Player Matchup

Fenrir
Fenrir
AdriSierra24
Fenrir
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
80W - 64L
1,429 Elo+
Solo
Ra
Ra
AmooShayan
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,697 Elo+
Party 1
Odin
Odin
IMPERIYM
Odin
Level 24
God Stats
16W - 10L
1,077 SR
Queue Stats
40W - 34L
1,283 Elo+
Solo
Tyr
Tyr
Kraakitoo
Tyr
Level 14
God Stats
15W - 14L
1,312 SR
Queue Stats
38W - 33L
1,203 Elo+
Solo
Ymir
Ymir
mamadsaedi
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,378 SR
1,423 Elo+

VS

Team Averages
Level 6
1,448 SR
1,443 Elo+
Bellona
Bellona
BYANGARALI
Bellona
Level 7
God Stats
0W - 3L
1,240 SR
Queue Stats
1W - 4L
1,347 Elo+
Solo
Zeus
Zeus
ErobossIV
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
MrDembe
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,371 Elo+
Solo
Ares
Ares
SayMyName34
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
ShiroiHigex
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
9 / 1 / 5
6,970
634
7,515
5,114
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
9 / 1 / 5
7,253
659
7,974
6,067
2,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Odin
9
2 / 0 / 2
5,639
513
2,370
4,261
2,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
6 / 1 / 3
6,663
606
6,021
7,230
3,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 9
5,790
526
2,493
6,894
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BYANGARALI
Bellona
8
1 / 5 / 2
5,469
497
1,377
5,787
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
6
0 / 8 / 3
4,461
406
3,953
6,100
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MrDembe
Hou Yi
6
1 / 6 / 1
4,686
426
3,983
7,645
2,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 1
5,696
518
1,923
5,710
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
ShiroiHigex
Nemesis
9
0 / 4 / 2
5,427
493
2,090
8,727
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
27
Kills
3
4
Deaths
27
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
1
5
11.5
W
9
1
5
11.5
L
Bellona
BYANGARALI
Bellona
1
5
2
0.4
L
Zeus
0
8
3
0.19
W
Odin
2
0
2
3
W
6
1
3
7.5
L
Hou Yi
MrDembe
Hou Yi
1
6
1
0.25
L
1
4
1
0.38
L
Nemesis
ShiroiHigex
Nemesis
0
4
2
0.25
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
13,326
29,566
Taken
33,969
13,969
Mitigated
12,925
10,517
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,515
1,484
0
657
5,114
1,776
26
1,109
3,889
0
28,483
W
7,974
468
250
2,469
6,067
2,241
135
1,347
4,494
43,131
0
L
Bellona
BYANGARALI
Bellona
1,377
529
0
315
5,787
3,403
0
562
5,225
0
18,873
L
Zeus
3,953
773
0
75
6,100
1,832
0
3,387
2,713
11,425
0
W
Odin
2,370
586
0
2,065
4,261
2,462
310
508
3,753
191
16,527
W
6,021
1,015
0
3,242
7,230
3,019
1,313
591
6,599
0
29,547
L
Hou Yi
MrDembe
Hou Yi
3,983
3,201
0
1,494
7,645
2,000
0
2,484
5,011
0
16,673
L
1,923
493
0
321
5,710
2,806
288
2,212
3,378
9,210
0
L
Nemesis
ShiroiHigex
Nemesis
2,090
648
0
1,640
8,727
2,884
0
1,869
6,858
0
23,215
W
2,493
434
0
1,834
6,894
4,471
200
1,799
4,955
13,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
25,739
246
Minions Killed
164
0
Camps Cleared
0
1,078,330
Distance Traveled
1,024,405
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,970
634
50
5
0
252,321
0
W
Ra
7,253
659
76
7
0
227,753
0
L
Bellona
5,469
497
37
3
0
214,466
0
L
Zeus
4,461
406
22
2
0
185,735
1
W
Odin
5,639
513
33
3
0
183,585
0
W
Tyr
6,663
606
59
5
0
212,539
2
L
Hou Yi
4,686
426
27
2
0
184,326
2
L
Ares
5,696
518
17
2
0
194,776
1
L
Nemesis
5,427
493
61
6
0
245,102
0
W
Ymir
5,790
526
28
3
0
202,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role