Player Matchup

Mercury
Mercury
Arrona_
Mercury
Level 28
God Stats
14W - 10L
1,668 SR
Queue Stats
510W - 424L
1,632 Elo+
Solo
Anhur
Anhur
DietDrKe1p
Anhur
Level 21
God Stats
5W - 5L
1,761 SR
Queue Stats
202W - 179L
1,524 Elo+
Solo
Neith
Neith
Konovalov7vk
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
Shrimphant
Terra
Level 12
God Stats
3W - 0L
1,510 SR
Queue Stats
7W - 4L
1,106 Elo+
Solo
Loki
Loki
XxDREDLOKSxX4
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,588 SR
1,452 Elo+

VS

Team Averages
Level 23
1,490 SR
1,491 Elo+
Kukulkan
Kukulkan
Kebuin
Kukulkan
Level 26
God Stats
1W - 3L
1,765 SR
Queue Stats
85W - 83L
1,552 Elo+
Solo
Jormungandr
Jormungandr
Majogato178
Jormungandr
Level 26
God Stats
1W - 2L
1,326 SR
Queue Stats
174W - 240L
1,309 Elo+
Solo
Artemis
Artemis
PanicAllen
Artemis
Level 17
God Stats
0W - 1L
1,330 SR
Queue Stats
50W - 46L
1,340 Elo+
Solo
Tyr
Tyr
minikane1411
Tyr
Level 29
God Stats
0W - 3L
1,341 SR
Queue Stats
29W - 34L
1,420 Elo+
Solo
Loki
Loki
nicolaskalik013
Loki
Level 19
God Stats
11W - 11L
1,689 SR
Queue Stats
134W - 134L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arrona_
Mercury
19
5 / 0 / 1
11,366
568
10,937
14,804
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
18
17 / 2 / 1
11,913
596
15,259
14,319
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 8 / 2
7,471
374
2,470
8,796
3,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
15
1 / 2 / 16
10,332
517
5,897
18,616
16,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 11 / 4
7,556
378
1,527
9,669
2,593
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kebuin
Kukulkan
18
8 / 2 / 5
11,671
584
12,722
11,053
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Majogato178
Jormungandr
12
2 / 7 / 7
7,975
399
6,372
12,975
7,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
PanicAllen
Artemis
14
5 / 5 / 5
9,169
458
12,333
9,352
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 5
9,126
456
8,054
15,878
10,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
3 / 6 / 1
7,289
364
3,217
6,918
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
23
Kills
20
23
Deaths
24
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
Arrona_
Mercury
5
0
1
5.5
W
Anhur
17
2
1
8.75
L
Kukulkan
Kebuin
Kukulkan
8
2
5
5.25
W
0
8
2
0.13
L
Jormungandr
Majogato178
Jormungandr
2
7
7
0.79
L
Artemis
PanicAllen
Artemis
5
5
5
1.5
W
Terra
1
2
16
4.5
W
0
11
4
0.18
L
2
4
5
1.13
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,090
Damage
42,698
66,204
Taken
56,176
33,225
Mitigated
27,937
20,589
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Arrona_
Mercury
10,937
5,237
0
2,580
14,804
5,965
1,345
2,568
12,236
0
90,718
W
Anhur
15,259
9,828
0
6,245
14,319
5,164
3,662
3,499
10,820
0
75,518
L
Kukulkan
Kebuin
Kukulkan
12,722
2,209
0
2,227
11,053
5,005
974
1,031
10,022
81,707
0
W
2,470
1,425
0
1,058
8,796
3,139
0
6,179
2,617
0
20,393
L
Jormungandr
Majogato178
Jormungandr
6,372
763
306
659
12,975
7,206
273
1,890
11,085
31,793
0
L
Artemis
PanicAllen
Artemis
12,333
5,791
0
1,524
9,352
3,876
1,037
1,485
7,867
0
51,542
W
Terra
5,897
1,848
2,397
8,309
18,616
16,364
1,083
5,322
13,294
28,202
0
W
1,527
402
0
0
9,669
2,593
288
1,526
8,143
0
25,854
L
8,054
1,500
0
4,447
15,878
10,666
388
652
15,226
0
51,545
L
3,217
669
0
713
6,918
1,184
64
839
6,079
0
16,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,638
Gold Earned
45,230
383
Minions Killed
422
0
Camps Cleared
0
1,733,360
Distance Traveled
1,572,629
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,366
568
142
7
0
463,652
3
W
Anhur
11,913
596
114
6
0
351,337
1
L
Kukulkan
11,671
584
151
8
0
352,702
1
W
Neith
7,471
374
41
2
0
233,995
1
L
Jormungandr
7,975
399
51
3
0
287,201
0
L
Artemis
9,169
458
90
5
0
322,133
4
W
Terra
10,332
517
50
3
0
369,289
0
W
Loki
7,556
378
36
2
0
315,087
1
L
Tyr
9,126
456
107
5
0
356,995
4
L
Loki
7,289
364
23
1
0
253,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role