Player Matchup

Ymir
Ymir
DuckAreMagic
Ymir
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
PapaHuber
Anubis
Level 3
God Stats
2W - 3L
1,705 SR
Queue Stats
2W - 4L
1,450 Elo+
Party 1
Bakasura
Bakasura
Spookhound
Bakasura
Level 16
God Stats
9W - 13L
1,526 SR
Queue Stats
115W - 136L
1,399 Elo+
Solo
Achilles
Achilles
Valazco
Achilles
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
WinnieTheFool
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,546 SR
1,470 Elo+

VS

Team Averages
Level 23
1,426 SR
1,374 Elo+
Fafnir
Fafnir
DigitalPimpin
Fafnir
Level 28
God Stats
25W - 29L
1,506 SR
Queue Stats
38W - 40L
1,413 Elo+
Solo
Neith
Neith
IronSide99
Neith
Level 19
God Stats
25W - 33L
1,418 SR
Queue Stats
275W - 313L
1,340 Elo+
Solo
Xbalanque
Xbalanque
LankasterSempai
Xbalanque
Level 22
God Stats
3W - 1L
1,734 SR
Queue Stats
53W - 49L
1,413 Elo+
Solo
Izanami
Izanami
T3GGCREEPER
Izanami
Level 23
God Stats
1W - 1L
1,076 SR
Queue Stats
23W - 33L
1,340 Elo+
Solo
Scylla
Scylla
TorOnOnlyFans
Scylla
Level 25
God Stats
21W - 12L
1,397 SR
Queue Stats
67W - 68L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,256
403
4,367
12,308
7,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
PapaHuber
Anubis
9
2 / 5 / 0
6,796
378
3,136
6,709
2,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Spookhound
Bakasura
18
9 / 1 / 0
11,341
630
11,544
15,331
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Valazco
Achilles
11
0 / 6 / 0
7,453
414
3,609
10,181
5,061
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 1
7,425
413
5,712
11,682
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
8,520
473
6,010
9,998
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
16
8 / 2 / 2
10,225
568
7,448
6,865
2,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
LankasterSempai
Xbalanque
13
3 / 4 / 8
8,401
467
10,465
12,867
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
T3GGCREEPER
Izanami
14
4 / 2 / 2
8,652
481
7,132
12,836
5,097
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
7 / 3 / 6
9,565
531
7,116
6,794
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
11
Kills
24
24
Deaths
11
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
0
5
0
0
W
Neith
8
2
2
4.5
W
Xbalanque
LankasterSempai
Xbalanque
3
4
8
1.75
L
Anubis
PapaHuber
Anubis
2
5
0
0.4
L
Bakasura
Spookhound
Bakasura
9
1
0
9
W
Izanami
T3GGCREEPER
Izanami
4
2
2
2.5
W
7
3
6
3.33
L
Achilles
Valazco
Achilles
0
6
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,368
Damage
38,171
56,211
Taken
49,360
28,397
Mitigated
22,839
10,881
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,010
1,736
542
2,538
9,998
9,642
0
1,795
8,203
23,245
0
L
4,367
276
0
582
12,308
7,831
0
3,312
8,962
28,197
0
W
Neith
7,448
3,912
0
2,727
6,865
2,541
358
0
6,291
0
48,761
W
Xbalanque
LankasterSempai
Xbalanque
10,465
4,421
441
3,156
12,867
3,599
280
1,633
10,534
0
58,048
L
Anubis
PapaHuber
Anubis
3,136
969
0
1,372
6,709
2,947
344
2,780
3,581
16,586
0
L
Bakasura
Spookhound
Bakasura
11,544
8,549
0
4,215
15,331
9,052
1,440
1,548
13,685
0
71,734
W
Izanami
T3GGCREEPER
Izanami
7,132
5,341
0
4,891
12,836
5,097
0
1,403
10,633
0
52,086
W
7,116
643
0
475
6,794
1,960
1,577
2,672
4,122
39,618
0
L
Achilles
Valazco
Achilles
3,609
952
0
1,911
10,181
5,061
0
255
9,926
0
36,404
L
5,712
1,993
0
2,801
11,682
3,506
0
4,667
6,931
0
36,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,271
Gold Earned
45,363
353
Minions Killed
393
0
Camps Cleared
0
1,316,431
Distance Traveled
1,514,881
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,520
473
27
2
0
296,464
1
L
Ymir
7,256
403
37
2
0
283,166
3
W
Neith
10,225
568
113
6
0
242,940
0
W
Xbalanque
8,401
467
75
4
0
301,109
5
L
Anubis
6,796
378
30
2
0
140,994
0
L
Bakasura
11,341
630
151
8
0
367,490
1
W
Izanami
8,652
481
98
5
0
333,008
2
W
Scylla
9,565
531
80
4
0
341,360
1
L
Achilles
7,453
414
63
4
0
245,748
1
L
Anhur
7,425
413
72
4
0
279,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role