Player Matchup

Chiron
Chiron
TeddyBear23244
Chiron
Level 14
God Stats
3W - 5L
1,295 SR
Queue Stats
3W - 10L
1,112 Elo+
Solo
Tsukuyomi
Tsukuyomi
gunslinger1759
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 105L
1,289 Elo+
Party 1
Hel
Hel
your_ugly_Imnot
Hel
Level 120
God Stats
23W - 18L
1,644 SR
Queue Stats
486W - 521L
1,389 Elo+
Party 1
Team Averages
Level 53
1,480 SR
1,263 Elo+

VS

Team Averages
Level 28
1,487 SR
1,324 Elo+
Merlin
Merlin
AK_ZeRo99
Merlin
Level 29
God Stats
38W - 46L
1,450 SR
Queue Stats
76W - 103L
1,351 Elo+
Solo
Sobek
Sobek
Chrisz1
Sobek
Level 27
God Stats
1W - 3L
1,733 SR
Queue Stats
65W - 106L
1,264 Elo+
Solo
Mercury
Mercury
Sgt_Fruit05
Mercury
Level 28
God Stats
0W - 1L
1,278 SR
Queue Stats
65W - 75L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
12,808
640
11,151
17,208
5,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
gunslinger1759
Tsukuyomi
15
4 / 9 / 15
13,198
660
11,001
21,112
7,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
21 / 3 / 4
16,677
834
35,749
30,178
12,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AK_ZeRo99
Merlin
19
10 / 3 / 4
15,021
751
25,711
14,501
4,034
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Chrisz1
Sobek
14
4 / 12 / 9
12,318
616
17,623
33,718
35,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Sgt_Fruit05
Mercury
13
1 / 12 / 8
11,707
585
9,055
18,985
5,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
27
Kills
15
15
Deaths
27
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
AK_ZeRo99
Merlin
10
3
4
4
L
Sobek
Chrisz1
Sobek
4
12
9
0.71
L
Mercury
Sgt_Fruit05
Mercury
1
12
8
0.42
W
2
3
15
3.17
W
Tsukuyomi
gunslinger1759
Tsukuyomi
4
9
15
1.28
W
21
3
4
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,901
Damage
52,389
68,498
Taken
67,204
25,221
Mitigated
44,715
40,414
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AK_ZeRo99
Merlin
25,711
1,174
231
4,740
14,501
4,034
585
10,051
4,450
87,966
0
L
Sobek
Chrisz1
Sobek
17,623
3,138
266
5,786
33,718
35,490
574
13,602
20,116
33,069
0
L
Mercury
Sgt_Fruit05
Mercury
9,055
2,612
0
836
18,985
5,191
0
12,112
6,873
1,811
49,357
W
11,151
7,291
1,267
5,096
17,208
5,656
1,264
12,413
4,795
0
46,263
W
Tsukuyomi
gunslinger1759
Tsukuyomi
11,001
3,879
253
1,877
21,112
7,486
1,055
12,349
8,763
0
23,186
W
35,749
629
9,889
22,032
30,178
12,079
1,265
19,341
10,837
108,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
39,046
197
Minions Killed
197
0
Camps Cleared
0
1,030,492
Distance Traveled
956,839
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,021
751
113
6
0
302,370
2
L
Sobek
12,318
616
29
1
0
301,254
0
L
Mercury
11,707
585
55
3
0
353,215
3
W
Chiron
12,808
640
63
3
0
321,198
0
W
Tsukuyomi
13,198
660
19
1
0
323,729
0
W
Hel
16,677
834
115
6
0
385,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role