Player Matchup

Ne Zha
Ne Zha
EL_MoNo_JC9
Ne Zha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 139L
1,450 Elo+
Party 4
Cu Chulainn
Cu Chulainn
MrCharmant
Cu Chulainn
Level 156
God Stats
10W - 9L
1,615 SR
Queue Stats
286W - 315L
1,549 Elo+
Party 4
Bacchus
Bacchus
SALSAGUIN
Bacchus
Level 139
God Stats
4W - 1L
1,569 SR
Queue Stats
6W - 9L
1,457 Elo+
Party 3
Cupid
Cupid
xX-sam95Xx
Cupid
Level 48
God Stats
2W - 3L
1,446 SR
Queue Stats
4W - 7L
1,320 Elo+
Party 3
Hera
Hera
xXJJEFF94Xx
Hera
Level 147
God Stats
0W - 2L
1,132 SR
Queue Stats
13W - 13L
1,480 Elo+
Party 3
Team Averages
Level 111
1,452 SR
1,451 Elo+

VS

Team Averages
Level 78
1,581 SR
1,473 Elo+
Erlang Shen
Erlang Shen
HRz_SnIIp-u
Erlang Shen
Level 125
God Stats
16W - 8L
1,675 SR
Queue Stats
299W - 236L
1,532 Elo+
Party 1
Ares
Ares
KrayTallus
Ares
Level 43
God Stats
12W - 6L
1,613 SR
Queue Stats
105W - 78L
1,543 Elo+
Party 1
Scylla
Scylla
SurgeonofSleep
Scylla
Level 107
God Stats
1W - 1L
1,511 SR
Queue Stats
93W - 89L
1,506 Elo+
Party 1
Arachne
Arachne
ULT WOLFZ
Arachne
Level 71
God Stats
36W - 27L
1,584 SR
Queue Stats
381W - 400L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
wrxcked97
Danzaburou
Level 46
God Stats
39W - 31L
1,524 SR
Queue Stats
202W - 208L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 3 / 2
7,531
502
3,791
11,491
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
MrCharmant
Cu Chulainn
15
2 / 2 / 1
8,781
585
7,074
11,110
6,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
SALSAGUIN
Bacchus
10
0 / 5 / 2
5,811
387
5,566
11,014
5,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
10
1 / 5 / 0
6,365
424
3,032
6,306
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 3 / 0
7,864
524
9,015
8,488
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HRz_SnIIp-u
Erlang Shen
16
5 / 2 / 0
9,015
601
8,427
10,870
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 5
7,848
523
3,189
10,891
5,658
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 2
6,919
461
2,989
7,158
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ULT WOLFZ
Arachne
13
3 / 1 / 4
8,015
534
7,013
8,600
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
wrxcked97
Danzaburou
15
9 / 2 / 2
9,706
647
9,505
9,469
3,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
9
Kills
18
18
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
3
2
1.33
W
Erlang Shen
HRz_SnIIp-u
Erlang Shen
5
2
0
2.5
W
1
3
5
1.17
L
Cu Chulainn
MrCharmant
Cu Chulainn
2
2
1
1.25
L
Bacchus
SALSAGUIN
Bacchus
0
5
2
0.2
W
0
1
2
1
W
Arachne
ULT WOLFZ
Arachne
3
1
4
5
W
Danzaburou
wrxcked97
Danzaburou
9
2
2
5
L
Cupid
1
5
0
0.2
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,478
Damage
31,123
48,409
Taken
46,988
21,066
Mitigated
21,269
13,338
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,791
1,570
0
4,472
11,491
3,999
0
2,044
9,363
0
39,879
W
Erlang Shen
HRz_SnIIp-u
Erlang Shen
8,427
4,949
0
5,961
10,870
6,852
804
1,111
9,713
0
54,540
W
3,189
272
0
1,523
10,891
5,658
0
4,176
6,513
18,183
0
L
Cu Chulainn
MrCharmant
Cu Chulainn
7,074
1,272
0
3,437
11,110
6,734
0
692
10,374
7,990
59,751
L
Bacchus
SALSAGUIN
Bacchus
5,566
995
0
2,004
11,014
5,749
0
494
10,520
18,058
0
W
2,989
248
0
1,085
7,158
2,326
189
3,158
3,794
40,932
0
W
Arachne
ULT WOLFZ
Arachne
7,013
4,914
0
3,651
8,600
2,809
807
1,883
6,577
0
50,797
W
Danzaburou
wrxcked97
Danzaburou
9,505
4,812
0
4,056
9,469
3,624
360
4,115
5,354
0
63,597
L
Cupid
3,032
932
220
398
6,306
1,558
210
1,076
5,230
0
32,694
L
9,015
1,645
33
2,774
8,488
3,026
238
1,614
6,744
54,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
41,503
480
Minions Killed
425
0
Camps Cleared
0
1,372,404
Distance Traveled
1,421,278
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,531
502
95
6
0
294,441
2
W
Erlang Shen
9,015
601
103
7
0
279,520
2
W
Ares
7,848
523
28
2
0
292,893
2
L
Cu Chulainn
8,781
585
152
10
0
305,905
5
L
Bacchus
5,811
387
26
2
0
262,532
3
W
Scylla
6,919
461
84
6
0
256,565
0
W
Arachne
8,015
534
96
6
0
336,136
2
W
Danzaburou
9,706
647
114
8
0
256,164
4
L
Cupid
6,365
424
78
5
0
247,889
4
L
Hera
7,864
524
129
9
0
261,637
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role