Player Matchup

Bellona
Bellona
Bebercast
Bellona
Level 27
God Stats
4W - 11L
1,362 SR
Queue Stats
14W - 45L
1,230 Elo+
Party 1
Anubis
Anubis
Kartkom
Anubis
Level 28
God Stats
14W - 44L
1,333 SR
Queue Stats
14W - 48L
1,233 Elo+
Party 1
Anhur
Anhur
Lliapia
Anhur
Level 44
God Stats
2W - 6L
1,337 SR
Queue Stats
16W - 44L
1,250 Elo+
Party 1
Fenrir
Fenrir
Rayklei
Fenrir
Level 48
God Stats
4W - 9L
1,416 SR
Queue Stats
31W - 65L
1,315 Elo+
Party 1
Izanami
Izanami
St4nL4y999
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,390 SR
1,306 Elo+

VS

Team Averages
Level 72
1,493 SR
1,462 Elo+
Heimdallr
Heimdallr
Cleeeez
Heimdallr
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 17L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
SBonelly
Cthulhu
Level 76
God Stats
5W - 4L
1,500 SR
Queue Stats
22W - 25L
1,463 Elo+
Party 2
Persephone
Persephone
Tekei
Persephone
Level 62
God Stats
7W - 5L
1,751 SR
Queue Stats
20W - 21L
1,485 Elo+
Party 2
Arachne
Arachne
dilkey01
Arachne
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 23L
1,463 Elo+
Party 2
Mulan
Mulan
mammothbarbecue
Mulan
Level 114
God Stats
1W - 3L
1,216 SR
Queue Stats
36W - 43L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bebercast
Bellona
14
0 / 7 / 2
8,434
402
3,310
13,873
6,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Kartkom
Anubis
17
7 / 7 / 1
10,728
511
11,403
18,070
8,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Lliapia
Anhur
16
2 / 5 / 2
9,786
466
3,576
11,322
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Rayklei
Fenrir
16
3 / 6 / 7
10,633
506
8,852
21,856
11,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
St4nL4y999
Izanami
13
2 / 5 / 3
8,567
408
7,651
16,513
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cleeeez
Heimdallr
18
4 / 3 / 5
11,623
553
10,838
12,656
5,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SBonelly
Cthulhu
17
3 / 1 / 7
11,976
570
8,543
11,698
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Tekei
Persephone
18
6 / 5 / 8
12,747
607
15,483
13,121
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
dilkey01
Arachne
19
7 / 4 / 5
12,820
610
9,992
18,700
9,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 2 / 5
13,117
625
18,798
14,560
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
14
Kills
30
30
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bebercast
Bellona
0
7
2
0.14
W
Heimdallr
Cleeeez
Heimdallr
4
3
5
2.17
L
Anubis
Kartkom
Anubis
7
7
1
1.07
L
Anhur
Lliapia
Anhur
2
5
2
0.6
L
Fenrir
Rayklei
Fenrir
3
6
7
1.08
W
Cthulhu
SBonelly
Cthulhu
3
1
7
6.5
L
Izanami
St4nL4y999
Izanami
2
5
3
0.7
W
Persephone
Tekei
Persephone
6
5
8
2
W
Arachne
dilkey01
Arachne
7
4
5
2.38
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,792
Damage
63,654
81,634
Taken
70,735
34,467
Mitigated
39,122
19,183
Healing
22,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bebercast
Bellona
3,310
745
0
1,563
13,873
6,490
0
1,431
12,052
0
32,947
W
Heimdallr
Cleeeez
Heimdallr
10,838
3,667
0
2,071
12,656
5,279
2,810
0
12,656
0
91,135
L
Anubis
Kartkom
Anubis
11,403
39
0
5,892
18,070
8,324
1,007
10,385
7,655
66,426
0
L
Anhur
Lliapia
Anhur
3,576
1,868
441
1,149
11,322
3,427
0
3,567
7,725
0
27,015
L
Fenrir
Rayklei
Fenrir
8,852
2,398
0
5,520
21,856
11,043
1,593
2,089
19,557
0
65,375
W
Cthulhu
SBonelly
Cthulhu
8,543
259
81
3,287
11,698
10,772
385
776
10,922
49,411
0
L
Izanami
St4nL4y999
Izanami
7,651
4,773
0
4,618
16,513
5,183
0
6,554
9,899
164
52,529
W
Persephone
Tekei
Persephone
15,483
727
733
3,526
13,121
3,962
2,692
7,095
6,021
66,389
0
W
Arachne
dilkey01
Arachne
9,992
6,559
0
9,198
18,700
9,460
2,250
1,808
16,892
0
106,931
W
18,798
2,096
0
3,955
14,560
9,649
3,867
1,847
12,713
0
83,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
62,283
415
Minions Killed
617
0
Camps Cleared
0
1,818,241
Distance Traveled
1,945,839
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,434
402
70
3
0
359,760
4
W
Heimdallr
11,623
553
150
7
0
352,025
6
L
Anubis
10,728
511
113
5
0
326,876
7
L
Anhur
9,786
466
53
3
0
343,673
3
L
Fenrir
10,633
506
92
4
0
426,736
3
W
Cthulhu
11,976
570
62
3
0
426,455
9
L
Izanami
8,567
408
87
4
0
361,196
2
W
Persephone
12,747
607
112
5
0
349,696
4
W
Arachne
12,820
610
142
7
0
453,173
0
W
Mulan
13,117
625
151
7
0
364,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role