Player Matchup

Ah Puch
Ah Puch
Arutsuroo
Ah Puch
Level 122
God Stats
8W - 5L
1,433 SR
Queue Stats
104W - 99L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
Matrabs
Baron Samedi
Level 83
God Stats
8W - 8L
1,499 SR
Queue Stats
375W - 366L
1,520 Elo+
Solo
Hachiman
Hachiman
ObeliskBage
Hachiman
Level 116
God Stats
48W - 31L
1,618 SR
Queue Stats
2,291W - 2,377L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
PlUndvX
Erlang Shen
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 170L
1,479 Elo+
Solo
Neith
Neith
Sacerdote80
Neith
Level 129
God Stats
23W - 25L
1,491 SR
Queue Stats
445W - 451L
1,531 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,527 Elo+

VS

Team Averages
Level 66
1,421 SR
1,376 Elo+
Chaac
Chaac
BGM BRUNO
Chaac
Level 146
God Stats
103W - 115L
1,595 SR
Queue Stats
1,111W - 1,163L
1,466 Elo+
Solo
Cerberus
Cerberus
Lusca051
Cerberus
Level 35
God Stats
43W - 75L
1,248 SR
Queue Stats
138W - 201L
1,282 Elo+
Party 1
Poseidon
Poseidon
Makros0
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Persona_Victor
Olorun
Level 17
God Stats
20W - 40L
1,349 SR
Queue Stats
23W - 49L
1,293 Elo+
Party 1
Neith
Neith
magraokil
Neith
Level 26
God Stats
12W - 17L
1,412 SR
Queue Stats
42W - 67L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arutsuroo
Ah Puch
19
9 / 0 / 17
12,202
1,109
19,198
3,396
1,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Matrabs
Baron Samedi
18
5 / 0 / 23
11,642
1,058
22,463
4,645
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ObeliskBage
Hachiman
19
7 / 2 / 17
11,800
1,073
12,434
9,726
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
PlUndvX
Erlang Shen
19
9 / 0 / 16
12,629
1,148
12,470
14,379
13,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 0 / 13
10,573
961
4,326
1,437
719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BGM BRUNO
Chaac
15
0 / 1 / 1
9,924
902
2,255
9,758
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Lusca051
Cerberus
15
0 / 2 / 2
10,004
909
1,492
13,638
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Makros0
Poseidon
16
1 / 8 / 1
10,027
912
9,393
14,639
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 14 / 2
9,709
883
4,205
22,163
8,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
magraokil
Neith
15
1 / 8 / 1
9,866
897
9,593
16,213
6,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
9
33
Kills
2
2
Deaths
33
86
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arutsuroo
Ah Puch
9
0
17
17.5
L
Chaac
BGM BRUNO
Chaac
0
1
1
0.5
L
Cerberus
Lusca051
Cerberus
0
2
2
0.5
L
Poseidon
Makros0
Poseidon
1
8
1
0.19
W
Baron Samedi
Matrabs
Baron Samedi
5
0
23
16.5
W
Hachiman
ObeliskBage
Hachiman
7
2
17
7.75
L
0
14
2
0.07
W
Erlang Shen
PlUndvX
Erlang Shen
9
0
16
17
W
3
0
13
9.5
L
Neith
magraokil
Neith
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,891
Damage
26,938
33,583
Taken
76,411
22,851
Mitigated
41,020
12,108
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arutsuroo
Ah Puch
19,198
204
0
259
3,396
1,536
0
2,180
1,216
38,747
0
L
Chaac
BGM BRUNO
Chaac
2,255
34
0
4,157
9,758
9,568
0
4,726
5,032
77
9,597
L
Cerberus
Lusca051
Cerberus
1,492
68
0
2,044
13,638
11,035
0
7,244
6,394
7,971
0
L
Poseidon
Makros0
Poseidon
9,393
662
0
303
14,639
5,616
0
8,615
6,024
39,455
0
W
Baron Samedi
Matrabs
Baron Samedi
22,463
1,059
2,637
3,266
4,645
2,425
0
1,950
2,695
51,735
0
W
Hachiman
ObeliskBage
Hachiman
12,434
8,175
0
2,300
9,726
4,358
0
4,692
5,034
0
28,351
L
4,205
1,126
444
1,745
22,163
8,413
0
13,801
8,362
31,398
0
W
Erlang Shen
PlUndvX
Erlang Shen
12,470
4,844
0
2,699
14,379
13,813
0
5,424
8,955
707
28,431
W
4,326
1,314
191
756
1,437
719
0
961
476
0
26,825
L
Neith
magraokil
Neith
9,593
3,507
0
1,260
16,213
6,388
0
7,919
8,294
40
29,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,846
Gold Earned
49,530
245
Minions Killed
217
12
Camps Cleared
5
1,079,162
Distance Traveled
806,886
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,202
1,109
48
4
2
227,904
0
L
Chaac
9,924
902
12
1
0
122,301
1
L
Cerberus
10,004
909
25
2
1
183,865
0
L
Poseidon
10,027
912
78
7
1
180,008
0
W
Baron Samedi
11,642
1,058
78
7
1
219,986
0
W
Hachiman
11,800
1,073
37
3
1
198,444
0
L
Olorun
9,709
883
47
4
2
149,975
0
W
Erlang Shen
12,629
1,148
26
2
7
246,222
2
W
Neith
10,573
961
56
5
1
186,606
0
L
Neith
9,866
897
55
5
1
170,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role