Player Matchup

Serqet
Serqet
DenizChoban
Serqet
Level 38
God Stats
3W - 9L
1,299 SR
Queue Stats
140W - 177L
1,311 Elo+
Party 3
Zeus
Zeus
FireballFBA
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,382 Elo+
Party 3
Cupid
Cupid
KuraDjola
Cupid
Level 26
God Stats
32W - 22L
1,597 SR
Queue Stats
53W - 51L
1,461 Elo+
Party 2
King Arthur
King Arthur
TheChosenSerb
King Arthur
Level 30
God Stats
4W - 8L
1,652 SR
Queue Stats
219W - 252L
1,367 Elo+
Party 2
Cabrakan
Cabrakan
cedomorac
Cabrakan
Level 48
God Stats
16W - 11L
1,626 SR
Queue Stats
246W - 268L
1,364 Elo+
Party 2
Team Averages
Level 34
1,535 SR
1,377 Elo+

VS

Team Averages
Level 62
1,558 SR
1,354 Elo+
Thanatos
Thanatos
BaBaBuRDaa
Thanatos
Level 40
God Stats
4W - 1L
1,451 SR
Queue Stats
19W - 33L
1,346 Elo+
Solo
Yemoja
Yemoja
JEMagine
Yemoja
Level 27
God Stats
16W - 24L
1,510 SR
Queue Stats
18W - 31L
1,185 Elo+
Party 1
Neith
Neith
Maxis122
Neith
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 59L
1,560 Elo+
Party 1
Ra
Ra
NicNak97
Ra
Level 75
God Stats
3W - 1L
1,806 SR
Queue Stats
51W - 57L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
Rousenator
Jormungandr
Level 68
God Stats
7W - 9L
1,523 SR
Queue Stats
28W - 45L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
5 / 4 / 6
11,561
462
7,371
17,258
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 10 / 8
12,596
504
15,991
16,159
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
KuraDjola
Cupid
17
3 / 8 / 6
11,086
443
14,375
17,819
7,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
TheChosenSerb
King Arthur
18
7 / 4 / 7
11,979
479
16,643
30,062
24,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
cedomorac
Cabrakan
13
1 / 11 / 4
8,959
358
10,661
22,232
11,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaBaBuRDaa
Thanatos
18
1 / 4 / 1
12,118
485
3,847
14,718
6,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
JEMagine
Yemoja
15
3 / 2 / 15
12,041
482
7,956
20,506
19,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Maxis122
Neith
20
14 / 3 / 11
14,503
580
22,880
21,785
8,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
13 / 7 / 14
13,561
542
25,864
22,208
11,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Rousenator
Jormungandr
18
6 / 5 / 14
12,488
500
20,108
18,885
20,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
20
Kills
37
37
Deaths
21
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BaBaBuRDaa
Thanatos
1
4
1
0.38
L
Serqet
5
4
6
2
L
4
10
8
0.8
W
Yemoja
JEMagine
Yemoja
3
2
15
5.25
L
Cupid
KuraDjola
Cupid
3
8
6
0.75
W
Neith
Maxis122
Neith
14
3
11
6.5
W
13
7
14
2.86
W
Jormungandr
Rousenator
Jormungandr
6
5
14
2.6
L
King Arthur
TheChosenSerb
King Arthur
7
4
7
2.63
L
Cabrakan
cedomorac
Cabrakan
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,041
Damage
80,655
103,530
Taken
98,102
57,812
Mitigated
66,340
26,558
Healing
44,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BaBaBuRDaa
Thanatos
3,847
145
0
11,313
14,718
6,077
1,806
1,539
12,663
0
70,689
L
Serqet
7,371
1,270
0
3,925
17,258
7,127
0
6,736
10,030
0
50,580
L
15,991
1,754
0
1,429
16,159
6,340
1,928
8,043
7,648
69,368
0
W
Yemoja
JEMagine
Yemoja
7,956
1,083
4,865
5,368
20,506
19,893
1,262
3,230
17,010
22,018
0
L
Cupid
KuraDjola
Cupid
14,375
7,763
1,386
4,566
17,819
7,916
623
6,420
11,063
0
72,810
W
Neith
Maxis122
Neith
22,880
15,027
0
10,342
21,785
8,685
5,204
6,908
13,017
0
104,536
W
25,864
3,406
2,130
8,481
22,208
11,371
1,950
7,333
13,763
105,814
0
W
Jormungandr
Rousenator
Jormungandr
20,108
3,221
0
2,231
18,885
20,314
659
5,705
12,080
52,206
0
L
King Arthur
TheChosenSerb
King Arthur
16,643
1,017
0
10,350
30,062
24,671
0
16,643
12,407
0
64,086
L
Cabrakan
cedomorac
Cabrakan
10,661
813
1,092
3,810
22,232
11,758
175
13,152
8,454
32,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,181
Gold Earned
64,711
467
Minions Killed
525
0
Camps Cleared
0
2,164,604
Distance Traveled
2,139,773
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,118
485
142
6
0
374,795
0
L
Serqet
11,561
462
98
4
0
531,863
0
L
Zeus
12,596
504
124
5
0
393,864
0
W
Yemoja
12,041
482
13
1
0
496,262
1
L
Cupid
11,086
443
106
4
0
409,427
3
W
Neith
14,503
580
140
6
0
420,892
3
W
Ra
13,561
542
153
6
0
438,540
0
W
Jormungandr
12,488
500
77
3
0
409,284
1
L
King Arthur
11,979
479
92
4
0
495,269
2
L
Cabrakan
8,959
358
47
2
0
334,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role