Player Matchup

Danzaburou
Danzaburou
FS BecNua11
Danzaburou
Level 29
God Stats
18W - 24L
1,591 SR
Queue Stats
239W - 307L
1,396 Elo+
Party 1
Anubis
Anubis
Jayden_530falcon
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,233 Elo+
Solo
Thor
Thor
Minecraft31265
Thor
Level 3
God Stats
0W - 3L
1,290 SR
Queue Stats
0W - 3L
1,205 Elo+
Solo
Nemesis
Nemesis
Odzi-Soulz
Nemesis
Level 19
God Stats
36W - 28L
1,613 SR
Queue Stats
36W - 30L
1,534 Elo+
Solo
Bellona
Bellona
irwingDX
Bellona
Level 25
God Stats
18W - 27L
1,924 SR
Queue Stats
117W - 173L
1,365 Elo+
Party 1
Team Averages
Level 16
1,584 SR
1,347 Elo+

VS

Team Averages
Level 23
1,556 SR
1,428 Elo+
Mercury
Mercury
Ampeterby77088
Mercury
Level 13
God Stats
3W - 2L
1,511 SR
Queue Stats
4W - 4L
1,555 Elo+
Solo
Neith
Neith
Kadather
Neith
Level 5
God Stats
2W - 1L
1,511 SR
Queue Stats
4W - 2L
1,403 Elo+
Solo
Fenrir
Fenrir
NGToothpaste
Fenrir
Level 30
God Stats
8W - 3L
1,500 SR
Queue Stats
340W - 370L
1,438 Elo+
Solo
Nike
Nike
SilentEternal
Nike
Level 59
God Stats
10W - 2L
1,857 SR
Queue Stats
115W - 105L
1,482 Elo+
Party 2
Hades
Hades
sadboyhourssss
Hades
Level 7
God Stats
6W - 5L
1,402 SR
Queue Stats
10W - 10L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FS BecNua11
Danzaburou
16
2 / 12 / 4
10,874
453
12,225
21,408
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 18 / 1
9,854
411
5,998
25,206
12,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 20 / 1
7,038
293
1,856
18,823
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Odzi-Soulz
Nemesis
19
3 / 3 / 3
11,808
492
13,973
25,881
10,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
irwingDX
Bellona
16
3 / 8 / 2
10,084
420
5,486
22,373
13,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 0
13,042
543
9,508
18,276
7,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Kadather
Neith
20
18 / 2 / 6
15,816
659
21,210
17,131
7,622
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
16
6 / 4 / 17
13,155
548
9,998
18,877
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
18 / 1 / 15
14,345
598
23,084
15,104
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
11 / 1 / 11
13,750
573
19,203
18,359
9,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
10
Kills
58
61
Deaths
15
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
7
0
0.71
L
Danzaburou
FS BecNua11
Danzaburou
2
12
4
0.33
L
2
18
1
0.14
W
Neith
Kadather
Neith
18
2
6
10.5
L
0
20
1
0.03
W
Fenrir
6
4
17
3.63
L
Nemesis
Odzi-Soulz
Nemesis
3
3
3
1.5
W
18
1
15
25.5
L
Bellona
irwingDX
Bellona
3
8
2
0.5
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,538
Damage
83,003
113,691
Taken
87,747
47,696
Mitigated
56,576
19,945
Healing
29,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,508
7,240
0
232
18,276
7,194
3,203
229
18,047
0
57,509
L
Danzaburou
FS BecNua11
Danzaburou
12,225
6,352
103
3,369
21,408
5,930
0
4,028
17,230
0
63,006
L
5,998
1,651
0
6,117
25,206
12,102
0
3,097
22,009
46,286
0
W
Neith
Kadather
Neith
21,210
11,441
0
9,441
17,131
7,622
7,100
4,455
12,676
0
148,247
L
1,856
819
0
217
18,823
5,279
0
4,693
13,920
0
17,468
W
Fenrir
9,998
4,509
0
4,031
18,877
15,841
1,658
3,297
15,580
0
29,637
L
Nemesis
Odzi-Soulz
Nemesis
13,973
7,151
0
9,928
25,881
10,879
0
2,755
22,886
0
81,573
W
23,084
4,255
0
2,870
15,104
16,090
2,750
2,061
13,043
0
68,120
L
Bellona
irwingDX
Bellona
5,486
1,500
0
211
22,373
13,506
189
4,630
17,263
0
56,763
W
19,203
3,037
848
12,157
18,359
9,829
2,552
771
17,588
94,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
70,108
420
Minions Killed
555
0
Camps Cleared
0
1,898,663
Distance Traveled
2,160,588
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,042
543
111
5
0
475,926
0
L
Danzaburou
10,874
453
104
4
0
340,535
0
L
Anubis
9,854
411
79
3
0
334,492
1
W
Neith
15,816
659
177
7
0
383,428
2
L
Thor
7,038
293
16
1
0
321,331
0
W
Fenrir
13,155
548
33
1
0
382,467
1
L
Nemesis
11,808
492
131
5
0
459,071
6
W
Nike
14,345
598
105
4
0
490,783
0
L
Bellona
10,084
420
90
4
0
443,234
0
W
Hades
13,750
573
129
5
0
427,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role