Player Matchup

Gilgamesh
Gilgamesh
Alaa_sami879
Gilgamesh
Level 29
God Stats
9W - 6L
1,717 SR
Queue Stats
114W - 97L
1,499 Elo+
Party 2
Izanami
Izanami
C12_ICARUS
Izanami
Level 22
God Stats
15W - 9L
1,436 SR
Queue Stats
84W - 61L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
Curliewizze
Ah Puch
Level 18
God Stats
1W - 1L
1,409 SR
Queue Stats
103W - 98L
1,492 Elo+
Solo
Ymir
Ymir
MegaYakxza
Ymir
Level 23
God Stats
14W - 6L
1,676 SR
Queue Stats
87W - 77L
1,495 Elo+
Party 2
Fenrir
Fenrir
Yarbleu10
Fenrir
Level 19
God Stats
13W - 7L
1,580 SR
Queue Stats
79W - 54L
1,556 Elo+
Party 2
Team Averages
Level 22
1,564 SR
1,507 Elo+

VS

Team Averages
Level 11
1,444 SR
1,583 Elo+
Sylvanus
Sylvanus
Albino__Baby
Sylvanus
Level 10
God Stats
3W - 3L
1,218 SR
Queue Stats
39W - 28L
1,676 Elo+
Solo
Cthulhu
Cthulhu
Evolution2551
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,657 Elo+
Party 1
Izanami
Izanami
Kensei96
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,657 Elo+
Party 1
Zeus
Zeus
Psyhonaut58
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,456 Elo+
Solo
Loki
Loki
jwjwbhs
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 79L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alaa_sami879
Gilgamesh
14
5 / 2 / 0
8,282
592
6,118
9,377
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
C12_ICARUS
Izanami
16
10 / 2 / 3
9,869
705
7,706
8,596
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Curliewizze
Ah Puch
15
8 / 1 / 6
8,965
640
13,080
5,945
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 13
7,935
567
3,373
9,530
8,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Yarbleu10
Fenrir
15
7 / 2 / 4
9,192
657
6,554
9,507
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Albino__Baby
Sylvanus
10
0 / 6 / 1
5,760
411
4,189
10,565
3,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
12
3 / 5 / 0
7,362
526
5,893
11,703
10,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Kensei96
Izanami
8
1 / 9 / 1
5,708
408
4,438
10,621
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 9 / 0
6,267
448
6,546
9,300
2,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
jwjwbhs
Loki
12
2 / 4 / 2
7,321
523
3,057
10,613
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
32
Kills
8
8
Deaths
33
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alaa_sami879
Gilgamesh
5
2
0
2.5
L
Sylvanus
Albino__Baby
Sylvanus
0
6
1
0.08
W
Izanami
C12_ICARUS
Izanami
10
2
3
5.75
W
Ah Puch
Curliewizze
Ah Puch
8
1
6
11
L
Cthulhu
3
5
0
0.6
L
Izanami
Kensei96
Izanami
1
9
1
0.17
W
2
1
13
8.5
L
2
9
0
0.22
W
Fenrir
Yarbleu10
Fenrir
7
2
4
4.5
L
Loki
jwjwbhs
Loki
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
24,123
42,955
Taken
52,802
23,517
Mitigated
23,595
9,263
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alaa_sami879
Gilgamesh
6,118
1,994
0
1,196
9,377
4,947
416
4,514
4,263
0
36,387
L
Sylvanus
Albino__Baby
Sylvanus
4,189
1,549
352
1,814
10,565
3,544
539
1,716
8,849
17,768
0
W
Izanami
C12_ICARUS
Izanami
7,706
5,609
0
3,909
8,596
2,894
3,154
3,087
5,509
0
75,036
W
Ah Puch
Curliewizze
Ah Puch
13,080
666
0
2,118
5,945
2,018
853
2,728
3,127
52,218
0
L
Cthulhu
5,893
662
0
1,182
11,703
10,705
418
3,039
8,664
27,627
0
L
Izanami
Kensei96
Izanami
4,438
3,142
0
250
10,621
3,369
729
4,481
6,140
0
24,017
W
3,373
615
0
0
9,530
8,729
0
3,420
6,055
8,265
0
L
6,546
1,305
0
1,036
9,300
2,527
0
3,131
6,169
26,170
0
W
Fenrir
Yarbleu10
Fenrir
6,554
1,335
0
2,040
9,507
4,929
30
2,104
7,373
0
56,146
L
Loki
jwjwbhs
Loki
3,057
669
0
3,018
10,613
3,450
0
4,086
6,527
0
41,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
32,418
427
Minions Killed
272
0
Camps Cleared
0
1,337,112
Distance Traveled
1,251,663
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,282
592
74
5
0
250,390
1
L
Sylvanus
5,760
411
25
2
0
248,335
0
W
Izanami
9,869
705
141
10
0
262,756
5
W
Ah Puch
8,965
640
101
7
0
262,852
3
L
Cthulhu
7,362
526
51
4
0
272,225
2
L
Izanami
5,708
408
48
3
0
232,434
1
W
Ymir
7,935
567
12
1
0
252,007
0
L
Zeus
6,267
448
58
4
0
227,977
2
W
Fenrir
9,192
657
99
7
0
309,107
6
L
Loki
7,321
523
90
6
0
270,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role