Player Matchup

Hercules
Hercules
LyonMirror
Hercules
Level 109
God Stats
15W - 15L
1,618 SR
Queue Stats
468W - 396L
1,677 Elo+
Party 3
Thor
Thor
SKLLShaDow
Thor
Level 29
God Stats
17W - 11L
1,597 SR
Queue Stats
316W - 260L
1,708 Elo+
Party 3
Jormungandr
Jormungandr
SKLL_Alan22
Jormungandr
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
418W - 360L
1,531 Elo+
Party 3
Sol
Sol
Speedphamtom
Sol
Level 47
God Stats
35W - 21L
1,682 SR
Queue Stats
533W - 482L
1,604 Elo+
Party 1
Persephone
Persephone
Sykura
Persephone
Level 39
God Stats
31W - 21L
1,598 SR
Queue Stats
485W - 462L
1,594 Elo+
Party 1
Team Averages
Level 65
1,599 SR
1,623 Elo+

VS

Team Averages
Level 65
1,525 SR
1,613 Elo+
Cupid
Cupid
B0LT16
Cupid
Level 127
God Stats
3W - 2L
1,674 SR
Queue Stats
67W - 69L
1,538 Elo+
Party 2
Athena
Athena
FartSniffer2007
Athena
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,721 Elo+
Party 2
Thanatos
Thanatos
GhettoCrib
Thanatos
Level 80
God Stats
5W - 2L
1,723 SR
Queue Stats
25W - 17L
1,825 Elo+
Party 2
Chaac
Chaac
JjonAlch
Chaac
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 256L
1,517 Elo+
Solo
Tiamat
Tiamat
f0rtn1t3S1ay3r
Tiamat
Level 69
God Stats
1W - 8L
1,228 SR
Queue Stats
253W - 274L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LyonMirror
Hercules
9
0 / 1 / 9
5,719
572
4,716
7,834
3,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 4
6,103
610
3,299
5,713
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
SKLL_Alan22
Jormungandr
11
0 / 1 / 1
5,707
571
3,627
5,536
2,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
8 / 1 / 0
6,930
693
7,732
5,719
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Sykura
Persephone
12
4 / 1 / 2
6,950
695
3,689
2,492
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
B0LT16
Cupid
7
1 / 5 / 0
4,766
477
3,390
6,544
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 5 / 1
4,768
477
2,579
7,123
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
GhettoCrib
Thanatos
9
1 / 2 / 2
5,867
587
2,289
7,033
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
JjonAlch
Chaac
11
1 / 1 / 0
6,296
630
4,075
7,308
3,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,580
558
2,233
5,722
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
B0LT16
Cupid
1
5
0
0.2
L
1
5
1
0.3
L
Thanatos
GhettoCrib
Thanatos
1
2
2
1
L
Chaac
JjonAlch
Chaac
1
1
0
1
W
Hercules
LyonMirror
Hercules
0
1
9
4.5
W
4
1
4
6
W
Jormungandr
SKLL_Alan22
Jormungandr
0
1
1
0.5
W
8
1
0
8
W
Persephone
Sykura
Persephone
4
1
2
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
14,566
27,294
Taken
33,730
9,758
Mitigated
12,809
9,436
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
B0LT16
Cupid
3,390
1,451
69
1,157
6,544
1,585
0
3,838
2,706
0
18,919
L
2,579
1,038
0
673
7,123
2,414
0
4,302
2,821
11,226
0
L
Thanatos
GhettoCrib
Thanatos
2,289
456
0
6,099
7,033
2,249
0
944
6,089
0
24,397
L
Chaac
JjonAlch
Chaac
4,075
1,025
0
3,151
7,308
3,473
0
3,641
3,667
0
37,120
W
Hercules
LyonMirror
Hercules
4,716
1,829
0
1,991
7,834
3,013
0
1,667
6,073
0
13,812
W
3,299
969
0
849
5,713
1,734
0
838
4,807
0
29,546
W
Jormungandr
SKLL_Alan22
Jormungandr
3,627
1,157
0
2,549
5,536
2,832
0
0
5,536
31,357
0
W
7,732
2,846
0
3,797
5,719
1,491
562
1,768
3,901
42,763
0
W
Persephone
Sykura
Persephone
3,689
119
0
250
2,492
688
0
321
2,164
40,320
0
L
2,233
94
0
1,010
5,722
3,088
0
2,323
3,399
19,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
27,277
329
Minions Killed
244
0
Camps Cleared
0
938,527
Distance Traveled
942,657
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,766
477
33
3
0
178,752
0
L
Athena
4,768
477
17
2
0
195,849
1
L
Thanatos
5,867
587
60
6
0
179,894
1
L
Chaac
6,296
630
87
9
0
207,838
4
W
Hercules
5,719
572
10
1
0
210,447
4
W
Thor
6,103
610
66
7
0
183,336
1
W
Jormungandr
5,707
571
74
7
0
155,622
1
W
Sol
6,930
693
89
9
0
192,706
3
W
Persephone
6,950
695
90
9
0
196,416
3
L
Tiamat
5,580
558
47
5
0
180,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role