Player Matchup

Anhur
Anhur
Chocapic_kinou
Anhur
Level 18
God Stats
8W - 9L
1,565 SR
Queue Stats
30W - 35L
1,275 Elo+
Party 1
Jing Wei
Jing Wei
Condemned9126
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,207 Elo+
Solo
Cthulhu
Cthulhu
LAWilson8
Cthulhu
Level 29
God Stats
32W - 28L
1,567 SR
Queue Stats
110W - 137L
1,315 Elo+
Solo
Set
Set
SNK-_SuiCideSouL
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
goldlux8
Kukulkan
Level 18
God Stats
0W - 1L
1,238 SR
Queue Stats
2W - 3L
1,298 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,319 Elo+

VS

Team Averages
Level 20
1,324 SR
1,228 Elo+
Chang'e
Chang'e
Anbuelite18
Chang'e
Level 29
God Stats
7W - 6L
1,495 SR
Queue Stats
78W - 85L
1,291 Elo+
Party 3
Izanami
Izanami
Ethan-2493
Izanami
Level 18
God Stats
5W - 9L
1,261 SR
Queue Stats
40W - 50L
1,267 Elo+
Party 2
Loki
Loki
Greystoke-_-
Loki
Level 18
God Stats
7W - 5L
1,313 SR
Queue Stats
54W - 72L
1,179 Elo+
Party 3
Nemesis
Nemesis
Selene1485
Nemesis
Level 15
God Stats
2W - 4L
1,263 SR
Queue Stats
116W - 162L
1,095 Elo+
Solo
Ymir
Ymir
benny5204
Ymir
Level 18
God Stats
8W - 11L
1,286 SR
Queue Stats
47W - 66L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,913
407
7,193
13,380
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Condemned9126
Jing Wei
13
4 / 5 / 3
8,227
484
4,510
9,122
3,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
LAWilson8
Cthulhu
12
2 / 0 / 4
8,022
472
7,475
12,731
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 10 / 1
6,133
361
3,042
10,135
3,547
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
goldlux8
Kukulkan
12
2 / 8 / 1
7,815
460
4,899
8,905
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anbuelite18
Chang'e
13
4 / 2 / 5
8,294
488
10,754
11,672
3,942
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Ethan-2493
Izanami
14
8 / 2 / 5
9,395
553
11,215
8,863
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
8 / 1 / 4
8,650
509
5,896
10,056
3,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Selene1485
Nemesis
11
1 / 5 / 1
7,301
429
2,871
8,722
2,835
Ymir
14
7 / 0 / 9
9,989
588
8,625
7,986
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
28
29
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anbuelite18
Chang'e
4
2
5
3.25
L
1
6
0
0.17
L
Jing Wei
Condemned9126
Jing Wei
4
5
3
1.1
W
Izanami
Ethan-2493
Izanami
8
2
5
5.25
W
8
1
4
10
L
Cthulhu
LAWilson8
Cthulhu
2
0
4
4
L
0
10
1
0.05
W
Nemesis
Selene1485
Nemesis
1
5
1
0.3
W
Ymir
7
0
9
11.5
L
Kukulkan
goldlux8
Kukulkan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,119
Damage
39,361
54,273
Taken
47,299
24,775
Mitigated
20,702
6,615
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anbuelite18
Chang'e
10,754
865
380
2,881
11,672
3,942
706
5,287
6,309
38,804
0
L
7,193
2,585
0
2,491
13,380
5,166
96
3,811
9,569
0
35,515
L
Jing Wei
Condemned9126
Jing Wei
4,510
3,034
0
0
9,122
3,080
1,799
4,466
4,656
0
37,602
W
Izanami
Ethan-2493
Izanami
11,215
8,548
0
3,741
8,863
3,243
2,248
345
8,486
0
58,186
W
5,896
1,934
0
3,132
10,056
3,459
0
2,808
7,173
0
37,824
L
Cthulhu
LAWilson8
Cthulhu
7,475
1,063
124
3,471
12,731
9,896
197
4,624
8,107
28,801
0
L
3,042
1,192
0
529
10,135
3,547
0
4,035
6,100
0
20,146
W
Nemesis
Selene1485
Nemesis
2,871
563
0
324
8,722
2,835
517
2,991
5,677
0
17,793
W
Ymir
8,625
1,711
0
2,363
7,986
7,223
826
642
7,280
31,332
0
L
Kukulkan
goldlux8
Kukulkan
4,899
539
0
0
8,905
3,086
770
2,443
6,462
29,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
43,629
269
Minions Killed
314
0
Camps Cleared
0
1,507,747
Distance Traveled
1,596,364
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,294
488
64
4
0
299,432
1
L
Anhur
6,913
407
56
3
0
260,600
1
L
Jing Wei
8,227
484
78
5
0
318,284
3
W
Izanami
9,395
553
114
7
0
296,381
0
W
Loki
8,650
509
53
3
0
389,692
0
L
Cthulhu
8,022
472
43
3
0
376,235
0
L
Set
6,133
361
30
2
0
261,159
4
W
Nemesis
7,301
429
35
2
0
286,101
0
W
Ymir
9,989
588
48
3
0
324,758
0
L
Kukulkan
7,815
460
62
4
0
291,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role