Player Matchup

Cu Chulainn
Cu Chulainn
Apocalypto II
Cu Chulainn
Level 24
God Stats
2W - 2L
1,284 SR
Queue Stats
35W - 49L
1,263 Elo+
Party 1
Olorun
Olorun
Enma XV
Olorun
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 235L
1,252 Elo+
Party 1
Neith
Neith
X_DoctorGlitch
Neith
Level 6
God Stats
3W - 4L
1,370 SR
Queue Stats
4W - 8L
1,224 Elo+
Party 2
Aphrodite
Aphrodite
iitSindy
Aphrodite
Level 85
God Stats
34W - 38L
1,478 SR
Queue Stats
84W - 95L
1,346 Elo+
Party 2
Fenrir
Fenrir
ll MOSA ll
Fenrir
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
140W - 201L
1,286 Elo+
Party 1
Team Averages
Level 34
1,426 SR
1,274 Elo+

VS

Team Averages
Level 27
1,452 SR
1,370 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Enma-is-Coming
Cu Chulainn
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
39W - 26L
1,459 Elo+
Party 3
Heimdallr
Heimdallr
HERZOGvonrewe2
Heimdallr
Level 5
God Stats
5W - 5L
1,063 SR
Queue Stats
5W - 8L
963 Elo+
Solo
Cabrakan
Cabrakan
Moydale
Cabrakan
Level 17
God Stats
7W - 5L
1,775 SR
Queue Stats
66W - 44L
1,464 Elo+
Party 3
Nemesis
Nemesis
xRackz91
Nemesis
Level 21
God Stats
12W - 13L
1,423 SR
Queue Stats
69W - 52L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Apocalypto II
Cu Chulainn
18
0 / 8 / 3
10,993
423
5,530
20,875
15,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Enma XV
Olorun
18
1 / 9 / 4
11,344
436
7,132
20,542
7,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 4 / 2
10,545
406
5,254
14,657
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
iitSindy
Aphrodite
18
1 / 4 / 4
10,986
423
7,365
19,178
13,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ll MOSA ll
Fenrir
15
5 / 10 / 1
10,812
416
9,890
27,539
12,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 1 / 8
13,076
503
25,367
11,130
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Enma-is-Coming
Cu Chulainn
20
11 / 1 / 7
15,675
603
19,066
21,045
25,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
HERZOGvonrewe2
Heimdallr
18
3 / 4 / 9
12,411
477
8,406
11,282
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Moydale
Cabrakan
18
1 / 0 / 15
12,872
495
10,585
19,189
25,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
xRackz91
Nemesis
20
11 / 4 / 9
14,802
569
19,679
21,137
14,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
10
Kills
35
35
Deaths
10
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
8
13
L
Cu Chulainn
Apocalypto II
Cu Chulainn
0
8
3
0.19
L
Olorun
Enma XV
Olorun
1
9
4
0.33
W
Cu Chulainn
Enma-is-Coming
Cu Chulainn
11
1
7
14.5
W
Heimdallr
HERZOGvonrewe2
Heimdallr
3
4
9
1.88
W
Cabrakan
Moydale
Cabrakan
1
0
15
8.5
L
3
4
2
1
L
Aphrodite
iitSindy
Aphrodite
1
4
4
0.75
L
Fenrir
ll MOSA ll
Fenrir
5
10
1
0.55
W
Nemesis
xRackz91
Nemesis
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,171
Damage
83,103
102,791
Taken
83,783
54,358
Mitigated
76,137
26,707
Healing
25,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,367
1,056
0
2,496
11,130
6,172
2,607
4,550
6,580
90,365
0
L
Cu Chulainn
Apocalypto II
Cu Chulainn
5,530
1,039
0
2,247
20,875
15,813
0
3,604
17,165
7,193
50,028
L
Olorun
Enma XV
Olorun
7,132
3,617
190
4,441
20,542
7,599
838
7,044
13,305
75,636
0
W
Cu Chulainn
Enma-is-Coming
Cu Chulainn
19,066
3,334
0
8,524
21,045
25,438
1,921
1,950
19,095
12,662
89,311
W
Heimdallr
HERZOGvonrewe2
Heimdallr
8,406
1,542
780
1,032
11,282
4,493
3,925
1,591
8,289
0
61,761
W
Cabrakan
Moydale
Cabrakan
10,585
1,674
1,904
4,578
19,189
25,876
1,105
3,103
16,086
53,929
0
L
5,254
2,198
0
1,305
14,657
5,272
0
9,042
5,069
0
46,957
L
Aphrodite
iitSindy
Aphrodite
7,365
738
4,441
8,399
19,178
13,361
0
11,894
6,840
46,787
0
L
Fenrir
ll MOSA ll
Fenrir
9,890
1,591
0
5,684
27,539
12,313
0
5,107
22,346
0
58,824
W
Nemesis
xRackz91
Nemesis
19,679
12,871
315
6,324
21,137
14,158
6,094
4,756
16,381
0
118,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,680
Gold Earned
68,836
498
Minions Killed
676
0
Camps Cleared
0
2,369,480
Distance Traveled
2,394,803
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,076
503
131
5
0
485,510
5
L
Cu Chulainn
10,993
423
107
4
0
437,912
0
L
Olorun
11,344
436
127
5
0
475,457
0
W
Cu Chulainn
15,675
603
201
8
0
517,697
8
W
Heimdallr
12,411
477
102
4
0
438,641
1
W
Cabrakan
12,872
495
85
3
0
468,974
4
L
Neith
10,545
406
90
3
0
482,858
0
L
Aphrodite
10,986
423
84
3
0
489,606
8
L
Fenrir
10,812
416
90
3
0
483,647
0
W
Nemesis
14,802
569
157
6
0
483,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role