Player Matchup

Ra
Ra
Ada_stros
Ra
Level 8
God Stats
12W - 13L
1,401 SR
Queue Stats
35W - 31L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
UKDave1606
Danzaburou
Level 27
God Stats
7W - 6L
1,893 SR
Queue Stats
21W - 22L
1,484 Elo+
Solo
Cthulhu
Cthulhu
beau_army99
Cthulhu
Level 15
God Stats
25W - 26L
1,533 SR
Queue Stats
26W - 30L
1,415 Elo+
Party 3
Nemesis
Nemesis
degomeur14
Nemesis
Level 16
God Stats
9W - 11L
1,309 SR
Queue Stats
38W - 33L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
thepharamcist
Baron Samedi
Level 16
God Stats
26W - 25L
1,527 SR
Queue Stats
27W - 31L
1,412 Elo+
Party 3
Team Averages
Level 16
1,533 SR
1,417 Elo+

VS

Team Averages
Level 10
1,499 SR
1,307 Elo+
Gilgamesh
Gilgamesh
Ghost_Flocka
Gilgamesh
Level 21
God Stats
6W - 9L
1,434 SR
Queue Stats
27W - 36L
1,394 Elo+
Party 1
Ymir
Ymir
HitshXH1
Ymir
Level 17
God Stats
2W - 5L
1,562 SR
Queue Stats
36W - 39L
1,603 Elo+
Solo
Thor
Thor
NLE_20K
Thor
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 15L
1,181 Elo+
Party 1
Susano
Susano
i78izil78
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Medusa
Medusa
zero_fin97
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 19
11,488
1,044
17,434
7,950
3,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
UKDave1606
Danzaburou
17
2 / 3 / 20
10,467
952
9,130
8,729
3,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
beau_army99
Cthulhu
19
8 / 1 / 24
12,479
1,134
13,933
12,400
12,503
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
degomeur14
Nemesis
18
17 / 3 / 11
13,026
1,184
20,692
12,475
5,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
thepharamcist
Baron Samedi
19
9 / 1 / 19
12,025
1,093
21,527
13,091
6,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

314

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ghost_Flocka
Gilgamesh
17
2 / 7 / 6
10,969
997
13,565
22,712
12,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
16
2 / 8 / 5
10,087
917
7,046
17,471
11,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
NLE_20K
Thor
14
0 / 12 / 1
8,496
772
1,940
18,928
7,178
Susano
i78izil78
Susano
15
2 / 8 / 3
10,091
917
8,673
17,251
6,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
zero_fin97
Medusa
16
4 / 7 / 4
10,863
988
18,461
15,190
5,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
29
42
Kills
10
10
Deaths
42
93
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
19
7.75
L
Gilgamesh
Ghost_Flocka
Gilgamesh
2
7
6
0.71
L
Ymir
2
8
5
0.56
L
Thor
NLE_20K
Thor
0
12
1
0.04
W
Danzaburou
UKDave1606
Danzaburou
2
3
20
4
W
Cthulhu
beau_army99
Cthulhu
8
1
24
20
W
Nemesis
degomeur14
Nemesis
17
3
11
7.5
L
Susano
i78izil78
Susano
2
8
3
0.44
W
Baron Samedi
thepharamcist
Baron Samedi
9
1
19
18.5
L
Medusa
zero_fin97
Medusa
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,716
Damage
49,685
54,645
Taken
91,552
31,889
Mitigated
42,886
15,428
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,434
2,749
987
1,220
7,950
3,355
0
748
7,202
34,398
0
L
Gilgamesh
Ghost_Flocka
Gilgamesh
13,565
3,626
0
1,366
22,712
12,311
0
13,732
8,980
27
37,462
L
Ymir
7,046
1,431
0
1,146
17,471
11,319
0
9,599
7,872
12,024
0
L
Thor
NLE_20K
Thor
1,940
591
0
10
18,928
7,178
0
9,810
9,118
0
4,633
W
Danzaburou
UKDave1606
Danzaburou
9,130
4,088
0
1,529
8,729
3,830
0
1,934
6,795
0
15,477
W
Cthulhu
beau_army99
Cthulhu
13,933
806
1,075
292
12,400
12,503
0
612
11,788
29,209
0
W
Nemesis
degomeur14
Nemesis
20,692
12,546
0
2,012
12,475
5,557
0
1,424
9,798
75
28,349
L
Susano
i78izil78
Susano
8,673
2,250
0
72
17,251
6,429
0
9,664
7,587
0
23,054
W
Baron Samedi
thepharamcist
Baron Samedi
21,527
2,572
3,856
4,457
13,091
6,644
0
2,355
10,736
36,587
0
L
Medusa
zero_fin97
Medusa
18,461
7,989
0
1,031
15,190
5,649
0
10,164
5,026
0
33,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,485
Gold Earned
50,506
145
Minions Killed
120
1
Camps Cleared
1
979,298
Distance Traveled
913,068
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,488
1,044
45
4
0
170,352
4
L
Gilgamesh
10,969
997
42
4
0
206,100
0
L
Ymir
10,087
917
9
1
0
167,774
1
L
Thor
8,496
772
3
0
0
159,213
0
W
Danzaburou
10,467
952
19
2
0
158,727
0
W
Cthulhu
12,479
1,134
26
2
0
240,040
5
W
Nemesis
13,026
1,184
20
2
1
210,781
2
L
Susano
10,091
917
21
2
1
199,564
1
W
Baron Samedi
12,025
1,093
35
3
0
199,398
0
L
Medusa
10,863
988
45
4
0
180,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role