Player Matchup

Set
Set
 
Set
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AchievementEagle
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ChaoticPatriot
Tyr
Level 106
God Stats
9W - 16L
1,268 SR
Queue Stats
419W - 433L
1,536 Elo+
Party 1
Thor
Thor
ThePeyPey
Thor
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 146L
1,509 Elo+
Party 1
Bacchus
Bacchus
thaifighter09
Bacchus
Level 67
God Stats
4W - 2L
1,441 SR
Queue Stats
270W - 281L
1,506 Elo+
Party 1
Team Averages
Level 97
1,442 SR
1,510 Elo+

VS

Team Averages
Level 105
1,514 SR
1,473 Elo+
Jing Wei
Jing Wei
CloudyHippoHead
Jing Wei
Level 137
God Stats
3W - 6L
1,331 SR
Queue Stats
193W - 193L
1,464 Elo+
Party 2
Thoth
Thoth
MadKingSoLo
Thoth
Level 127
God Stats
0W - 1L
1,823 SR
Queue Stats
81W - 83L
1,459 Elo+
Solo
Geb
Geb
Rhunder
Geb
Level 92
God Stats
1W - 3L
1,419 SR
Queue Stats
129W - 98L
1,527 Elo+
Solo
Osiris
Osiris
Synpodz
Osiris
Level 44
God Stats
0W - 1L
1,361 SR
Queue Stats
67W - 69L
1,449 Elo+
Solo
Skadi
Skadi
bigeyes23
Skadi
Level 126
God Stats
2W - 1L
1,635 SR
Queue Stats
89W - 97L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
5 / 5 / 16
12,048
753
14,977
15,733
7,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 2 / 12
13,172
823
39,532
11,827
4,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
7 / 5 / 12
12,621
789
15,588
28,651
19,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
20
6 / 3 / 7
12,015
751
8,727
16,489
9,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
18
2 / 7 / 19
12,002
750
12,008
23,353
36,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
7 / 8 / 7
11,304
707
12,230
18,085
9,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 4 / 10
10,821
676
25,536
13,076
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
18
5 / 5 / 11
11,458
716
11,094
24,167
34,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Synpodz
Osiris
17
2 / 6 / 14
10,352
647
13,498
21,940
18,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
bigeyes23
Skadi
20
6 / 5 / 12
11,967
748
16,893
20,253
10,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
76
28
Kills
22
22
Deaths
28
66
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
5
16
2.6
W
8
2
12
7
W
7
5
12
2.6
L
Jing Wei
7
8
7
1.31
L
2
4
10
1.75
L
Geb
5
5
11
2.1
L
Osiris
Synpodz
Osiris
2
6
14
1.5
W
Thor
6
3
7
3.17
L
Skadi
bigeyes23
Skadi
6
5
12
2.4
W
Bacchus
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,832
Damage
79,251
96,053
Taken
97,521
76,802
Mitigated
78,202
41,594
Healing
31,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,977
5,631
2,782
2,861
15,733
7,170
1,659
6,211
9,522
0
36,954
W
39,532
927
4,781
3,224
11,827
4,793
1,385
4,479
7,348
74,054
0
W
15,588
1,135
4,472
9,609
28,651
19,363
1,268
12,548
16,103
2,804
20,464
L
Jing Wei
12,230
6,713
2,934
2,332
18,085
9,140
199
10,863
7,222
0
23,646
L
25,536
1,472
2,691
2,988
13,076
5,741
456
5,737
7,339
52,606
0
L
Geb
11,094
910
3,041
3,318
24,167
34,427
0
12,716
11,451
20,369
0
L
Osiris
Synpodz
Osiris
13,498
2,471
1,431
3,811
21,940
18,579
0
15,172
6,768
0
16,329
W
Thor
8,727
1,475
3,991
4,102
16,489
9,385
798
6,342
10,147
0
23,363
L
Skadi
bigeyes23
Skadi
16,893
6,430
2,960
5,981
20,253
10,315
695
8,534
11,719
0
44,019
W
Bacchus
12,008
1,135
2,679
3,093
23,353
36,091
582
7,050
16,303
17,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,858
Gold Earned
55,902
173
Minions Killed
173
0
Camps Cleared
0
1,523,207
Distance Traveled
1,393,625
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,048
753
31
2
0
326,257
1
W
Zeus
13,172
823
88
6
0
288,803
5
W
Tyr
12,621
789
22
1
0
323,639
0
L
Jing Wei
11,304
707
37
2
0
278,125
0
L
Thoth
10,821
676
45
3
0
289,277
2
L
Geb
11,458
716
17
1
0
273,000
5
L
Osiris
10,352
647
4
0
0
282,857
2
W
Thor
12,015
751
26
2
0
285,952
0
L
Skadi
11,967
748
70
4
0
270,366
0
W
Bacchus
12,002
750
6
0
0
298,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role