Player Matchup

Cthulhu
Cthulhu
Dany10199
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,488 Elo+
Party 2
Artemis
Artemis
KamiTeoDevilo
Artemis
Level 8
God Stats
15W - 8L
1,582 SR
Queue Stats
24W - 21L
1,428 Elo+
Party 2
Thanatos
Thanatos
Ondrasekred
Thanatos
Level 47
God Stats
3W - 7L
1,282 SR
Queue Stats
25W - 38L
1,423 Elo+
Party 3
Kukulkan
Kukulkan
ReputedSpy41765
Kukulkan
Level 6
God Stats
3W - 2L
1,468 SR
Queue Stats
10W - 14L
1,685 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jakakka
Cu Chulainn
Level 68
God Stats
4W - 8L
1,459 SR
Queue Stats
31W - 26L
1,430 Elo+
Party 2
Team Averages
Level 31
1,458 SR
1,491 Elo+

VS

Team Averages
Level 17
1,599 SR
1,566 Elo+
Zeus
Zeus
Lundstram
Zeus
Level 6
God Stats
0W - 1L
1,383 SR
Queue Stats
2W - 3L
1,503 Elo+
Party 4
Cthulhu
Cthulhu
Rasphody
Cthulhu
Level 35
God Stats
5W - 4L
1,843 SR
Queue Stats
18W - 13L
1,597 Elo+
Party 1
Izanami
Izanami
TwitchYokaiiro
Izanami
Level 25
God Stats
6W - 4L
1,770 SR
Queue Stats
44W - 29L
1,555 Elo+
Party 1
Loki
Loki
jaacki
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 1
Bellona
Bellona
vandomskaya
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dany10199
Cthulhu
14
9 / 5 / 10
9,960
553
10,566
13,769
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
11
1 / 6 / 8
7,465
415
5,065
8,296
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ondrasekred
Thanatos
14
6 / 4 / 9
9,408
523
7,376
12,718
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
15
9 / 4 / 7
9,852
547
12,897
10,324
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
jakakka
Cu Chulainn
16
9 / 1 / 8
9,976
554
13,774
12,293
8,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 8 / 2
7,958
442
5,692
11,604
3,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Rasphody
Cthulhu
12
4 / 5 / 7
8,641
480
7,685
15,133
7,603
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 8 / 6
8,247
458
6,394
11,470
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
jaacki
Loki
13
7 / 8 / 4
9,319
518
7,915
13,359
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
vandomskaya
Bellona
13
2 / 5 / 4
8,313
462
6,319
12,571
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
34
Kills
20
20
Deaths
34
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dany10199
Cthulhu
9
5
10
2.8
W
Artemis
1
6
8
0.83
L
Zeus
3
8
2
0.5
W
Thanatos
Ondrasekred
Thanatos
6
4
9
2.63
L
Cthulhu
Rasphody
Cthulhu
4
5
7
1.5
W
Kukulkan
9
4
7
3.13
L
4
8
6
0.88
L
Loki
jaacki
Loki
7
8
4
1.13
W
Cu Chulainn
jakakka
Cu Chulainn
9
1
8
13
L
Bellona
vandomskaya
Bellona
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,678
Damage
34,005
57,400
Taken
64,137
27,876
Mitigated
29,076
14,933
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dany10199
Cthulhu
10,566
570
430
1,706
13,769
7,568
220
3,791
9,876
33,947
0
W
Artemis
5,065
2,041
0
500
8,296
3,116
300
2,437
5,803
0
33,281
L
Zeus
5,692
956
0
1,054
11,604
3,851
330
5,326
6,278
30,795
0
W
Thanatos
Ondrasekred
Thanatos
7,376
1,995
0
9,393
12,718
4,475
72
1,778
10,846
0
44,326
L
Cthulhu
Rasphody
Cthulhu
7,685
622
927
2,931
15,133
7,603
582
8,807
6,326
21,165
0
W
Kukulkan
12,897
1,223
471
1,609
10,324
3,975
694
3,226
7,028
61,717
0
L
6,394
4,166
0
710
11,470
4,726
254
5,028
6,442
0
34,581
L
Loki
jaacki
Loki
7,915
3,195
0
2,559
13,359
4,336
275
4,476
8,883
0
41,751
W
Cu Chulainn
jakakka
Cu Chulainn
13,774
2,757
0
824
12,293
8,742
0
1,735
10,470
6,038
51,690
L
Bellona
vandomskaya
Bellona
6,319
1,654
0
1,344
12,571
8,560
609
1,698
10,873
0
44,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
42,478
389
Minions Killed
314
0
Camps Cleared
0
1,703,988
Distance Traveled
1,564,865
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,960
553
42
2
0
347,597
5
W
Artemis
7,465
415
60
3
0
291,960
6
L
Zeus
7,958
442
67
4
0
259,250
0
W
Thanatos
9,408
523
85
5
0
379,207
3
L
Cthulhu
8,641
480
36
2
0
338,891
6
W
Kukulkan
9,852
547
105
6
0
314,726
0
L
Izanami
8,247
458
61
3
0
321,449
5
L
Loki
9,319
518
69
4
0
343,065
6
W
Cu Chulainn
9,976
554
97
5
0
370,498
3
L
Bellona
8,313
462
81
5
0
302,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role