Player Matchup

Bakasura
Bakasura
GomoDead
Bakasura
Level 38
God Stats
13W - 9L
1,800 SR
Queue Stats
134W - 145L
1,355 Elo+
Party 3
Neith
Neith
Uchinaru
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,202 Elo+
Party 2
Cerberus
Cerberus
acrossy10
Cerberus
Level 26
God Stats
8W - 7L
1,401 SR
Queue Stats
145W - 174L
1,354 Elo+
Solo
Merlin
Merlin
vladtnt11
Merlin
Level 15
God Stats
5W - 6L
1,393 SR
Queue Stats
8W - 18L
1,223 Elo+
Party 2
Ymir
Ymir
ХулиганкаВЮбке
Ymir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 32L
1,461 Elo+
Party 3
Team Averages
Level 21
1,519 SR
1,319 Elo+

VS

Team Averages
Level 29
1,486 SR
1,460 Elo+
Cupid
Cupid
BlueJey
Cupid
Level 23
God Stats
2W - 3L
1,385 SR
Queue Stats
15W - 13L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
BoscoBehave
Gilgamesh
Level 29
God Stats
13W - 19L
1,358 SR
Queue Stats
73W - 110L
1,320 Elo+
Solo
Ares
Ares
OOSoccer-BoyOO
Ares
Level 39
God Stats
9W - 8L
1,471 SR
Queue Stats
14W - 14L
1,459 Elo+
Party 1
Olorun
Olorun
Soulbrake
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,498 Elo+
Party 1
King Arthur
King Arthur
Tregonos
King Arthur
Level 25
God Stats
4W - 4L
1,714 SR
Queue Stats
10W - 8L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GomoDead
Bakasura
16
15 / 1 / 7
10,022
626
17,978
15,151
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Uchinaru
Neith
11
4 / 4 / 6
7,325
458
5,791
5,677
1,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
acrossy10
Cerberus
13
3 / 3 / 8
7,717
482
9,101
11,477
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
vladtnt11
Merlin
14
4 / 4 / 5
8,196
512
8,515
7,781
2,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 1 / 16
8,688
543
7,778
9,183
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BlueJey
Cupid
13
5 / 6 / 4
8,926
558
10,017
12,706
3,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
BoscoBehave
Gilgamesh
13
3 / 5 / 2
7,579
474
5,990
14,129
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 5 / 5
7,276
455
7,699
12,811
6,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Soulbrake
Olorun
12
2 / 6 / 4
7,913
495
5,840
12,480
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Tregonos
King Arthur
11
0 / 5 / 5
7,051
441
4,511
13,436
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
27
Kills
13
13
Deaths
27
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
BlueJey
Cupid
5
6
4
1.17
L
Gilgamesh
BoscoBehave
Gilgamesh
3
5
2
0.8
W
Bakasura
GomoDead
Bakasura
15
1
7
18.5
L
3
5
5
1.1
L
Olorun
Soulbrake
Olorun
2
6
4
0.67
L
King Arthur
Tregonos
King Arthur
0
5
5
0.5
W
Neith
Uchinaru
Neith
4
4
6
1.75
W
Cerberus
acrossy10
Cerberus
3
3
8
2.33
W
Merlin
vladtnt11
Merlin
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,163
Damage
34,057
49,269
Taken
65,562
24,145
Mitigated
27,631
11,249
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BlueJey
Cupid
10,017
5,418
224
4,176
12,706
3,686
506
4,473
7,937
0
42,646
L
Gilgamesh
BoscoBehave
Gilgamesh
5,990
1,598
0
2,145
14,129
6,452
232
5,687
8,142
0
46,775
W
Bakasura
GomoDead
Bakasura
17,978
11,428
491
3,266
15,151
6,607
168
4,230
10,921
0
65,037
L
7,699
740
552
2,226
12,811
6,990
0
4,961
6,975
12,963
0
L
Olorun
Soulbrake
Olorun
5,840
1,692
311
4,096
12,480
4,297
568
3,019
8,075
46,352
0
L
King Arthur
Tregonos
King Arthur
4,511
894
0
1,906
13,436
6,206
226
6,687
6,010
0
28,983
W
Neith
Uchinaru
Neith
5,791
3,179
0
1,105
5,677
1,805
1,300
1,634
4,043
0
25,668
W
Cerberus
acrossy10
Cerberus
9,101
241
0
2,532
11,477
6,616
775
2,177
9,300
29,077
0
W
Merlin
vladtnt11
Merlin
8,515
439
0
650
7,781
2,789
94
1,917
5,864
42,064
0
W
7,778
1,207
627
2,578
9,183
6,328
48
3,581
5,602
26,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
38,745
362
Minions Killed
316
0
Camps Cleared
0
1,392,658
Distance Traveled
1,431,814
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,926
558
79
5
0
267,059
4
L
Gilgamesh
7,579
474
73
5
0
316,311
0
W
Bakasura
10,022
626
117
7
0
338,965
0
L
Ares
7,276
455
4
0
0
299,978
6
L
Olorun
7,913
495
100
6
0
260,492
2
L
King Arthur
7,051
441
60
4
0
287,974
3
W
Neith
7,325
458
42
3
0
254,457
0
W
Cerberus
7,717
482
41
3
0
251,492
4
W
Merlin
8,196
512
92
6
0
279,493
0
W
Ymir
8,688
543
70
4
0
268,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role