Player Matchup

Anhur
Anhur
FirewalI-_-
Anhur
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 149L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
Okazuki_Star1564
Zhong Kui
Level 13
God Stats
39W - 39L
1,521 SR
Queue Stats
175W - 237L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Xan_ny_
Cthulhu
Level 21
God Stats
14W - 16L
1,557 SR
Queue Stats
127W - 157L
1,403 Elo+
Party 1
Loki
Loki
angel_reyes211
Loki
Level 18
God Stats
18W - 18L
1,258 SR
Queue Stats
249W - 309L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tanktheory58
Tsukuyomi
Level 15
God Stats
24W - 31L
1,446 SR
Queue Stats
162W - 211L
1,316 Elo+
Party 1
Team Averages
Level 17
1,456 SR
1,391 Elo+

VS

Team Averages
Level 23
1,580 SR
1,530 Elo+
Fenrir
Fenrir
ApexWesley
Fenrir
Level 3
God Stats
1W - 2L
1,770 SR
Queue Stats
1W - 4L
1,624 Elo+
Party 3
He Bo
He Bo
CamTheHamMan
He Bo
Level 70
God Stats
1W - 3L
1,854 SR
Queue Stats
168W - 143L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
GooierVirus82
Nu Wa
Level 24
God Stats
12W - 8L
1,605 SR
Queue Stats
28W - 21L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThatJuicer76
Cu Chulainn
Level 16
God Stats
1W - 11L
1,172 SR
Queue Stats
136W - 126L
1,477 Elo+
Party 2
Anhur
Anhur
TomIsaiah
Anhur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 7 / 0
8,547
503
9,235
13,441
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
12
6 / 0 / 5
7,973
469
3,873
6,365
4,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Xan_ny_
Cthulhu
14
5 / 2 / 1
8,901
524
4,971
16,536
5,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
10 / 0 / 5
9,231
543
8,111
8,781
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
tanktheory58
Tsukuyomi
14
3 / 3 / 8
8,639
508
5,298
9,562
3,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ApexWesley
Fenrir
4
0 / 12 / 0
5,226
307
843
8,085
2,037
16
2 / 5 / 5
9,281
546
13,766
11,877
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 1
8,720
513
10,296
6,226
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ThatJuicer76
Cu Chulainn
16
7 / 2 / 3
9,292
547
10,505
13,314
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
TomIsaiah
Anhur
4
0 / 11 / 0
5,122
301
461
7,247
1,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
30
Kills
12
12
Deaths
34
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ApexWesley
Fenrir
0
12
0
0
L
2
5
5
0.9
W
6
7
0
0.86
L
3
4
1
0.88
W
Zhong Kui
6
0
5
8.5
L
Cu Chulainn
ThatJuicer76
Cu Chulainn
7
2
3
4.25
L
Anhur
TomIsaiah
Anhur
0
11
0
0
W
Cthulhu
Xan_ny_
Cthulhu
5
2
1
2.75
W
10
0
5
12.5
W
Tsukuyomi
tanktheory58
Tsukuyomi
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,488
Damage
35,871
54,685
Taken
46,749
21,412
Mitigated
18,853
11,829
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ApexWesley
Fenrir
843
263
0
137
8,085
2,037
0
2,365
5,720
0
4,156
L
13,766
721
0
3,719
11,877
3,698
0
2,028
9,849
71,639
0
W
9,235
6,047
0
3,514
13,441
4,613
644
3,695
8,894
0
40,695
L
10,296
1,771
0
0
6,226
2,139
175
1,903
4,323
52,849
0
W
Zhong Kui
3,873
816
0
1,748
6,365
4,421
1,168
3,824
2,113
31,197
0
L
Cu Chulainn
ThatJuicer76
Cu Chulainn
10,505
2,650
0
4,475
13,314
9,417
0
32
13,282
5,691
39,091
L
Anhur
TomIsaiah
Anhur
461
0
0
0
7,247
1,562
0
2,516
4,731
0
1,929
W
Cthulhu
Xan_ny_
Cthulhu
4,971
678
0
6,250
16,536
5,976
1,494
8,474
7,695
49,572
0
W
8,111
2,830
0
0
8,781
2,824
0
3,920
4,607
0
48,134
W
Tsukuyomi
tanktheory58
Tsukuyomi
5,298
1,689
0
317
9,562
3,578
108
3,871
5,426
0
35,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,291
Gold Earned
37,641
367
Minions Killed
311
0
Camps Cleared
0
1,553,367
Distance Traveled
1,500,506
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,226
307
5
0
0
273,746
0
L
He Bo
9,281
546
124
7
0
310,639
3
W
Anhur
8,547
503
59
3
0
292,640
0
L
Nu Wa
8,720
513
94
6
0
300,607
2
W
Zhong Kui
7,973
469
59
3
0
233,679
0
L
Cu Chulainn
9,292
547
86
5
0
342,483
5
L
Anhur
5,122
301
2
0
0
273,031
0
W
Cthulhu
8,901
524
100
6
0
288,790
1
W
Loki
9,231
543
82
5
0
392,230
2
W
Tsukuyomi
8,639
508
67
4
0
346,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role