards
Ra
Level 8
God Stats
5W - 6L
1,361 SR
Queue Stats
12W - 15L
1,327 Elo+
Party 2
Amaterasu
Amaterasu
COD_SHELLSHOCK
Amaterasu
Level 111
God Stats
2W - 5L
1,327 SR
Queue Stats
503W - 521L
1,452 Elo+
Party 3
Hel
Hel
EraseY0urSocial
Hel
Level 94
God Stats
0W - 3L
1,477 SR
Queue Stats
49W - 46L
1,532 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ImChaotic
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,459 Elo+
Party 2
Discordia
Discordia
tojiswrld
Discordia
Level 102
God Stats
28W - 23L
1,557 SR
Queue Stats
519W - 491L
1,472 Elo+
Party 3
Team Averages
Level 81
1,444 SR
1,448 Elo+

VS

Team Averages
Level 57
1,637 SR
1,481 Elo+
Nemesis
Nemesis
Cruz_Ownz
Nemesis
Level 65
God Stats
18W - 21L
1,722 SR
Queue Stats
586W - 537L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
P8troL
Sun Wukong
Level 13
God Stats
6W - 10L
1,500 SR
Queue Stats
462W - 446L
1,515 Elo+
Party 1
Athena
Athena
Reconn195
Athena
Level 58
God Stats
11W - 9L
1,500 SR
Queue Stats
345W - 342L
1,391 Elo+
Party 1
Izanami
Izanami
SuperShroom76
Izanami
Level 62
God Stats
25W - 21L
1,604 SR
Queue Stats
610W - 574L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
ZoRgMaN
Kukulkan
Level 85
God Stats
20W - 8L
1,859 SR
Queue Stats
172W - 172L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,891
396
8,307
15,236
5,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
COD_SHELLSHOCK
Amaterasu
20
5 / 1 / 4
12,430
497
5,482
13,244
8,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 7 / 4
12,267
491
16,170
26,183
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
ImChaotic
Cu Chulainn
17
2 / 6 / 0
11,080
443
13,633
27,527
15,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
tojiswrld
Discordia
20
2 / 2 / 5
12,691
508
7,585
8,764
2,866
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cruz_Ownz
Nemesis
20
4 / 2 / 10
13,800
552
17,361
17,628
10,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
P8troL
Sun Wukong
18
3 / 3 / 1
11,426
457
9,477
16,025
18,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Reconn195
Athena
18
3 / 2 / 8
12,645
506
6,390
18,374
16,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
19
5 / 4 / 5
12,118
485
14,568
18,333
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ZoRgMaN
Kukulkan
20
6 / 3 / 5
15,386
615
15,342
12,188
4,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
14
Kills
21
21
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Amaterasu
COD_SHELLSHOCK
Amaterasu
5
1
4
7
W
Nemesis
Cruz_Ownz
Nemesis
4
2
10
4.5
L
4
7
4
0.86
L
Cu Chulainn
ImChaotic
Cu Chulainn
2
6
0
0.33
W
Sun Wukong
P8troL
Sun Wukong
3
3
1
1.17
W
Athena
Reconn195
Athena
3
2
8
3.5
W
Izanami
5
4
5
1.88
W
Kukulkan
ZoRgMaN
Kukulkan
6
3
5
2.83
L
Discordia
tojiswrld
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,177
Damage
63,138
90,954
Taken
82,548
43,678
Mitigated
57,757
33,671
Healing
24,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,307
1,128
2,623
3,328
15,236
5,970
1,390
4,167
11,069
58,065
0
L
Amaterasu
COD_SHELLSHOCK
Amaterasu
5,482
2,906
0
3,461
13,244
8,171
0
3,262
9,982
0
79,249
W
Nemesis
Cruz_Ownz
Nemesis
17,361
11,029
315
7,170
17,628
10,323
3,103
4,194
13,367
0
105,699
L
16,170
424
3,875
9,568
26,183
11,460
162
7,824
18,359
93,407
0
L
Cu Chulainn
ImChaotic
Cu Chulainn
13,633
3,100
0
8,567
27,527
15,211
168
3,222
24,305
0
72,593
W
Sun Wukong
P8troL
Sun Wukong
9,477
2,846
267
2,666
16,025
18,979
260
2,317
13,708
0
61,743
W
Athena
Reconn195
Athena
6,390
2,084
797
2,327
18,374
16,774
521
8,546
9,828
34,969
0
W
Izanami
14,568
9,066
0
8,196
18,333
7,059
3,288
11,719
6,485
0
97,673
W
Kukulkan
ZoRgMaN
Kukulkan
15,342
2,861
0
3,096
12,188
4,622
2,860
4,874
7,098
139,101
0
L
Discordia
tojiswrld
Discordia
7,585
774
0
2,249
8,764
2,866
276
3,257
5,507
92,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,359
Gold Earned
65,375
711
Minions Killed
719
0
Camps Cleared
0
2,192,142
Distance Traveled
2,353,472
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,891
396
86
3
0
429,206
0
L
Amaterasu
12,430
497
139
6
0
544,800
2
W
Nemesis
13,800
552
162
6
0
565,153
4
L
Hel
12,267
491
149
6
0
401,827
3
L
Cu Chulainn
11,080
443
132
5
0
394,735
5
W
Sun Wukong
11,426
457
102
4
0
419,510
0
W
Athena
12,645
506
49
2
0
476,710
2
W
Izanami
12,118
485
145
6
0
413,431
3
W
Kukulkan
15,386
615
261
10
0
478,668
6
L
Discordia
12,691
508
205
8
0
421,574
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role