Player Matchup

The Morrigan
The Morrigan
Aang125
The Morrigan
Level 18
God Stats
0W - 1L
1,364 SR
Queue Stats
1W - 3L
1,123 Elo+
Solo
Mercury
Mercury
Kenzomagic
Mercury
Level 16
God Stats
1W - 10L
1,500 SR
Queue Stats
57W - 75L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
SnaggedDust5833
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Trex305
Neith
Level 8
God Stats
0W - 3L
1,092 SR
Queue Stats
0W - 7L
1,017 Elo+
Party 1
Cthulhu
Cthulhu
Victorjfortes
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 82L
1,273 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,264 Elo+

VS

Team Averages
Level 24
1,415 SR
1,331 Elo+
Thanatos
Thanatos
HaveNoSanity
Thanatos
Level 28
God Stats
6W - 11L
1,200 SR
Queue Stats
163W - 181L
1,318 Elo+
Solo
Anubis
Anubis
Lord_GrimJr17
Anubis
Level 28
God Stats
5W - 5L
1,421 SR
Queue Stats
79W - 79L
1,333 Elo+
Solo
Anhur
Anhur
MaquinaMBS
Anhur
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
187W - 210L
1,415 Elo+
Solo
Merlin
Merlin
T_hereaper
Merlin
Level 26
God Stats
38W - 39L
1,456 SR
Queue Stats
66W - 73L
1,331 Elo+
Solo
Cthulhu
Cthulhu
mh237609
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aang125
The Morrigan
12
0 / 8 / 1
10,137
307
702
10,140
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Kenzomagic
Mercury
20
26 / 8 / 2
20,036
607
39,978
29,566
13,424
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
1 / 11 / 0
8,862
269
468
9,940
2,882
Neith
Trex305
Neith
19
1 / 17 / 4
12,580
381
13,891
25,135
9,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
20
2 / 12 / 11
16,604
503
14,988
39,745
48,665
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HaveNoSanity
Thanatos
20
11 / 9 / 6
15,071
457
14,636
25,317
12,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 5 / 16
15,390
466
16,426
21,018
12,562
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
20
19 / 5 / 9
18,361
556
35,509
30,924
14,505
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
T_hereaper
Merlin
20
9 / 6 / 6
15,463
469
21,877
20,203
10,942
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
mh237609
Cthulhu
8
0 / 8 / 2
9,527
289
1,196
10,125
3,982

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
30
Kills
48
56
Deaths
33
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aang125
The Morrigan
0
8
1
0.06
W
Thanatos
HaveNoSanity
Thanatos
11
9
6
1.56
L
Mercury
Kenzomagic
Mercury
26
8
2
3.38
W
9
5
16
3.4
W
Anhur
19
5
9
4.7
L
1
11
0
0.09
W
Merlin
T_hereaper
Merlin
9
6
6
2
L
Neith
Trex305
Neith
1
17
4
0.18
L
Cthulhu
2
12
11
0.63
W
Cthulhu
mh237609
Cthulhu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,027
Damage
89,644
114,526
Taken
107,587
77,703
Mitigated
54,094
6,947
Healing
35,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aang125
The Morrigan
702
38
112
366
10,140
2,865
518
5,304
4,836
24,059
0
W
Thanatos
HaveNoSanity
Thanatos
14,636
2,355
0
15,052
25,317
12,103
685
1,166
24,151
0
93,253
L
Mercury
Kenzomagic
Mercury
39,978
28,742
0
2,319
29,566
13,424
3,843
11,063
18,503
0
122,424
W
16,426
2,135
0
10,366
21,018
12,562
941
4,065
16,953
70,317
0
W
Anhur
35,509
21,718
0
6,029
30,924
14,505
2,081
7,353
23,571
0
135,342
L
468
431
0
0
9,940
2,882
0
2,843
7,097
0
10,331
W
Merlin
T_hereaper
Merlin
21,877
1,312
0
3,640
20,203
10,942
1,079
2,982
17,221
126,270
0
L
Neith
Trex305
Neith
13,891
7,216
0
3,994
25,135
9,867
2,560
7,837
17,298
0
63,561
L
Cthulhu
14,988
1,349
156
0
39,745
48,665
328
12,452
27,293
48,697
0
W
Cthulhu
mh237609
Cthulhu
1,196
349
0
0
10,125
3,982
0
124
10,001
9,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,219
Gold Earned
73,812
357
Minions Killed
607
0
Camps Cleared
0
2,306,767
Distance Traveled
2,493,811
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,137
307
52
2
0
298,972
2
W
Thanatos
15,071
457
135
4
0
595,645
5
L
Mercury
20,036
607
146
4
0
700,562
0
W
Anubis
15,390
466
118
4
0
495,397
1
W
Anhur
18,361
556
154
5
0
554,170
1
L
Guan Yu
8,862
269
4
0
0
235,412
0
W
Merlin
15,463
469
184
6
0
510,981
2
L
Neith
12,580
381
79
2
0
479,457
0
L
Cthulhu
16,604
503
76
2
0
592,364
0
W
Cthulhu
9,527
289
16
0
0
337,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role