Player Matchup

Heimdallr
Heimdallr
ChristianG97
Heimdallr
Level 15
God Stats
4W - 2L
1,929 SR
Queue Stats
60W - 36L
1,684 Elo+
Solo
Zeus
Zeus
Daniil266
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,634 Elo+
Solo
Cthulhu
Cthulhu
batlebeast123
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,588 Elo+
Solo
Hel
Hel
dmwasright
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,877 Elo+
Party 1
Loki
Loki
xXWaifuLoverXx
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,847 Elo+
Party 1
Team Averages
Level 7
1,586 SR
1,726 Elo+

VS

Team Averages
Level 21
1,612 SR
1,547 Elo+
Gilgamesh
Gilgamesh
ChromaXI
Gilgamesh
Level 24
God Stats
43W - 45L
1,492 SR
Queue Stats
601W - 541L
1,590 Elo+
Solo
Arachne
Arachne
KENNYV8193
Arachne
Level 28
God Stats
14W - 12L
1,529 SR
Queue Stats
82W - 98L
1,505 Elo+
Solo
Nu Wa
Nu Wa
SalamanderV
Nu Wa
Level 16
God Stats
8W - 3L
1,767 SR
Queue Stats
38W - 27L
1,598 Elo+
Solo
Heimdallr
Heimdallr
TheAlmightyHat
Heimdallr
Level 28
God Stats
2W - 3L
1,773 SR
Queue Stats
160W - 183L
1,475 Elo+
Solo
Ymir
Ymir
deadmanxxx3
Ymir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 24L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChristianG97
Heimdallr
9
0 / 2 / 0
4,980
498
3,188
5,533
1,684
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
7
2 / 5 / 0
4,660
466
1,465
5,526
1,483
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
7
0 / 4 / 0
4,194
419
1,655
6,064
2,122
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 2 / 0
3,984
398
823
2,399
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
4,830
483
1,730
5,531
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChromaXI
Gilgamesh
11
4 / 0 / 3
6,532
653
4,876
4,502
1,866
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
KENNYV8193
Arachne
11
2 / 0 / 2
6,228
623
3,455
5,956
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 6
6,780
678
2,703
2,323
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
TheAlmightyHat
Heimdallr
10
1 / 3 / 4
6,068
607
3,465
5,109
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
6 / 0 / 4
7,077
708
4,277
4,882
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
15
15
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChristianG97
Heimdallr
0
2
0
0
W
Gilgamesh
ChromaXI
Gilgamesh
4
0
3
5.5
L
Zeus
2
5
0
0.4
W
Arachne
KENNYV8193
Arachne
2
0
2
3
W
2
0
6
5
W
Heimdallr
TheAlmightyHat
Heimdallr
1
3
4
1
L
Cthulhu
0
4
0
0
W
6
0
4
8
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,861
Damage
18,776
25,053
Taken
22,772
7,465
Mitigated
9,369
4,128
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChristianG97
Heimdallr
3,188
1,453
0
1,482
5,533
1,684
0
502
4,979
0
26,658
W
Gilgamesh
ChromaXI
Gilgamesh
4,876
1,547
0
1,851
4,502
1,866
272
1,012
3,490
0
27,265
L
Zeus
1,465
483
0
960
5,526
1,483
0
1,866
3,646
8,912
0
W
Arachne
KENNYV8193
Arachne
3,455
2,474
0
1,865
5,956
1,845
0
790
5,166
0
29,658
W
2,703
507
0
1,030
2,323
630
2,909
477
1,846
32,906
0
W
Heimdallr
TheAlmightyHat
Heimdallr
3,465
518
87
579
5,109
1,814
1,444
694
4,415
0
20,997
L
Cthulhu
1,655
76
0
0
6,064
2,122
0
1,545
4,427
9,930
0
W
4,277
1,482
0
1,149
4,882
3,214
1,094
970
3,912
18,992
0
L
823
43
0
562
2,399
545
0
1,201
1,060
10,937
0
L
1,730
273
0
1,124
5,531
1,631
0
1,452
3,961
0
20,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,648
Gold Earned
32,685
184
Minions Killed
254
0
Camps Cleared
0
934,655
Distance Traveled
965,237
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,980
498
66
7
0
170,824
0
W
Gilgamesh
6,532
653
62
6
0
185,714
1
L
Zeus
4,660
466
17
2
0
172,274
3
W
Arachne
6,228
623
56
6
0
216,302
0
W
Nu Wa
6,780
678
67
7
0
175,235
3
W
Heimdallr
6,068
607
45
5
0
195,116
0
L
Cthulhu
4,194
419
20
2
0
158,575
1
W
Ymir
7,077
708
24
2
0
192,870
2
L
Hel
3,984
398
26
3
0
202,230
0
L
Loki
4,830
483
55
6
0
230,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role