Player Matchup

Ymir
Ymir
Coltasaurusrex
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 32L
1,556 Elo+
Solo
Nemesis
Nemesis
Crusty1080
Nemesis
Level 5
God Stats
14W - 24L
1,529 SR
Queue Stats
303W - 338L
1,619 Elo+
Solo
Olorun
Olorun
Omulis_Mad
Olorun
Level 18
God Stats
3W - 3L
1,877 SR
Queue Stats
97W - 90L
1,540 Elo+
Solo
Ullr
Ullr
RoyalBL00DFire
Ullr
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,299 Elo+
Solo
Vamana
Vamana
SoSmooth2nite
Vamana
Level 18
God Stats
32W - 19L
1,761 SR
Queue Stats
154W - 117L
1,597 Elo+
Solo
Team Averages
Level 15
1,633 SR
1,522 Elo+

VS

Team Averages
Level 19
1,680 SR
1,576 Elo+
Bellona
Bellona
DuoLaneDiff
Bellona
Level 8
God Stats
4W - 1L
1,783 SR
Queue Stats
93W - 42L
1,693 Elo+
Solo
Cthulhu
Cthulhu
LegionForceX117
Cthulhu
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 52L
1,567 Elo+
Solo
Izanami
Izanami
Loki_Users_R_Tra
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,435 Elo+
Solo
Terra
Terra
MrCamper2468
Terra
Level 28
God Stats
2W - 0L
1,681 SR
Queue Stats
63W - 69L
1,609 Elo+
Solo
Agni
Agni
hipfirestuuu
Agni
Level 24
God Stats
6W - 0L
1,935 SR
Queue Stats
41W - 31L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,166
470
4,806
6,574
2,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Crusty1080
Nemesis
5
0 / 6 / 1
4,196
381
904
6,536
1,731
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Omulis_Mad
Olorun
7
0 / 7 / 0
4,464
406
1,502
8,338
2,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
0 / 5 / 1
3,996
363
1,642
5,021
961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 0
5,605
510
6,901
9,238
4,169
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuoLaneDiff
Bellona
12
7 / 0 / 2
6,801
618
7,993
6,307
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
4 / 0 / 6
6,715
610
4,459
7,437
3,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 2 / 4
6,615
601
4,915
5,177
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
5,705
519
1,275
5,953
2,580
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 1 / 1
6,648
604
4,974
4,834
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
20
22
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Nemesis
Crusty1080
Nemesis
0
6
1
0.08
W
Bellona
DuoLaneDiff
Bellona
7
0
2
8
W
4
0
6
7
W
4
2
4
3
W
0
0
1
0.5
L
Olorun
Omulis_Mad
Olorun
0
7
0
0
L
0
5
1
0.1
L
1
0
0
1
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,755
Damage
23,616
35,707
Taken
29,708
11,414
Mitigated
14,072
9,109
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,806
655
465
1,038
6,574
2,082
0
3,352
3,222
16,415
0
L
Nemesis
Crusty1080
Nemesis
904
422
0
1,189
6,536
1,731
0
970
5,566
0
12,486
W
Bellona
DuoLaneDiff
Bellona
7,993
2,628
0
1,768
6,307
4,051
0
1,929
4,378
0
44,295
W
4,459
730
0
1,577
7,437
3,815
212
2,083
5,354
17,453
0
W
4,915
2,970
0
1,649
5,177
2,162
2,330
667
4,510
0
42,574
W
1,275
613
107
3,304
5,953
2,580
217
394
5,559
22,933
0
L
Olorun
Omulis_Mad
Olorun
1,502
475
0
1,630
8,338
2,471
0
1,481
6,857
12,753
0
L
1,642
1,501
0
537
5,021
961
0
1,643
3,378
0
9,058
L
6,901
2,795
0
4,250
9,238
4,169
0
3,262
5,976
0
30,861
W
4,974
789
0
626
4,834
1,464
44
1,235
3,599
42,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
32,484
138
Minions Killed
356
0
Camps Cleared
0
907,613
Distance Traveled
1,058,704
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,166
470
29
3
0
203,971
3
L
Nemesis
4,196
381
20
2
0
191,568
2
W
Bellona
6,801
618
87
8
0
237,344
0
W
Cthulhu
6,715
610
34
3
0
216,510
4
W
Izanami
6,615
601
94
9
0
158,631
2
W
Terra
5,705
519
54
5
0
224,156
2
L
Olorun
4,464
406
23
2
0
172,148
2
L
Ullr
3,996
363
10
1
0
134,415
0
L
Vamana
5,605
510
56
5
0
205,511
1
W
Agni
6,648
604
87
8
0
222,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role