Player Matchup

Chiron
Chiron
Despeldia
Chiron
Level 29
God Stats
1W - 1L
1,319 SR
Queue Stats
64W - 69L
1,478 Elo+
Party 1
Ratatoskr
Ratatoskr
Izberg
Ratatoskr
Level 26
God Stats
19W - 10L
1,645 SR
Queue Stats
61W - 47L
1,509 Elo+
Party 2
Artio
Artio
KimmyyyS
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 66L
1,473 Elo+
Party 1
Ra
Ra
ThaiPannkaka
Ra
Level 23
God Stats
5W - 6L
1,510 SR
Queue Stats
38W - 36L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
supersvensk
Sun Wukong
Level 26
God Stats
30W - 12L
1,703 SR
Queue Stats
61W - 46L
1,514 Elo+
Party 2
Team Averages
Level 27
1,536 SR
1,482 Elo+

VS

Team Averages
Level 10
1,495 SR
1,479 Elo+
Loki
Loki
Hisoka095
Loki
Level 7
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 3
Sobek
Sobek
HnKiiAstro
Sobek
Level 15
God Stats
1W - 2L
1,393 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 3
Scylla
Scylla
KingDayDayDay
Scylla
Level 8
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
Kuqezi1110
Gilgamesh
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 99L
1,498 Elo+
Solo
Anhur
Anhur
MattressT
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Despeldia
Chiron
18
12 / 3 / 7
11,995
522
24,497
13,743
5,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ratatoskr
Izberg
Ratatoskr
20
12 / 2 / 14
13,430
584
16,406
15,494
9,006
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
KimmyyyS
Artio
15
2 / 3 / 19
9,759
424
6,954
21,784
19,431
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 1 / 9
11,076
482
8,145
6,067
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
supersvensk
Sun Wukong
20
16 / 2 / 13
13,293
578
22,714
17,962
14,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 10 / 5
10,750
467
11,536
19,403
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sobek
13
3 / 5 / 5
9,565
416
9,476
24,422
27,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 10 / 8
9,435
410
9,586
15,593
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kuqezi1110
Gilgamesh
14
2 / 9 / 3
9,077
395
8,174
18,175
11,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
MattressT
Anhur
10
0 / 12 / 4
7,521
327
4,886
14,034
4,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
46
Kills
11
11
Deaths
46
62
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
Despeldia
Chiron
12
3
7
5.17
L
Loki
5
10
5
0.75
L
Sobek
3
5
5
1.1
W
Ratatoskr
Izberg
Ratatoskr
12
2
14
9.5
W
Artio
KimmyyyS
Artio
2
3
19
3.83
L
1
10
8
0.5
L
Gilgamesh
Kuqezi1110
Gilgamesh
2
9
3
0.39
L
Anhur
MattressT
Anhur
0
12
4
0.17
W
4
1
9
8.5
W
Sun Wukong
supersvensk
Sun Wukong
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,716
Damage
43,658
75,050
Taken
91,627
51,532
Mitigated
55,819
23,671
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Despeldia
Chiron
24,497
11,838
1,346
3,000
13,743
5,967
4,266
3,796
9,771
0
95,485
L
Loki
11,536
1,849
0
1,406
19,403
7,038
0
1,866
17,537
0
42,396
L
Sobek
9,476
1,071
0
2,860
24,422
27,396
0
5,375
18,436
24,525
0
W
Ratatoskr
Izberg
Ratatoskr
16,406
4,028
0
988
15,494
9,006
1,541
2,953
12,465
0
112,847
W
Artio
KimmyyyS
Artio
6,954
259
2,837
4,823
21,784
19,431
466
6,275
15,357
21,366
0
L
9,586
1,218
187
780
15,593
5,576
0
3,500
11,913
51,046
0
L
Gilgamesh
Kuqezi1110
Gilgamesh
8,174
1,676
0
525
18,175
11,246
0
1,688
16,415
0
47,179
L
Anhur
MattressT
Anhur
4,886
2,378
0
647
14,034
4,563
0
2,176
11,848
0
23,231
W
8,145
222
1,550
1,064
6,067
2,614
598
2,559
3,380
51,514
0
W
Sun Wukong
supersvensk
Sun Wukong
22,714
5,435
0
8,063
17,962
14,514
2,786
2,917
14,991
0
91,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
46,348
584
Minions Killed
313
0
Camps Cleared
0
2,149,701
Distance Traveled
1,950,098
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,995
522
141
6
0
368,811
5
L
Loki
10,750
467
72
3
0
377,191
0
L
Sobek
9,565
416
27
1
0
458,017
5
W
Ratatoskr
13,430
584
158
7
0
471,712
0
W
Artio
9,759
424
20
1
0
443,477
0
L
Scylla
9,435
410
102
4
0
357,421
2
L
Gilgamesh
9,077
395
73
3
0
399,552
4
L
Anhur
7,521
327
39
2
0
357,917
0
W
Ra
11,076
482
110
5
0
430,389
2
W
Sun Wukong
13,293
578
155
7
0
435,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role