Player Matchup

Cerberus
Cerberus
BeNERiSM
Cerberus
Level 9
God Stats
16W - 16L
1,733 SR
Queue Stats
127W - 144L
1,645 Elo+
Party 2
Cupid
Cupid
JudeDannGayKeeoc
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 248L
1,257 Elo+
Party 2
Nemesis
Nemesis
Pestictis
Nemesis
Level 96
God Stats
2W - 5L
1,325 SR
Queue Stats
370W - 361L
1,250 Elo+
Party 2
Odin
Odin
Vyhr1k
Odin
Level 17
God Stats
3W - 4L
1,839 SR
Queue Stats
497W - 468L
1,287 Elo+
Party 2
Ra
Ra
craigblackburnn
Ra
Level 5
God Stats
3W - 6L
1,733 SR
Queue Stats
418W - 396L
1,264 Elo+
Party 2
Team Averages
Level 29
1,626 SR
1,341 Elo+

VS

Team Averages
Level 15
1,538 SR
1,416 Elo+
Cernunnos
Cernunnos
GuanYuSupremacy
Cernunnos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
KeRoSaN
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
Lmonster59
King Arthur
Level 25
God Stats
4W - 3L
1,675 SR
Queue Stats
52W - 39L
1,426 Elo+
Party 1
Thoth
Thoth
ZallaX59
Thoth
Level 25
God Stats
4W - 1L
1,797 SR
Queue Stats
51W - 47L
1,293 Elo+
Party 1
Nemesis
Nemesis
kian4all
Nemesis
Level 16
God Stats
2W - 1L
1,219 SR
Queue Stats
32W - 29L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeNERiSM
Cerberus
10
0 / 9 / 4
6,962
316
2,726
18,116
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 7
10,055
457
9,651
13,223
3,458
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Pestictis
Nemesis
17
9 / 3 / 2
11,450
520
12,710
19,648
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Vyhr1k
Odin
12
1 / 7 / 5
8,588
390
3,845
13,509
3,893
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 10 / 4
7,105
323
4,351
11,052
5,306
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GuanYuSupremacy
Cernunnos
18
16 / 1 / 1
12,635
574
19,549
17,882
8,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
KeRoSaN
Ymir
14
0 / 2 / 14
11,356
516
3,993
12,055
13,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Lmonster59
King Arthur
17
7 / 2 / 4
12,289
559
9,238
19,665
15,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
ZallaX59
Thoth
17
8 / 4 / 5
12,028
547
14,582
11,747
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
kian4all
Nemesis
17
3 / 4 / 10
11,867
539
9,043
12,211
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
13
Kills
34
35
Deaths
13
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BeNERiSM
Cerberus
0
9
4
0.22
W
Cernunnos
GuanYuSupremacy
Cernunnos
16
1
1
16.5
L
3
6
7
1.08
W
Ymir
KeRoSaN
Ymir
0
2
14
3.5
W
King Arthur
Lmonster59
King Arthur
7
2
4
4.5
L
Nemesis
Pestictis
Nemesis
9
3
2
3.33
L
Odin
Vyhr1k
Odin
1
7
5
0.5
W
Thoth
ZallaX59
Thoth
8
4
5
2.63
L
0
10
4
0.2
W
Nemesis
kian4all
Nemesis
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
56,405
75,548
Taken
73,560
29,784
Mitigated
47,979
16,315
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BeNERiSM
Cerberus
2,726
268
0
3,896
18,116
9,981
0
1,692
16,370
20,788
0
W
Cernunnos
GuanYuSupremacy
Cernunnos
19,549
11,362
0
12,253
17,882
8,076
5,672
2,868
14,749
0
110,596
L
9,651
4,523
506
4,061
13,223
3,458
0
7,014
5,711
0
36,871
W
Ymir
KeRoSaN
Ymir
3,993
1,455
0
0
12,055
13,313
1,368
1,708
10,262
29,234
0
W
King Arthur
Lmonster59
King Arthur
9,238
1,383
0
6,970
19,665
15,888
1,658
938
18,698
0
61,231
L
Nemesis
Pestictis
Nemesis
12,710
4,841
0
5,164
19,648
7,146
0
3,889
15,523
0
63,529
L
Odin
Vyhr1k
Odin
3,845
1,191
381
757
13,509
3,893
0
3,383
9,962
0
27,838
W
Thoth
ZallaX59
Thoth
14,582
985
0
731
11,747
4,370
1,385
150
11,567
66,102
0
L
4,351
1,497
928
622
11,052
5,306
0
1,575
9,407
27,475
0
W
Nemesis
kian4all
Nemesis
9,043
4,488
0
4,120
12,211
6,332
1,866
947
11,207
0
58,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,160
Gold Earned
60,175
270
Minions Killed
529
0
Camps Cleared
0
1,969,213
Distance Traveled
2,000,652
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,962
316
31
1
0
361,202
1
W
Cernunnos
12,635
574
134
6
0
395,769
6
L
Cupid
10,055
457
55
3
0
389,816
6
W
Ymir
11,356
516
41
2
0
381,491
3
W
King Arthur
12,289
559
121
6
0
416,592
2
L
Nemesis
11,450
520
103
5
0
468,942
3
L
Odin
8,588
390
48
2
0
425,770
2
W
Thoth
12,028
547
105
5
0
355,619
4
L
Ra
7,105
323
33
2
0
323,483
1
W
Nemesis
11,867
539
128
6
0
451,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role