Player Matchup

Sun Wukong
Sun Wukong
CodyLightfoot
Sun Wukong
Level 117
God Stats
24W - 17L
1,700 SR
Queue Stats
267W - 263L
1,533 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LaneBully
Cu Chulainn
Level 47
God Stats
37W - 24L
1,692 SR
Queue Stats
266W - 221L
1,522 Elo+
Solo
Danzaburou
Danzaburou
RaMuK90
Danzaburou
Level 153
God Stats
10W - 11L
1,453 SR
Queue Stats
276W - 261L
1,507 Elo+
Solo
Loki
Loki
pebbles121212
Loki
Level 113
God Stats
40W - 18L
1,663 SR
Queue Stats
282W - 261L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
smitesmurf99
Cthulhu
Level 39
God Stats
35W - 18L
1,391 SR
Queue Stats
70W - 51L
1,439 Elo+
Solo
Team Averages
Level 94
1,580 SR
1,501 Elo+

VS

Team Averages
Level 98
1,532 SR
1,621 Elo+
Guan Yu
Guan Yu
BebeGuarachero
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Bl00dh0und456
Rama
Level 149
God Stats
16W - 14L
1,693 SR
Queue Stats
661W - 673L
1,545 Elo+
Solo
Ah Puch
Ah Puch
DashingKiwizzle
Ah Puch
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 123L
1,789 Elo+
Solo
King Arthur
King Arthur
JuanGT31
King Arthur
Level 28
God Stats
2W - 2L
1,469 SR
Queue Stats
50W - 33L
1,627 Elo+
Party 1
Chronos
Chronos
KinverKhan
Chronos
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 35L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CodyLightfoot
Sun Wukong
20
2 / 4 / 8
13,530
520
21,262
24,668
15,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
LaneBully
Cu Chulainn
20
5 / 5 / 2
14,291
550
35,248
31,645
29,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
RaMuK90
Danzaburou
2
0 / 0 / 0
5,482
211
0
0
0
18
4 / 9 / 2
12,192
469
11,258
19,345
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
smitesmurf99
Cthulhu
20
11 / 1 / 3
15,169
583
17,860
21,849
34,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
12,172
468
7,375
21,606
28,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
1 / 6 / 2
14,837
571
8,104
18,009
6,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 6 / 2
12,015
462
9,324
17,671
6,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
JuanGT31
King Arthur
20
3 / 4 / 6
13,413
516
18,468
36,789
30,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
KinverKhan
Chronos
20
11 / 4 / 6
14,585
561
24,203
25,493
13,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
22
Kills
19
19
Deaths
22
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
1
6
2
0.33
L
Sun Wukong
CodyLightfoot
Sun Wukong
2
4
8
1.5
W
1
6
2
0.33
W
King Arthur
JuanGT31
King Arthur
3
4
6
1.5
W
Chronos
KinverKhan
Chronos
11
4
6
3.5
L
Cu Chulainn
LaneBully
Cu Chulainn
5
5
2
1.2
L
Danzaburou
RaMuK90
Danzaburou
0
0
0
0
L
4
9
2
0.56
L
Cthulhu
smitesmurf99
Cthulhu
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,628
Damage
67,474
97,507
Taken
119,568
86,219
Mitigated
87,008
27,461
Healing
40,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,375
1,217
3,791
6,457
21,606
28,721
94
3,903
17,643
0
35,138
W
8,104
6,563
0
2,789
18,009
6,991
2,710
5,734
11,521
2,450
86,537
L
Sun Wukong
CodyLightfoot
Sun Wukong
21,262
3,026
0
7,636
24,668
15,363
1,102
10,954
13,533
0
99,565
W
9,324
483
0
4,682
17,671
6,938
993
4,863
12,688
83,906
0
W
King Arthur
JuanGT31
King Arthur
18,468
2,010
0
15,084
36,789
30,646
128
3,145
33,498
669
97,612
W
Chronos
KinverKhan
Chronos
24,203
12,425
0
7,457
25,493
13,712
1,152
3,222
22,116
132,100
0
L
Cu Chulainn
LaneBully
Cu Chulainn
35,248
6,260
0
10,661
31,645
29,311
202
9,678
21,631
12,366
110,274
L
Danzaburou
RaMuK90
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
11,258
1,694
0
4,266
19,345
7,310
1,264
8,791
10,274
0
93,304
L
Cthulhu
smitesmurf99
Cthulhu
17,860
1,546
718
4,180
21,849
34,235
642
4,384
17,442
85,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,664
Gold Earned
67,022
617
Minions Killed
740
0
Camps Cleared
0
1,923,256
Distance Traveled
2,281,757
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,172
468
46
2
0
515,502
10
W
Rama
14,837
571
161
6
0
361,319
1
L
Sun Wukong
13,530
520
167
6
0
474,245
5
W
Ah Puch
12,015
462
163
6
0
399,199
7
W
King Arthur
13,413
516
181
7
0
458,665
5
W
Chronos
14,585
561
189
7
0
547,072
1
L
Cu Chulainn
14,291
550
183
7
0
485,459
3
L
Danzaburou
5,482
211
0
0
0
0
0
L
Loki
12,192
469
139
5
0
504,705
4
L
Cthulhu
15,169
583
128
5
0
458,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role