Player Matchup

Baba Yaga
Baba Yaga
Bealess
Baba Yaga
Level 108
God Stats
2W - 3L
1,626 SR
Queue Stats
295W - 268L
1,547 Elo+
Party 1
Ymir
Ymir
D4v1d99
Ymir
Level 146
God Stats
13W - 10L
1,753 SR
Queue Stats
356W - 314L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
Kawakta
Gilgamesh
Level 98
God Stats
8W - 5L
1,681 SR
Queue Stats
194W - 189L
1,587 Elo+
Solo
Susano
Susano
Probeeee
Susano
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
YaserBlue
Anhur
Level 141
God Stats
28W - 53L
1,344 SR
Queue Stats
406W - 401L
1,516 Elo+
Solo
Team Averages
Level 123
1,581 SR
1,550 Elo+

VS

Team Averages
Level 140
1,667 SR
1,587 Elo+
Zhong Kui
Zhong Kui
ChaosArchFiend
Zhong Kui
Level 152
God Stats
8W - 3L
1,692 SR
Queue Stats
304W - 290L
1,614 Elo+
Party 2
Tiamat
Tiamat
Cthulhudeath
Tiamat
Level 146
God Stats
39W - 22L
1,645 SR
Queue Stats
134W - 124L
1,559 Elo+
Solo
Ganesha
Ganesha
JustKizzer
Ganesha
Level 160
God Stats
7W - 7L
1,594 SR
Queue Stats
488W - 473L
1,567 Elo+
Party 2
Osiris
Osiris
URGeh
Osiris
Level 114
God Stats
96W - 68L
1,700 SR
Queue Stats
437W - 424L
1,609 Elo+
Solo
Izanami
Izanami
shmibley
Izanami
Level 126
God Stats
64W - 38L
1,702 SR
Queue Stats
376W - 364L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bealess
Baba Yaga
12
0 / 4 / 1
7,270
454
4,115
10,095
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
D4v1d99
Ymir
14
2 / 5 / 1
8,656
541
12,026
14,526
9,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Kawakta
Gilgamesh
14
2 / 2 / 0
7,889
493
6,471
13,353
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Probeeee
Susano
10
1 / 5 / 0
6,298
394
4,760
13,912
6,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
YaserBlue
Anhur
14
0 / 3 / 1
8,466
529
6,356
11,518
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChaosArchFiend
Zhong Kui
15
1 / 2 / 4
9,078
567
5,868
13,516
11,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
15
2 / 1 / 5
8,857
554
10,149
8,193
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
JustKizzer
Ganesha
14
0 / 1 / 11
8,650
541
5,358
10,804
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
URGeh
Osiris
17
7 / 1 / 3
9,999
625
8,923
12,026
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
shmibley
Izanami
17
9 / 0 / 2
10,550
659
15,373
9,474
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
19
19
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bealess
Baba Yaga
0
4
1
0.13
W
Zhong Kui
ChaosArchFiend
Zhong Kui
1
2
4
1.5
W
Tiamat
2
1
5
4.5
L
Ymir
D4v1d99
Ymir
2
5
1
0.5
W
Ganesha
JustKizzer
Ganesha
0
1
11
5.5
L
Gilgamesh
Kawakta
Gilgamesh
2
2
0
1
L
Susano
Probeeee
Susano
1
5
0
0.2
W
Osiris
URGeh
Osiris
7
1
3
8.5
L
Anhur
YaserBlue
Anhur
0
3
1
0.17
W
Izanami
shmibley
Izanami
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,728
Damage
45,671
63,404
Taken
54,013
27,571
Mitigated
35,160
12,257
Healing
23,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bealess
Baba Yaga
4,115
158
0
2,299
10,095
3,406
0
4,755
5,009
50,005
0
W
Zhong Kui
ChaosArchFiend
Zhong Kui
5,868
688
0
8,002
13,516
11,870
1,423
9,178
4,338
54,296
0
W
Tiamat
10,149
687
174
3,287
8,193
5,448
417
2,152
6,041
52,756
0
L
Ymir
D4v1d99
Ymir
12,026
3,525
0
2,392
14,526
9,795
0
5,551
8,924
49,684
2,512
W
Ganesha
JustKizzer
Ganesha
5,358
828
0
4,319
10,804
7,039
456
1,985
8,819
32,162
0
L
Gilgamesh
Kawakta
Gilgamesh
6,471
2,098
0
2,272
13,353
4,975
0
4,004
9,112
0
49,100
L
Susano
Probeeee
Susano
4,760
930
0
2,293
13,912
6,194
0
5,146
8,406
0
25,915
W
Osiris
URGeh
Osiris
8,923
3,651
0
3,816
12,026
7,943
0
2,271
9,755
0
70,808
L
Anhur
YaserBlue
Anhur
6,356
4,041
0
3,001
11,518
3,201
0
940
10,578
0
58,326
W
Izanami
shmibley
Izanami
15,373
9,797
0
4,363
9,474
2,860
404
52
9,422
0
95,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
47,134
458
Minions Killed
556
0
Camps Cleared
0
1,604,981
Distance Traveled
1,638,138
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,270
454
103
6
0
307,559
5
W
Zhong Kui
9,078
567
121
8
0
255,314
3
W
Tiamat
8,857
554
125
8
0
320,088
5
L
Ymir
8,656
541
102
6
0
286,400
3
W
Ganesha
8,650
541
17
1
0
357,244
5
L
Gilgamesh
7,889
493
92
6
0
353,521
8
L
Susano
6,298
394
44
3
0
358,440
7
W
Osiris
9,999
625
124
8
0
373,091
4
L
Anhur
8,466
529
117
7
0
299,061
2
W
Izanami
10,550
659
169
11
0
332,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role